ZuZuR
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Everything posted by ZuZuR
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hi DEV I have a problem with the battlepass system. I changed the hours, the battlepass was prone. but my missions don't appear. [Hidden Content] [Hidden Content]
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I have a problem with swichboot with zodiac items
ZuZuR replied to ZuZuR's topic in Community Support - Questions & Answers
solvent T/C -
I have a problem with swichboot with zodiac items
ZuZuR replied to ZuZuR's topic in Community Support - Questions & Answers
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I have a problem with swichboot with zodiac items
ZuZuR replied to ZuZuR's topic in Community Support - Questions & Answers
Up -
I have a problem with swichboot with zodiac items
ZuZuR replied to ZuZuR's topic in Community Support - Questions & Answers
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I have a problem with swichboot with zodiac items
ZuZuR replied to ZuZuR's topic in Community Support - Questions & Answers
[Hidden Content] or [Hidden Content] or download [Hidden Content] Virustotal [Hidden Content] -
I have a problem with switchboot. when I put a zodiac item, it uses normal bonuses, not the Zodiac ones. can someone help me solve this please? Quote switchbonus.h #include <boost/unordered_map.hpp> #include "../../common/stl.h" #include "../../common/tables.h" class CSwitchBonus : public singleton<CSwitchBonus> { enum { VNUM_CHANGE_ITEM = 71084, COUNT_CHANGE_ITEM = 1000, }; public: CSwitchBonus(); virtual ~CSwitchBonus(); bool CheckElementsSB(LPCHARACTER ch); bool CanMoveIntoSB(LPITEM item); void OpenSB(LPCHARACTER ch); void ClearSB(LPCHARACTER ch); void CloseSB(LPCHARACTER ch); void SendSBItem(LPCHARACTER ch,LPITEM item); void ChangeSB(LPCHARACTER ch,const TPlayerItemAttribute* aAttr); void SendSBPackets(LPCHARACTER ch,BYTE subheader, int id_bonus = 0, int value_bonus_0 = 0, int value_bonus_1 = 0, int value_bonus_2 = 0, int value_bonus_3 = 0, int value_bonus_4 = 0); };
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I have a problem with switchboot. when I put a zodiac item, it uses normal bonuses, not the Zodiac ones. can someone help me solve this please? #include <boost/unordered_map.hpp> #include "../../common/stl.h" #include "../../common/tables.h" class CSwitchBonus : public singleton<CSwitchBonus> { enum { VNUM_CHANGE_ITEM = 71084, COUNT_CHANGE_ITEM = 1000, }; public: CSwitchBonus(); virtual ~CSwitchBonus(); bool CheckElementsSB(LPCHARACTER ch); bool CanMoveIntoSB(LPITEM item); void OpenSB(LPCHARACTER ch); void ClearSB(LPCHARACTER ch); void CloseSB(LPCHARACTER ch); void SendSBItem(LPCHARACTER ch,LPITEM item); void ChangeSB(LPCHARACTER ch,const TPlayerItemAttribute* aAttr); void SendSBPackets(LPCHARACTER ch,BYTE subheader, int id_bonus = 0, int value_bonus_0 = 0, int value_bonus_1 = 0, int value_bonus_2 = 0, int value_bonus_3 = 0, int value_bonus_4 = 0); };
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When I started working on this server, I tested this dungeon and it was working fine. now when I want to enter it, it gets blocked and my respective CH drops index dungeon in am in all CH in core1 same as cellelante someone help me please?
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Hello, I have a bug related to auto login. More precisely, I save the account, but when I click on it, it connects me automatically and gives me a bug with that account. It lets me enter until the character window, but after I choose my character, it disconnects me from the account. This happens until I reboot the server. after all it returns to normal until I use the auto login function again but this doesn't happen every time, I can say it's random Help me please
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this problem solvent now I have the following problem
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Hello, I've been struggling for a few days to implement the ingame itemshop system Download Metin2 Download someone help me please
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hello, I want to implement the itemshop system in the game, but I get this error. Can someone help me please? [Hidden Content]
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everything seems to be ok I think the problem comes from anti hack protection.
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I want to remove any sound/music from the server. I deleted the sound file from foxFS as well (so it doesn't compile any folder called sound) But now I get an error for every sound. I think I should find the Line that asks me for that sound and delete it, but I don't know where. I will not put the whole Syser file because it is very long
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Hallo! I have this problem! Help me please?
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Hello. I followed the tutorial for Extend Stack Items. I compiled the sources without errors ... the problem is that if I try to add in a stack more than 200 items, what is over 200 simply disappears ... if I give / 1 (red liquor for example) 300 appear to me all 200. I leave a video to see the problem better.
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I'm not familiar with it either ... but I think it has to be a quest to do the categories
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Well, I don't know ... tell me where I have to do the categories then. This is the first time I use this system. And so I thought it was through the quest.
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I need the craft system quest in the attached picture. * I have the system but I don't have the quest. [Hidden Content]
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I tried to implement the system: RenderTarget for Costume / Armor Link: But it gives me an error when I want to compile. [Hidden Content] [Hidden Content]
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Yes, Anydesk
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Yes, I did all this. Could you take a look too? ZuZuR # 6136
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I added the moon cave folder from le plechito. but when I give the command / warp 21 16 it gives me the error I added index and core Map_Allow Can anyone help me please?