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Posts posted by MORTE
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Erros:
Em
Quando clico na opção dá um erro e nada acontece
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47 minutes ago, metin2-factory said:
@tierrilopes Atleast if you give an answer, give a proper one.
Anyway, open input_login.cpp, look for :
else { if (CWarMapManager::instance().IsWarMap(ch->GetMapIndex()) || marriage::WeddingManager::instance().IsWeddingMap(ch->GetMapIndex())) { if (!test_server) ch->WarpSet(EMPIRE_START_X(ch->GetEmpire()), EMPIRE_START_Y(ch->GetEmpire())); } }
add below:
Because the index is 110000 And with each war increases, it was not to be the fixed value that is in files 110 and 111
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example:
warp_all_to_village(mapindex, Kingdom, time)
Teleport all of an informed map index, from a given realm.
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Down again
syserr atuh -> http://pastebin.com/s567Jhrz
syserr ch1 first -> http://pastebin.com/EnK1qCWg
syserr ch1 game1 -> http://pastebin.com/ARHswvec
syserr ch1 game2 -> http://pastebin.com/bYSPAjr8
syyser db -> http://pastebin.com/H8QtE6nz
syserr game99 -> http://pastebin.com/Rk2XGhpF
Down on here
SYSERR: Dec 22 11:17:08 :: pid_init: Start of pid: 2757
SYSERR: Dec 22 11:17:08 :: DirectQuery: MySQL connection was reconnected. querying locale set
Is there a reason for this error in syserr_db?
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1 hour ago, Micha aka xCPx said:
I didnt want to be nasty, in my normal language its like you call people sometimes
I am sorry, if you think i was ugly to you
I just wanted you to have a look at the end of the logs, there isnt a shutdown etc, so basically, there are 2 possibilties:
1. he didnt provided the whole file ( because only 1096 lines on gamefile, what is not that much for a running server and also there isnt any huge Error that would cause a down)2. He posted the wrong games syserr
3. he has huge problems with Offlineshop ( sometimes doesnt show errors then, but crashes)
I do not only have this in source:
- 4 inventories
- max yang
Source is clean, all public errors fixed
I removed the sequence too
As soon as I fall again post here all the complete syserrs / syslogs errors, and if anyone can help me, I'm already grateful!
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I have the same error, if you can solve please tell me: /
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How can I block in source to not put a certain item here
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3 minutes ago, Law™ said:
socket_accept: accept: Software caused connection abort (fd 12) . your server have to much lagg. it could be cause low ram or ddos
My machine https://www.ovh.com/us/dedicated-servers/details-servers-range-GAME-id-MC-32.xml
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I had deleted it a while before, I put everything that was there, you can see that game1_syserr had 4 drops.
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char chatbuf[CHAT_MAX_LEN + 1]; int len; if (pinfo->type == CHAT_TYPE_SHOUT) { if (ch->GetGMLevel() == GM_IMPLEMENTOR) { len = snprintf(chatbuf, sizeof(chatbuf), "|cFFFFA500|H|h%s|h|r : %s", ch->GetName(), buf); } else { if (ch->GetEmpire() == 0) { len = snprintf(chatbuf, sizeof(chatbuf), "|cFFff0000|H|h%s|cFFA7FFD4|H|h : %s", ch->GetName(), buf); // SHINSOO } else if (ch->GetEmpire() == 1) { len = snprintf(chatbuf, sizeof(chatbuf), "|cFFFFFF00|H|h%s|cFFA7FFD4|H|h : %s", ch->GetName(), buf); // CHUNJO } else { len = snprintf(chatbuf, sizeof(chatbuf), "|cFF0080FF|H|h%s|cFFA7FFD4|H|h : %s", ch->GetName(), buf); // JINNO } } } else { len = snprintf(chatbuf, sizeof(chatbuf), "%s : %s", ch->GetName(), buf); }
I did not test.
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26 minutes ago, Micha aka xCPx said:
Your Game1 log isnt fully provided, so noone can see the exact error.
As soon as I drop again I put all the syserr and syslog here.
20 minutes ago, terrorr said:It's just simple mysql problem with query to your base.
Table : 'what' , 'playtime' , loginlog2
Also repair your sectre in maps
Also : Data too long for column 'command'
Repair this one and say if fixed.
Nothing intresting in log...
But it will be what is causing the fall: /
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syserr
first: http://pastebin.com/TqCSvQiP
game1: http://pastebin.com/4eYUvjnn
PAYMENT BY PAYPAL FOR A CORRECTION!
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Is it possible to make extra bonuses for attributes?
example:
// function / Kingdom / percentage
/priv_empire2 jinno 20
This bonus would increase The percentage of attributes gives table player.item_attr
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16 hours ago, Baloe said:
What do you want them? by: game/channel1/core1 or ..
All
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I sent an invitation there!
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My server gives 'general DC on channel 1' back at the same time, I do not know which one is cause, paid well for that to solve this problem.
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SYSERR: Dec 15 23:58:36 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 00:03:35 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 00:06:56 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 00:12:46 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 00:15:06 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 00:20:45 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 00:54:47 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 00:57:03 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 01:03:06 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 01:04:13 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 01:15:08 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 02:08:03 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 03:17:28 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 03:38:18 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 05:59:33 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 08:27:16 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 09:54:23 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 09:57:05 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!) SYSERR: Dec 16 10:19:37 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)
I wanted to know why it gives this error, I researched and found that it is because CONFIG would have more than 32 maps, but none has that amount. Does anyone know how I can solve this, please!
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This method is better than this ? https://metin2.download/picture/s9Apo27qmFUw397lP8d34Q53Z1mcC08p/.png
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Close request
in Community Support - Questions & Answers
Posted
Fix 'login' for 'letter'. #Close