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Posts posted by MORTE
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Even if the dead skill is activated, would it be possible to remove the effect when the character is killed?
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11 hours ago, pewi said:
Missing textures
Is nothing in the sys log of the client?
btw looks like these textures are missing:
No error logs
Missing file field 04_05.dds thank you very much!
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HELP FIX PLEASE!
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Is it possible to check if players are accessing the game with certain exe, ie checking the size or something, for when it has updates, they are forced to update their clients?
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for
Is something basic, just for aesthetics, but wanted to clean, if anyone can help, thank you!
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Thanks!
However they are with wrong effects, ice horse is with fire, fire horse is with blue smoke, which file need to correct?
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Item-proto or mob-proto bug
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If you want to set threshold to 120, just do this.
int CGuild::GetMaxMemberCount() { return 120; }
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5001 "?? ???" "BOSS" "MONSTER" "MELEE" 10 "COWARD" 0 "HUMAN" 0 "japanese_pirate" 0 1 60 90 1 0 0 30000 0 0 3200000 4800000 40 120 110 130 100 2000 150 0 0 0 0 0 0 0 0 0 -5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
quest tanaka_kill begin state start begin when 5001.kill begin pc.change_money(1000000) end --w end --s end --q
If you change the monster's id, 5001 to 101 for example, it works. What can it be ?
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41 minutes ago, PACI said:
Replace the last return with:
if (m_data.level > 20) // in case you've increased the maximum guild's level & still want a max of 20 members return 20; return m_data.level;
Do not increase on, maximum is 20. Thanks!
int CGuild::GetMaxMemberCount() { if (m_data.level <=5) { return 5; } else if (m_data.level <=10) { return 10; } else if (m_data.level <=15) { return 15; } else { return 20; } return m_data.level; }
How does it work?
Level 5 or less = max 5 members
Level 10 or less = max 10 members
Level 15 or less = max 15 members
Level greater than 15 = max 20 members
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Where do I need to change to put a maximum of 20 members in a guild?
int CGuild::GetMaxMemberCount() { // GUILD_IS_FULL_BUG_FIX if ( m_iMemberCountBonus < 0 || m_iMemberCountBonus > 18 ) m_iMemberCountBonus = 0; // END_GUILD_IS_FULL_BUG_FIX if ( LC_IsHongKong() == true ) { quest::PC* pPC = quest::CQuestManager::instance().GetPC(GetMasterPID()); if ( pPC != NULL ) { if ( pPC->GetFlag("guild.is_unlimit_member") == 1 ) { return INT_MAX; } } } return 32 + 2 * (m_data.level-1) + m_iMemberCountBonus; }
How do I get a +1 spot on each level? What maximum should be 20 members in the guild?
Nível 1: Maximum of 1 members.
Nível 2: Maximum of 2 members.
...
Nível 20: Maximum of 20 members.
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2 hours ago, Exygo said:
So what exactly should do this? autopot system for peach vine? contact me on skype csmarius.sro
I already called you on skype.
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I already have this one, but it has several problems.
If anyone is interested in modifying this one, correcting the problems and improving their performance, I make payment by PayPal.
If you prefer to develop a more professional and complex I am interested. And as I said, I make payment for PAYPAL.
I am sorry for my english.
I'm waiting!
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CONFIGs
Search for
CHECK_MULTIHACK: 1
=
CHECK_MULTIHACK: 0
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It is safe to remove SendSequence?
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HELP ERRO PLIS
in Community Support - Questions & Answers
Posted
SYSERR: Dec 10 16:59:37 :: ChildLoop: AsyncSQL: query failed: Incorrect string value: '\xFAnica ...' for column 'shout' at row 1 (query: INSERT INTO shout_log VALUES(NOW(), 1, 2,'DropKing : |cfff1e6c0|Hitem:2e6e:1:1:1:1|h[Túnica da Baronesa+6]|h|r em de shura ou gue pm') errno: 1366) SYSERR: Dec 10 16:59:44 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'hint' at row 1 (query: INSERT DELAYED INTO log (type, time, who, x, y, what, how, hint, ip) VALUES('CHARACTER', NOW(), 570, 499006, 957047, 0, 'WARP', 'DarkFoxRM MapIdx 1 DestMapIdx0 DestX469300 DestY964200 Empire1', '177.41.51.154') errno: 1406) SYSERR: Dec 10 16:59:45 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'shout' at row 1 (query: INSERT INTO shout_log VALUES(NOW(), 1, 3,'WZ : |cfff1e6c0|Hitem:a6:1:1:1:1|h[Espada Bela+6]|h|r|cfff1e6c0|Hitem:a6:1:1:1:1|h[Espada Bela+6]|h|r vendo baratoecompro anel de xp') errno: 1406) SYSERR: Dec 10 16:59:45 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'hint' at row 1 (query: INSERT DELAYED INTO log (type, time, who, x, y, what, how, hint, ip) VALUES('CHARACTER', NOW(), 718, 56137, 159090, 0, 'WARP', 'Leleconinja MapIdx 21 DestMapIdx0 DestX51200 DestY486400 Empire1', '189.72.20.71') errno: 1406) SYSERR: Dec 10 16:59:49 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'hint' at row 1 (query: INSERT DELAYED INTO log (type, time, who, x, y, what, how, hint, ip) VALUES('CHARACTER', NOW(), 624, 88571, 182028, 0, 'WARP', 'Fininho MapIdx 21 DestMapIdx0 DestX256000 DestY665600 Empire2', '177.183.50.18') errno: 1406) SYSERR: Dec 10 16:59:49 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'hint' at row 1 (query: INSERT DELAYED INTO log (type, time, who, x, y, what, how, hint, ip) VALUES('CHARACTER', NOW(), 100, 960414, 271918, 0, 'WARP', 'Neggan MapIdx 41 DestMapIdx0 DestX1119800 DestY70500 Empire3', '177.53.240.88') errno: 1406)
In a virtual machine does not make mistakes, comes in the dedicated gives these errors, could anyone help me?