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Posts posted by DrTurk
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Ye thats true, im also waiting 5m after shutdown because of the 5m cycle and then i shutdown the server with killall -1
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struct SendDisconnectFunc { void operator()(LPDESC d) { if(d->GetCharacter()) { d->GetCharacter()->SaveReal(); DWORD pid = d->GetCharacter()->GetPlayerID(); db_clientdesc->DBPacketHeader(HEADER_GD_FLUSH_CACHE, 0, sizeof(DWORD)); db_clientdesc->Packet(&pid, sizeof(DWORD)); if(d->GetCharacter()->GetGMLevel() == GM_PLAYER) { d->GetCharacter()->ChatPacket(CHAT_TYPE_COMMAND, "quit Shutdown(SendDisconnectFunc)"); } } } };
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char_skill.cpp
function: CHARACTER::LearnSkillByBook
PointChange(POINT_EXP, -need_exp);
to
PointChange(POINT_EXP, -static_cast<long long>(need_exp));
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show us the function
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maybe you can try to add drops to that box in special item group
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7 hours ago, NinjaForcePT said:
If a serverfiles is a leak of the original content, and they have rights on they content I think they have legal rights to put someone down if they trie to recreate their game
What I want to know if they are still seeking to put down private servers? or if in those 5 years did they put someone down after that
Some servers that went down
Rubinum was one of those too
The other two server i know arent in that list and i dont know if they still hunt for servers, i think yes but only if it doesnt take that much effort.
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4 hours ago, Sonitex said:
Ah that one, well as you can see that was almost 5 years ago. They did cancel most of P-Server footage on YouTube but that is about it. Did not cancel any server directly whatsoever.
They did, only because you didnt heared about cancelled server doesnt mean it didnt happend. I know two servers which got busted from gf.
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look at say_in_map function with the header = HEADER_GC_SCRIPT
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byte to BYTE
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I had this in 2089M, 34k and mainline_sg without changes
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last map in the index? there is a bug in m2 code which spawns the last map in index double
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Thanks but I already have that root unpack, but that special_gacha is something else, im searching for the python part for luckyboxwindow.py script in uiscript. special_gacha is something with days.
Its used by the Blue/Red/Green Fortune Chest
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Does someone have the official python files which already included the ITEM_GACHA?
It doesnt need to be the latest files, just want to code the gatcha function, but i want to use the python part from official
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Yesterday i got problems, today after new attempt it works
Only thing that doesnt work is the stacking in safebox.
Edit: Could you upload your grid.h from common? I'm using the grid.h from libgame, want to check if they do the same
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Did you check your pc/pc2 folder of warrior on server?
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Do you use sash system from lent?
If yes, try to turn it off and test without it
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Are your mirroring your txt files into database?
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I had the same problem with "cipher.h:7:17: error: 'CryptoPP::byte' has not been declared" after i updated to CryptoPP to 8.2 and changing byte to BYTE worked for me, dunno whats your problem then.
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cipher.h:7:17: error: 'CryptoPP::byte' has not been declared
byte to BYTE
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I think he want to downgrade because of the graphic bug for some users when you use the tutorial which is shared here.
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good job
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its by item 100100
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Group DragonSoulExtTables { Group Default { #½ÇÆÐ ºÎ»ê¹° #--# Prob ByProduct GRADE_NORMAL 100 30270 GRADE_BRILLIANT 100 30270 GRADE_RARE 100 30270 GRADE_ANCIENT 100 30270 GRADE_LEGENDARY 100 30270 GRADE_MYTH 100 30270 } }
problem with _IMPROVED_PACKET_ENCRYPTION_
in Community Support - Questions & Answers
Posted
post your int DESC::ProcessInput() function from desc.cpp