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Posts posted by AlCapone
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I am not angry but that actiud is 100% legit to romanian people no ofens. If you whant help somebody you just answer if you not, dont answer like that.
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Man the problem is you think you are better then others but the facts are that you are soo noob like I am. If we "noobs" dont know to much you dont have the rights to call me monkey, its sound like you have more brain or whatever xd. I will take the respons of the other post like a "help". Good look on find this "important" bug.
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Oh soo you just believe I dont search in source hm you must be part of the wonderfull just4shit.
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Try to search in source monkey I believe you will find a solution
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I have the same bug like @LordZiege has it. I put the box width too but same result. The 3 page only visual duplicate.
https://metin2.download/picture/6SImeWwx8eS5l99BG9v9E3br64qG2447/.gif
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Works good
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Hi all I am searching a actual locale_en decrypted.
Thanks
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Hi I have a bug I cant solve since I search in all google.
The bug is if I use the heal skill dont give HP.
The run and atack skill works good and give me this message in debug:
Weapon type is 5 [ALERT] ┼©░┘└╠ ¥°¥¯╝¡ Ã├À╣└╠¥¯┐í░È ╗þ┐ÙÃı┤¤┤┘ Remove Affect 111 95 __RemoveAffect 111 ( No Affect )
But for Heal skill give me only this:
Weapon type is 5
Thanks
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hace 2 horas, Chyu ^^ dijo:
If you generate that item by using a command it works properly?
Yep whit comand i have the item good whit time
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hace 2 horas, flexio dijo:
May be socket index problem. Did you increased sockets? example 3 to 6
Nop
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Hi all,
I have a bug whit the itemshop of shang and is if I buy a item whit time they disaper.
https://metin2.download/picture/4oo8pK52hT41OX54ozy4LPooD777EvZK/.gif
P.D: I dont buy it from him i just found it in a forum
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Solved T.C
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I have one problem whit the special storage sistem. Is this sistem:
I have the following problem:
-If I take an UP item goes to item table and window BELT_INVENTORY
-If a book is put in GROUND, that means after a reboot disappears from the inventory
-If I take a stone, I put it in UPGRADE_INVENTORY
They should normally be in UPGRADE_INVENTORY, BOOK_INVENTORY, STONE_INVENTORY
My ClientManagerPlayer is edited like this:snprintf(szQuery, sizeof(szQuery), "SELECT id,window+0,pos,count,vnum,socket0,socket1,socket2,attrtype0,attrvalue0,attrtype1,attrvalue1,attrtype2,attrvalue2,attrtype3,attrvalue3,attrtype4,attrvalue4,attrtype5,attrvalue5,attrtype6,attrvalue6 " "FROM item%s WHERE owner_id=%d AND (window in ('INVENTORY','EQUIPMENT','DRAGON_SOUL_INVENTORY','BELT_INVENTORY','UPGRADE_INVENTORY','BOOK_INVENTORY','STONE_INVENTORY'))", GetTablePostfix(), pTab->id); snprintf(queryStr, sizeof(queryStr), "SELECT id,window+0,pos,count,vnum,socket0,socket1,socket2,attrtype0,attrvalue0,attrtype1,attrvalue1,attrtype2,attrvalue2,attrtype3,attrvalue3,attrtype4,attrvalue4,attrtype5,attrvalue5,attrtype6,attrvalue6 " "FROM item%s WHERE owner_id=%d AND (window in ('INVENTORY','EQUIPMENT','DRAGON_SOUL_INVENTORY','BELT_INVENTORY','UPGRADE_INVENTORY','BOOK_INVENTORY','STONE_INVENTORY'))", GetTablePostfix(), packet->player_id); CDBManager::instance().ReturnQuery(queryStr, QID_ITEM, peer->GetHandle(), new ClientHandleInfo(dwHandle, packet->player_id)); snprintf(queryStr, sizeof(queryStr), "DELETE FROM item%s WHERE owner_id=%d AND (window in ('INVENTORY','EQUIPMENT','DRAGON_SOUL_INVENTORY','BELT_INVENTORY','UPGRADE_INVENTORY','BOOK_INVENTORY','STONE_INVENTORY'))", GetTablePostfix(), pi->player_id); delete CDBManager::instance().DirectQuery(queryStr);
The sistem is this: https://mega.nz/#!KVpDzBiL!gbHkZbrBBriT7vLqwnknpL_ieVvFVgUb0-cgKIo4WSg
https://www.virustotal.com/#/file/18fa708969eabfe862126ba9eca0623e106b456e512491154029b493932e1586/detection
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En 12/6/2018 a las 17:53, Dobrescu Sebastian dijo:
Why we never had this problem ? Why he has ?
Why he has HARACTER::GetWear: invalid wear cell ? If this is a drop with ownership why it tells about a wear cell ? The only thing i think about when you have negative grade and after you die you lose your items.
I use this item remove Remove and checked all the sistem and is same...
How do I put that check for the remove item??
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hace 23 minutos, Dobrescu Sebastian dijo:
Put a check to your remove item sistem to don't make anything if item or owner is missing.
Hm you can give me that check and where to put it? I know your time worth money if you like I can pay for this solucion. I am losing players.
Ty
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Ok this dont worked same result.
if (!item || item->GetCount() <= 0) return false;
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hace 3 horas, Syreldar dijo:
show us the Item::RemoveFromCharacter function
From which .cpp?
hace 5 minutos, WeedHex dijo:Someone is making attacks on your cores using null pointers xD
I am testing what you say in that post too
Eligara / Aligra Client Design
in 2D Graphics
Posted
WoW! Thanks