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Posts posted by AlCapone
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On 8/4/2021 at 10:02 PM, SlayerPro said:
Author solved.
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Let me see a ingame image =))
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11 hours ago, Speachless said:
Only if they never make a windows update. Would you care for people with windows 7 with 0 updates?
Windows 7 will install in the first updates the Visual C++ Redistributable 2015
Nop they need to update. But you know some people still using that shit windows.
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In win7 they will have problems with this DLL.
ERROR: "api-ms-win-CRT-runtime-l1-1-0.dll" cant be found.
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nvm
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2 hours ago, Sanokuzy said:
Hello
Anyone sells or creates an offline Shop and search offline Shop system like this?
https://metin2.download/picture/itbeGy8hIfVBzBH700sp44L1kmAr1p5I/.gif
https://metin2.download/picture/I2cT8T0443cbpp7usVDha5Yf0EMEKigy/.gif
You received already a answer on another forum Only that guy sells this offline shop.
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v10 is better men take it Marty v10
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21 hours ago, ѕeмa™ said:
def __HideStatToolTip(self): if selt.toolTip != None: self.toolTip.Hide()
def __HideStatToolTip(self): if selt.toolTip != None: self.toolTip.Hide()
Try with that inside uicharacter.py
Still having the same problem ty for answer.
P.D: Was de def Close(self):
Solution:
def Close(self): if self.toolTipSkill: self.toolTipSkill.Hide() if self.chDetailsWnd and self.chDetailsWnd.IsShow(): self.chDetailsWnd.Hide() self.Hide()
T.C
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Hi I have this problem whit this system. I search for everything but no result.
https://www.youtube.com/watch?v=ewLyleJ53Y4
Sysser:
0326 20:05:19932 :: Traceback (most recent call last): 0326 20:05:19932 :: File "uiCharacter.py", line 425, in <lambda> 0326 20:05:19932 :: File "uiCharacter.py", line 800, in __OverInStatButton 0326 20:05:19932 :: File "uiCharacter.py", line 808, in __ShowStatToolTip 0326 20:05:19932 :: AttributeError 0326 20:05:19932 :: : 0326 20:05:19932 :: 'NoneType' object has no attribute 'ClearToolTip' 0326 20:05:19932 :: 0326 20:05:19947 :: Traceback (most recent call last): 0326 20:05:19947 :: File "uiCharacter.py", line 426, in <lambda> 0326 20:05:19947 :: File "uiCharacter.py", line 805, in __OverOutStatButton 0326 20:05:19947 :: File "uiCharacter.py", line 813, in __HideStatToolTip 0326 20:05:19947 :: AttributeError 0326 20:05:19947 :: : 0326 20:05:19947 :: 'NoneType' object has no attribute 'Hide' 0326 20:05:19947 ::
uicharacter.py : https://pastebin.com/q3an6FWs
interfacemodule.py: https://pastebin.com/ErWgzHBG
uicharacterdetails.py: https://pastebin.com/Ahyxm4wW
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On 9/4/2019 at 7:23 PM, TheR3LAX13 said:
input_main.cpp
if (ch->GetGMLevel() > GM_GOD) bType = (bType & 0xF0) | WHISPER_TYPE_GM;
int len = snprintf(chatbuf, sizeof(chatbuf), "%s %s : %s", (ch->GetGMLevel() > GM_GOD ?colorbuf[0]:colorbuf[MINMAX(0, ch->GetEmpire(), 3)]), ch->GetName(), buf);
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Link of this?
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hace 20 horas, DrTurk dijo:
thats a workaround, it wont fix anything
You have serious problems with header, what have you done last on source
Yea marty told me too, the last thing I add was a fix for render sistem but i cant say is that exactly since I open the server last week whit all the sistems..
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En 21/9/2019 a las 13:02, MrQuin dijo:
stop with ( I pay for this fix ) crap !
Tested this still have the same problem.
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Hi all soo I a problem whit my server.
Results that some players cant connect in one channel for example ch1. In ch2 or 3 or 4 they can connect good.
