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emoemolizu

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Everything posted by emoemolizu

  1. please hellp! i have shop ofline ken ... SYSERR: Dec 6 03:24:56 :: Shop2: Item Search Query Failed, Rows couldn't getSYSERR: Dec 6 03:25:00 :: Shop2: Item Search Query Failed, Rows couldn't getSYSERR: Dec 6 03:25:04 :: Shop2: Item Search Query Failed, Rows couldn't getSYSERR: Dec 6 03:25:05 :: Shop2: Item Search Query Failed, Rows couldn't getSYSERR: Dec 6 03:25:05 :: Shop2: Item Search Query Failed, Rows couldn't getSYSERR: Dec 6 03:25:06 :: Shop2: Item Search Query Failed, Rows couldn't getSYSERR: Dec 6 03:25:06 :: Shop2: Item Search Query Failed, Rows couldn't get
  2. I can help with this but it costs 10 € paypal
  3. I can help with this but it costs 10 € paypal
  4. how could I do in private message to occur name + time + level + ch from source C ++
  5. SYSERR: Feb 6 16:28:11 :: Boot: shop table size error SYSERR: Feb 6 16:28:11 :: pid_deinit: End of pid
  6. up 0126 08:36:15927 :: NOT_FOUND_GLOBAL_POSITION(959911, 268077) 0126 08:36:15928 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL 0126 08:36:15931 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL 0126 08:36:16023 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL 0126 08:36:17051 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL 0126 08:36:18172 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL 0126 08:36:19095 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL 0126 08:36:20118 :: CPythonBackground::SelectViewDistanceNum(int eNum=0) mc_pcurEnvironmentData is NULL
  7. I have 1 error in my server Sysser.txt..SYSERR: Dec 31 10:43:26 :: Dead: DragonLair: Dragon killed by nobodySYSERR: Dec 31 10:43:28 :: item_set_attribute: AttrType[12] multiplicated.SYSERR: Dec 31 10:47:37 :: socket_write: write to desc errorSYSERR: Dec 31 10:48:51 :: pid_init: how can I fix it in the source or what I do?how can I fix it in the source or what I do?
  8. my constants.cpp [Hidden Content] my constants.h [Hidden Content] end my length.h [Hidden Content] .....
  9. I found the following errors in game.core and I would ask you to help me solve them. 1. #0 0x0806d010 in CHARACTER::GetPoint (this=0x0, type=6 '\006') at char.cpp:3183 val = <value optimized out> __FUNCTION__ = "GetPoint" Function: int CHARACTER::GetPoint(BYTE type) const { if (type >= POINT_MAX_NUM) { sys_err("Point type overflow (type %u)", type); return 0; } int val = m_pointsInstant.points[type]; int max_val = INT_MAX; switch (type) { case POINT_STEAL_HP: case POINT_STEAL_SP: max_val = 50; break; } if (val > max_val) //xDestroy on Fix Absorbire PV/PM - vechi sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val); //xDestroy off Fix Absorbire PV/PM - vechi return (val); } char.cpp line 3183 int val = m_pointsInstant.points[type]; 2. #1 0x08078b9a in CHARACTER::PointChange (this=0x0, type=6 '\006', amount=2000, bAmount=false, bBroadcast=false) at char.cpp:3565 hp = <value optimized out> add_hp = <value optimized out> val = <value optimized out> __FUNCTION__ = "PointChange" function: case POINT_MAX_HP: { SetPoint(type, GetPoint(type) + amount); //SetMaxHP(GetMaxHP() + amount); // ÃÖ´ë »ý¸í·Â = (±âº» ÃÖ´ë »ý¸í·Â + Ãß°¡) * ÃÖ´ë»ý¸í·Â% int hp = GetRealPoint(POINT_MAX_HP); int add_hp = MIN(3500, hp * GetPoint(POINT_MAX_HP_PCT) / 100); add_hp += GetPoint(POINT_MAX_HP); add_hp += GetPoint(POINT_PARTY_TANKER_BONUS); SetMaxHP(hp + add_hp); val = GetMaxHP(); } char.cpp line 3565 SetPoint(type, GetPoint(type) + amount); 3. #2 0x08079f19 in CHARACTER::ApplyPoint (this=0x0, bApplyType=1 '\001', iVal=2000) at char.cpp:4082 bSkillVnum = <value optimized out> __FUNCTION__ = "ApplyPoint" function: void CHARACTER::ApplyPoint(BYTE bApplyType, int iVal) { switch (bApplyType) { case APPLY_NONE: // 0 break;; case APPLY_CON: PointChange(POINT_HT, iVal); PointChange(POINT_MAX_HP, (iVal * JobInitialPoints[GetJob()].hp_per_ht)); PointChange(POINT_MAX_STAMINA, (iVal * JobInitialPoints[GetJob()].stamina_per_con)); break; case APPLY_INT: PointChange(POINT_IQ, iVal); PointChange(POINT_MAX_SP, (iVal * JobInitialPoints[GetJob()].sp_per_iq)); break; case APPLY_SKILL: // SKILL_DAMAGE_BONUS { // ÃÖ»óÀ§ ºñÆ® ±âÁØÀ¸·Î 8ºñÆ® vnum, 9ºñÆ® add, 15ºñÆ® change // 00000000 00000000 00000000 00000000 // ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^ // vnum ^ add change BYTE bSkillVnum = (BYTE) (((DWORD)iVal) >> 24); int iAdd = iVal & 0x00800000; int iChange = iVal & 0x007fffff; sys_log(1, "APPLY_SKILL skill %d add? %d change %d", bSkillVnum, iAdd ? 1 : 0, iChange); if (0 == iAdd) iChange = -iChange; boost::unordered_map<BYTE, int>::iterator iter = m_SkillDamageBonus.find(bSkillVnum); if (iter == m_SkillDamageBonus.end()) m_SkillDamageBonus.insert(std::make_pair(bSkillVnum, iChange)); else iter->second += iChange; } // END_OF_SKILL_DAMAGE_BONUS break; case APPLY_STR: case APPLY_DEX: case APPLY_MAX_HP: case APPLY_MAX_SP: case APPLY_MAX_HP_PCT: case APPLY_MAX_SP_PCT: case APPLY_ATT_SPEED: case APPLY_MOV_SPEED: case APPLY_CAST_SPEED: case APPLY_HP_REGEN: case APPLY_SP_REGEN: case APPLY_POISON_PCT: case APPLY_STUN_PCT: case APPLY_SLOW_PCT: case APPLY_CRITICAL_PCT: case APPLY_PENETRATE_PCT: case APPLY_ATTBONUS_HUMAN: case APPLY_ATTBONUS_ANIMAL: case APPLY_ATTBONUS_ORC: case APPLY_ATTBONUS_MILGYO: case APPLY_ATTBONUS_UNDEAD: case APPLY_ATTBONUS_DEVIL: case APPLY_ATTBONUS_WARRIOR: // 59 case APPLY_ATTBONUS_ASSASSIN: // 60 case APPLY_ATTBONUS_SURA: // 61 case APPLY_ATTBONUS_SHAMAN: // 62 case APPLY_ATTBONUS_MONSTER: // 63 case APPLY_STEAL_HP: case APPLY_STEAL_SP: case APPLY_MANA_BURN_PCT: case APPLY_DAMAGE_SP_RECOVER: case APPLY_BLOCK: case APPLY_DODGE: case APPLY_RESIST_SWORD: case APPLY_RESIST_TWOHAND: case APPLY_RESIST_DAGGER: case APPLY_RESIST_BELL: case APPLY_RESIST_FAN: case APPLY_RESIST_BOW: case APPLY_RESIST_FIRE: case APPLY_RESIST_ELEC: case APPLY_RESIST_MAGIC: case APPLY_RESIST_WIND: case APPLY_RESIST_ICE: case APPLY_RESIST_EARTH: case APPLY_RESIST_DARK: case APPLY_REFLECT_MELEE: case APPLY_REFLECT_CURSE: case APPLY_ANTI_CRITICAL_PCT: case APPLY_ANTI_PENETRATE_PCT: case APPLY_POISON_REDUCE: case APPLY_KILL_SP_RECOVER: case APPLY_EXP_DOUBLE_BONUS: case APPLY_GOLD_DOUBLE_BONUS: case APPLY_ITEM_DROP_BONUS: case APPLY_POTION_BONUS: case APPLY_KILL_HP_RECOVER: case APPLY_IMMUNE_STUN: case APPLY_IMMUNE_SLOW: case APPLY_IMMUNE_FALL: case APPLY_BOW_DISTANCE: case APPLY_ATT_GRADE_BONUS: