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Ocelot2606

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Everything posted by Ocelot2606

  1. Change def SetInventoryPage(self, page): self.inventoryTab[self.inventoryPageIndex].SetUp() self.inventoryPageIndex = page self.inventoryTab[self.inventoryPageIndex].Down() self.RefreshBagSlotWindow()[/php] to [php] def SetInventoryPage(self, page): self.inventoryPageIndex = page for i in xrange(4): if i != self.inventoryPageIndex: self.inventoryTab[i].SetUp() self.inventoryTab[self.inventoryPageIndex].Down() self.RefreshBagSlotWindow()
  2. SYSERR: Jan 15 08:40:32 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: [DEV]Exutor) SYSERR: Jan 15 08:40:33 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: [DEV]Exutor) SYSERR: Jan 15 08:40:34 :: RunState: LUA_ERROR: [string "flame_dungeon"]:25: attempt to call global `get_special_item_group' (a nil value) SYSERR: Jan 15 08:40:34 :: WriteRunningStateToSyserr: LUA_ERROR: quest flame_dungeon.run enter
  3. Hey guys i still wanna Test the Flame dungeon but he doenst work for me I user mainline_release Source and in the chat comes this Error I try this quest too [Hidden Content]
  4. You can easy fix this I dont need to fix that i have him Full but i tell gerald that they are many bugs on it
  5. Just a Buggy Version was public but with that all Effect dowsnt work
  6. SYSERR: Jan 10 17:01:58 :: Boot: item table size error You have a Error with your item_proto.txt
  7. No one share it all guys sell this fix i get 2 guys in skype they wanna sell me that....
  8. Thats not Correct he can have so much if´s who he wants but he still must write a end after all if´s before he starts a new But with elseif is it much better
  9. ... stop this comments ok I wanna buy "unbugged files" so thats why´i start this topic
  10. I know that you have something special and its ok that you sell it for 250€ but for me its to much i hoe you know what i mean
  11. I know Ellie sell Lycan but 250€ its to much for this. I know that here are more People here they was have the Lycan Full so i ask here if anybody of them Sell it
  12. Have anyone thie Clientside Files of this Shop System? My Client is from 2013 so i dont have the py´s for that
  13. Someone can unpack metin2_patch_eu2 and metin2_patch_eu3 I can unpack all other files with the Tutorial here on m2dev but these Files doesnt work for me so i need it plz
  14. Hello, people! Today I have inserted the lykaner in my server and all works fine. I can log in, Attack etc. But i get some Errors in my Client Syserr. Anyone know how to fix this? 1228 15:57:21689 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack.msa) ERROR 1228 15:57:21715 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_2.msa) ERROR 1228 15:57:21722 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_3.msa) ERROR 1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/split_slash_4.msa) ERROR 1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/wind_death_4.msa) ERROR 1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_4.msa) ERROR 1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/wreckage_4.msa) ERROR 1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/red_possession_4.msa) ERROR 1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/blue_possession_4.msa) ERROR 1228 15:57:21878 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/horse_claw/skill_splash.msa) ERROR 1228 15:57:21878 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack.msa) ERROR 1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_2.msa) ERROR 1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_3.msa) ERROR 1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/split_slash_4.msa) ERROR 1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/wind_death_4.msa) ERROR 1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_4.msa) ERROR 1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/wreckage_4.msa) ERROR 1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/red_possession_4.msa) ERROR 1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/blue_possession_4.msa) ERROR 1228 15:57:21880 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/horse_claw/skill_splash.msa) ERROR 1228 15:57:33702 :: ELTimer_GetMSec() - m_dwEmoticonTime 1228 15:57:50022 :: ELTimer_GetMSec() - m_dwEmoticonTime I have all these Files in my metin2_patch_pc3.epk/eix and metin2_patch_pc3_m.epk/eix