My sysser:
SpoilerSYSERR: Sep 21 03:02:43 :: Process: UNKNOWN HEADER: 185, LAST HEADER: 0(0), REMAIN BYTES: 1995, fd: 30
SYSERR: Sep 21 03:02:44 :: Process: UNKNOWN HEADER: 242, LAST HEADER: 0(0), REMAIN BYTES: 3395, fd: 30
SYSERR: Sep 21 03:02:44 :: Process: UNKNOWN HEADER: 246, LAST HEADER: 0(0), REMAIN BYTES: 4762, fd: 30
SYSERR: Sep 21 03:02:44 :: Process: UNKNOWN HEADER: 35, LAST HEADER: 0(0), REMAIN BYTES: 4789, fd: 30
SYSERR: Sep 21 03:02:44 :: Process: UNKNOWN HEADER: 230, LAST HEADER: 0(0), REMAIN BYTES: 4875, fd: 30
SYSERR: Sep 21 03:02:44 :: Process: UNKNOWN HEADER: 220, LAST HEADER: 0(0), REMAIN BYTES: 4902, fd: 30
SYSERR: Sep 21 03:02:45 :: Process: UNKNOWN HEADER: 173, LAST HEADER: 0(0), REMAIN BYTES: 5008, fd: 30
SYSERR: Sep 21 03:02:45 :: Process: SEQUENCE 61234200 mismatch 0xb1 != 0x94 header 160
SYSERR: Sep 21 03:02:45 :: Process: SEQUENCE_LOG [EsCanorSK]-------------
[240 : 0x57]
[240 : 0xc0]
[240 : 0x4e]
[240 : 0xc7]
[240 : 0x53]
[240 : 0x96]
[240 : 0x27]
[240 : 0x85]
[240 : 0x7e]
[008 : 0xd4]
[007 : 0x6d]
[061 : 0xa8]
[240 : 0xe7]
[240 : 0xcf]
[240 : 0x8d]
[240 : 0xf6]
[240 : 0x72]
[240 : 0x1]
[240 : 0x34]
[240 : 0xb0]
[160 : 0xb1]SYSERR: Sep 21 04:54:12 :: Process: UNKNOWN HEADER: 249, LAST HEADER: 0(0), REMAIN BYTES: 72, fd: 36
SYSERR: Sep 21 04:54:13 :: Process: UNKNOWN HEADER: 207, LAST HEADER: 0(0), REMAIN BYTES: 89, fd: 36
SYSERR: Sep 21 04:54:13 :: Process: UNKNOWN HEADER: 235, LAST HEADER: 0(0), REMAIN BYTES: 106, fd: 36
SYSERR: Sep 21 04:54:13 :: Process: UNKNOWN HEADER: 235, LAST HEADER: 0(0), REMAIN BYTES: 158, fd: 36
SYSERR: Sep 21 04:54:14 :: Process: UNKNOWN HEADER: 247, LAST HEADER: 0(0), REMAIN BYTES: 176, fd: 36
SYSERR: Sep 21 04:54:14 :: Process: UNKNOWN HEADER: 196, LAST HEADER: 0(0), REMAIN BYTES: 194, fd: 36
SYSERR: Sep 21 04:54:14 :: Process: UNKNOWN HEADER: 136, LAST HEADER: 0(0), REMAIN BYTES: 212, fd: 36
SYSERR: Sep 21 04:54:14 :: Process: UNKNOWN HEADER: 234, LAST HEADER: 0(0), REMAIN BYTES: 230, fd: 36
SYSERR: Sep 21 04:54:15 :: Process: SEQUENCE 66542c00 mismatch 0xa9 != 0xf8 header 10
SYSERR: Sep 21 04:54:15 :: Process: SEQUENCE_LOG [ScarFace]-------------
[015 : 0xc2]
[015 : 0x9a]
[015 : 0xf9]
[015 : 0xa5]
[015 : 0x2f]
[015 : 0xc4]
[015 : 0x68]
[015 : 0x7e]
[015 : 0x29]
[015 : 0xae]
[015 : 0xeb]
[015 : 0x2]
[015 : 0xf2]
[015 : 0x5]
[015 : 0x6a]
[015 : 0x22]
[015 : 0xef]
[015 : 0xab]
[015 : 0xb9]
[015 : 0x74]
[010 : 0xa9]I pay for this fix. Thanks
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You sell it :D?
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You can T.C the problem was the BasePosition is somebody one day have this problem .
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Hi all
I duplicate the map spider2 for 3 times. All good teleport okey but I have a problem. For some reason the mobs spawn in diferent position.
For example I have:
SpoilerSpider Duplicate Map 1
Spider Duplicate Map 2
Spider Duplicate Map 3
Another think is this:
1º For map duplicate 1 when I teleport to some coordinates of a group of regen, teleports good where the mobs can respawn and be able kill
2º For map duplicate 2 when I teleport to some coordinates of a group of regen, teleports to a bad place where players cant go in
3º Same for map duplicate 3
I think is about the coordinates my settings are this:
Duplicate 1 Map: BasePosition 51200 486400
Duplicate 2 Map: BasePosition 614000 5864000
Duplicate 3 Map: BasePosition 716000 6864000
Thanks for your help.
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hace 7 horas, Wahmon dijo:
Well, the tutorial I made does not include the time part
P.S: I'm impressed that you remembered after three years to test it xD
Yeah hahaha just moving in a new server and testing some vip sistems xd
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En 22/5/2016 a las 14:22, AlCapone dijo:
Good my frend I will test this
Soo 3 years later I test it =))
1º The logo dont disapper after time expire you need to reboot server for that
2º Then if you reboot logo disapper but then he put the GM logo xd
3º Back of vip logo shows gm too
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hace 6 horas, DoNSpIkE dijo:
Hello guys i need a bit of a help with something i know that it wont be hard but i cant find it so..
i have translate my entire item_protto without any problems but i cant find how to translate the details of the items
For example: https://metin2.download/picture/w8GDBPInJPCJ0ORAIz0LEyteXjvDidFp/.pngif any of you can help my it would be great thnx in advance..!
Is that Greek?
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[C++] Some Official Dungeons Conqueror of Yohara and my GoodBye: Last contribution for the Community!
in Features & Metin2 Systems
Posted
What else can I say mate...we've both been through a lot apart from the world of Metin2, you know. I hope you continue to progress in your life as you have done so far and one day we will meet again. Goodbye good friend. @ Rakancito