case APPLY_DEF_GRADE_BONUS: case APPLY_MAGIC_ATT_GRADE: case APPLY_MAGIC_DEF_GRADE: case APPLY_CURSE_PCT: case APPLY_MAX_STAMINA: case APPLY_MALL_ATTBONUS: case APPLY_MALL_DEFBONUS: case APPLY_MALL_EXPBONUS: case APPLY_MALL_ITEMBONUS: case APPLY_MALL_GOLDBONUS: case APPLY_SKILL_DAMAGE_BONUS: case APPLY_NORMAL_HIT_DAMAGE_BONUS: // DEPEND_BONUS_ATTRIBUTES case APPLY_SKILL_DEFEND_BONUS: case APPLY_NORMAL_HIT_DEFEND_BONUS: // END_OF_DEPEND_BONUS_ATTRIBUTES case APPLY_PC_BANG_EXP_BONUS : case APPLY_PC_BANG_DROP_BONUS : case APPLY_RESIST_WARRIOR : case APPLY_RESIST_ASSASSIN : case APPLY_RESIST_SURA : case APPLY_RESIST_SHAMAN : case APPLY_ENERGY: // 82 ±â·Â case APPLY_DEF_GRADE: // 83 ¹æ¾î·Â. DEF_GRADE_BONUS´Â Ŭ¶ó¿¡¼­ µÎ¹è·Î º¸¿©Áö´Â ÀǵµµÈ ¹ö±×(...)°¡ ÀÖ´Ù. case APPLY_COSTUME_ATTR_BONUS: // 84 ÄÚ½ºÆ¬ ¾ÆÀÌÅÛ¿¡ ºÙÀº ¼Ó¼ºÄ¡ º¸³Ê½º case APPLY_MAGIC_ATTBONUS_PER: // 85 ¸¶¹ý °ø°Ý·Â +x% case APPLY_MELEE_MAGIC_ATTBONUS_PER: // 86 ¸¶¹ý + ¹Ð¸® °ø°Ý·Â +x% PointChange(aApplyInfo[bApplyType].bPointType, iVal); break; default: sys_err("Unknown apply type %d name %s", bApplyType, GetName()); break; } } char.cpp line 4082 PointChange(aApplyInfo[bApplyType].bPointType, iVal); 4. #3 0x08160084 in CItem::ModifyPoints (this=0x54911100, bAdd=true) at item.cpp:656 value = 2000 i = 0 accessoryGrade = 0 __FUNCTION__ = "ModifyPoints" function: for (int i = 0; i < ITEM_APPLY_MAX_NUM; ++i) { if (m_pProto->aApplies[i].bType == APPLY_NONE) continue; long value = m_pProto->aApplies[i].lValue; if (m_pProto->aApplies[i].bType == APPLY_SKILL) { m_pOwner->ApplyPoint(m_pProto->aApplies[i].bType, bAdd ? value : value ^ 0x00800000); } else { if (0 != accessoryGrade) value += MAX(accessoryGrade, value * aiAccessorySocketEffectivePct[accessoryGrade] / 100); m_pOwner->ApplyPoint(m_pProto->aApplies[i].bType, bAdd ? value : -value); } } item.cpp line 656 m_pOwner->ApplyPoint(m_pProto->aApplies.bType, bAdd ? value : -value); 5. #4 0x080d08bb in CPetActor::GiveBuff (this=0x5444abb0) at PetSystem.cpp:380 item = 0x6 function: void CPetActor::GiveBuff() { // ÆÄȲ Æê ¹öÇÁ´Â ´øÀü¿¡¼­¸¸ ¹ß»ýÇÔ. //if (34004 == m_dwVnum || 34009 == m_dwVnum) //{ // if (NULL == m_pkOwner->GetDungeon()) // { // return; // } //} LPITEM item = ITEM_MANAGER::instance().FindByVID(m_dwSummonItemVID); if (NULL != item) item->ModifyPoints(true); return ; } petsystem.cpp line 380 item->ModifyPoints(true); 6. 0x080d13e7 in CPetSystem::RefreshBuff (this=0x5463abb0) ---Type <return> to continue, or q <return> to quit--- at PetSystem.cpp:633 function: void CPetSystem::RefreshBuff() { for (TPetActorMap::const_iterator iter = m_petActorMap.begin(); iter != m_petActorMap.end(); ++iter) { CPetActor* petActor = iter->second; if (0 != petActor) { if (petActor->IsSummoned()) { petActor->GiveBuff(); } } } } petsystem.comm line 633 petActor->GiveBuff(); Please help
  10. yes it is updated gdb not is fixid.... I need the cracks above
  11. 2 The brackets close above function std::for_each(c_ref_set.begin(), c_ref_set.end(), FEmpireChatPacket(pack_chat, chatbuf, len, (ch->GetGMLevel() > GM_PLAYER || ch->IsEquipUniqueGroup(UNIQUE_GROUP_RING_OF_LANGUAGE)) ? 0 : ch->GetEmpire(), ch->GetMapIndex(), strlen(ch->GetName())));
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