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Posts posted by AlCapone
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5 minutes ago, fenixplayscz said:
aah hmm, just edit the python script, update_time_limit.py
Where is
limitTime = time.mktime(time.localtime()) + 3600 * 24 * 180 * 2
Now time + 3600 * 24 *180 *2 just edit
Ok but I dont understand how to edit for example I want game to crash on 7 March 2016 how I edit that file xD?
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4 minutes ago, fenixplayscz said:
Just remove all things about ENABLE_LIMIT_TIME in main.cpp
You dont understand me I want to make a game whit timebomb xD but I need to know where I edit the time and date.
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Hi guys soo I whant to ask you how can I compile a game whit timebomb to "crash" at 1 weak xD
#ifndef __LIMIT_TIME__
#define __LIMIT_TIME__#define ENABLE_LIMIT_TIME
#define GLOBAL_LIMIT_TIME 1431745275UL // Sat May 16 03:01:15 2015
#define TIME_OVER_PONG_DOWN_RATE 50000
#define TIME_OVER_LOGIN_DOWN_RATE 10000
#endifOnly need to modify Sat May 16 03:01:15 2015? Or 1431745275UL?
And what means 1431745275UL?
Thanks all
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Solved.
Solucion in subtype put 2 and type 28
And in uiscript -> costumewindows put this.
Spoilerimport uiScriptLocale
import itemCOSTUME_START_INDEX = item.COSTUME_SLOT_START
window = {
"name" : "CostumeWindow",
"x" : SCREEN_WIDTH - 175 - 140,
"y" : SCREEN_HEIGHT - 37 - 565,
"style" : ("movable", "float",),
"width" : 140,
"height" : 180 + 47,
"children" :
(
{
"name" : "board",
"type" : "board",
"style" : ("attach",),
"x" : 0,
"y" : 0,
"width" : 140,
"height" : 180 + 47,
"children" :
(
{
"name" : "TitleBar",
"type" : "titlebar",
"style" : ("attach",),
"x" : 6,
"y" : 6,
"width" : 130,
"color" : "yellow",
"children" :
(
{ "name":"TitleName", "type":"text", "x":60, "y":3, "text":uiScriptLocale.COSTUME_WINDOW_TITLE, "text_horizontal_align":"center"},
),
},
{
"name" : "Costume_Base",
"type" : "image",
"x" : 13,
"y" : 38,
"image" : "d:/ymir work/ui/costume_bg.dds",
"children" :
(
{
"name" : "CostumeSlot",
"type" : "slot",
"x" : 3,
"y" : 3,
"width" : 127,
"height" : 145,
"slot" : (
{"index":COSTUME_START_INDEX+0, "x":61, "y":45, "width":32, "height":64},
{"index":COSTUME_START_INDEX+1, "x":61, "y": 8, "width":32, "height":32},
{"index":COSTUME_START_INDEX+2, "x":61, "y":125, "width":32, "height":32},
{"index":COSTUME_START_INDEX+3, "x":13, "y":15, "width":32, "height":96},
),
},
),
},
),
},
),
}- 1
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For what is this?
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Hi all, soo I put the costume weapon free version and I know this is 100% functional but I have this error.
Also when I make the sword /i 19 he gives me in the 3 inventori and dont let me to put in 1 or 2.
Thanks for your help.
P.D: Type 28 and sub9
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Soo if you know you can do it. Hm I will search in source and see what could I do.
Thanks for your answer
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Hi all,
Soo I have some questions for you about this.
For example we have two kingdoms and each want to have a language English blue and Spanish red. How can I do when you log in a kingdom directly take the language to which they belong ?
You can create folders for example two locale / germany / quest with Spanish and English and in each the necessary files to run quests and locale.lua
You can do this ?Thanks for your answers and for mi bad english sorry xD
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I have this:
static DWORD s_adwEterPackKey[] =
{
56219512,
93478326,
792396842,
2821312,
};static DWORD s_adwEterPackSecurityKey[] =
{
67841371,
416237213,
2521831,
375163615,
};How can I know HEX? I dont know how to use your script
- 1
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I have a question whit this you can make costume weapon xD?
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I think is the c++ part call me crazy xD
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For when the realease? :*
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Dont work when you try to login give error and exit the game.
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Can you let a descripcion of what have this source?
Ty
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I tink is the python part.
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Yeah ymir shutdown some webpages of the servers like M2M
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Yes the files are still in internet..
Solved.
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Ok soo I guess nobody will post the solucion
T.C then
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Maybe if you buy scarves and system you have never used stolen stuff. Would it help to fix author.
I dont stole the stuff, the sash sistem was posted ago in this forum..
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Hi guys I cant create the sash items.
Here a gif.
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SOLVED tnx Vegas
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Question about Timebomb
in Community Support - Questions & Answers
Posted
Ty and this what means?
#define TIME_OVER_PONG_DOWN_RATE 50000
#define TIME_OVER_LOGIN_DOWN_RATE 10000