  15. M2 Download Center Download Here ( Internal ) Hey guys Today i wanna show you how you can Update your Client. Its a Simple Tuorial but i dont see it here so i post it. At first for all of you they dont know for what we libjpeg use look this [Hidden Content] So Lets Start First of all open your Client Source and open the File JpegFile.cpp and search for #include <libjpeg-6b/jpeglib.h> #include <libjpeg-6b/jpegLibLink.h>[/php] and replace with that [php]#include <libjpeg-9a/jpeglib.h> #include <libjpeg-9a/jpegLibLink.h> As Next Download this Files [Hidden Content] [Hidden Content] Then put the libjpeg-9a Folder in your include folder and libjpeg-9aMT.lib, libjpeg-9aMTd.lib in your lib Folder Now Compile your Exe and you are done
  16. Hey Guys, Today i wanna Release how you can add new Effects First of all we do the Server Part We need this Files: VnumHelper.h length.h char_item.cpp item.cpp First of all we open VnumHelper.h and search for static const bool IsLovePendant(DWORD vnum) { return 71145 == vnum; } Add after static const bool IsLoveRing(DWORD vnum) { return 71167 == vnum; } Here you can change your vnum As next open length.h and search for SE_EQUIP_LOVE_PENDANT Add after SE_EQUIP_LOVE_RING As next open cahr_item.cpp and search for else if (true == CItemVnumHelper::IsLovePendant(dwVnum)) { this->EffectPacket(SE_EQUIP_LOVE_PENDANT); }[/php] Add after [php] else if (true == CItemVnumHelper::IsLoveRing(dwVnum)) { this->EffectPacket(SE_EQUIP_LOVE_RING); } As next open item.cpp and search for if (true == CItemVnumHelper::IsRamadanMoonRing(GetVnum()) || true == CItemVnumHelper::IsHalloweenCandy(GetVnum())) || true == CItemVnumHelper::IsHappinessRing(GetVnum()) || true == CItemVnumHelper::IsLovePendant(GetVnum())[/php] Replace with that [php] if (true == CItemVnumHelper::IsRamadanMoonRing(GetVnum()) || true == CItemVnumHelper::IsHalloweenCandy(GetVnum()) || true == CItemVnumHelper::IsHappinessRing(GetVnum()) || true == CItemVnumHelper::IsLovePendant(GetVnum()) || true == CItemVnumHelper::IsLoveRing(GetVnum()) || true == CItemVnumHelper::IsLoveRing(GetVnum())) So now we Finished the Server Part just Compile now your game and db As next we open our Client Source and open PythonCharacterManagerModule.cpp and search for PyModule_AddIntConstant(poModule, "EFFECT_LOVE_PENDANT_EQUIP", CInstanceBase::EFFECT_LOVE_PENDANT_EQUIP); Add after PyModule_AddIntConstant(poModule, "EFFECT_LOVE_RING_EQUIP", CInstanceBase::EFFECT_LOVE_RING_EQUIP); As next open PythonNetworkStreamPhaseGameItem.cpp and search for case SE_EQUIP_LOVE_PENDANT: effect = CInstanceBase::EFFECT_LOVE_PENDANT_EQUIP; break;[/php] Add after [php] case SE_EQUIP_LOVE_RING: effect = CInstanceBase::EFFECT_LOVE_RING_EQUIP; break; As next open Packet.h and search for SE_EQUIP_LOVE_PENDANT Add after SE_EQUIP_LOVE_RING As next open InstanceBase.h and search for EFFECT_LOVE_PENDANT_EQUIP Add after EFFECT_LOVE_RING_EQUIP So knwo we finished Client Source Part Compile now you Exe So at Last we have to Change 1 Thing in playersettingmodule.py in your root archive Search for chrmgr.RegisterCacheEffect(chrmgr.EFFECT_LOVE_PENDANT_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item4.mse") And add after chrmgr.RegisterCacheEffect(chrmgr.EFFECT_LOVE_RING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item5.mse") You can change the Names from EFFECT_LOVE_RING_EQUIP SE_EQUIP_LOVE_RING IsLoveRing but if you chancge the Names in 1 File dont forgett it to change in all Files So plz dont forgett the mse/dds Files for new Effects you have to do yourself. This Tutorial just show you how you cann add new Effects I Hope you understand my Release and sry for my bad English.
  17. Hello, people! Today I wanted to test pair of things I have changed, but a bug has struck me. I´ve i use a Armor with 3k TP i get 6k TP. Anyone has this Bug too and a Solution for it? I use mainline_released
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