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MORTE

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Everything posted by MORTE

  1. already put several but none want to give but gave before and ...
  2. SYSERR: Oct 6 02:30:40 :: pid_init: Start of pid: 1433 SYSERR: Oct 6 02:30:42 :: Boot: cannot load MOBDropItemFile: locale/portugal/mob_drop_item.txt SYSERR: Oct 6 02:30:42 :: pid_deinit: End of pid help ?
  3. Was wondering if anyone knows how to edit a power bonus on belts and 6 & 7 ?
  4. Would not it be better to remove vnum_range because my current one does not have it?
  5. [Hidden Content] Mine does not have that vnum_range and is giving error what should I do?
  6. CHANNEL: 1 HOSTNAME: Auth01 PORT: 11000 P2P_PORT: 12000 DB_ADDR: localhost DB_PORT: 15000 PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 PING_EVENT_SECOND_CYCLE: 180 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 AUTH_SERVER: master TRAFFIC_PROFILE: TEST_SERVER: 0 CHANNEL: 1 HOSTNAME: first PORT: 13000 P2P_PORT: 14000 DB_ADDR: localhost DB_PORT: 15000 MAP_ALLOW: PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 SAVE_EVENT_SECOND_CYCLE: 180 PING_EVENT_SECOND_CYCLE: 180 VIEW_RANGE: 8000 CHECK_MULTIHACK: 0 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 SPEEDHACK_LIMIT_COUNT: 300 SPEEDHACK_LIMIT_BONUS: 80 PK_PROTECT_LEVEL: 15 MALL_URL: metin2combate.net TRAFFIC_PROFILE: TEST_SERVER: 0 MAX_LEVEL: 120 CHANNEL: 1 HOSTNAME: Game1 PORT: 13001 P2P_PORT: 14001 DB_ADDR: localhost DB_PORT: 15000 MAP_ALLOW: 1 21 41 3 23 43 4 24 44 5 25 45 108 109 260 PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 SAVE_EVENT_SECOND_CYCLE: 180 PING_EVENT_SECOND_CYCLE: 180 VIEW_RANGE: 8000 CHECK_MULTIHACK: 0 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 SPEEDHACK_LIMIT_COUNT: 300 SPEEDHACK_LIMIT_BONUS: 80 PK_PROTECT_LEVEL: 15 MALL_URL: metin2combate.net TRAFFIC_PROFILE: TEST_SERVER: 0 MAX_LEVEL: 120 CHANNEL: 1 HOSTNAME: Game2 PORT: 13002 P2P_PORT: 14002 DB_ADDR: localhost DB_PORT: 15000 MAP_ALLOW: 61 64 66 62 63 65 69 70 206 67 68 80 104 71 193 72 73 207 215 216 217 218 PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 SAVE_EVENT_SECOND_CYCLE: 180 PING_EVENT_SECOND_CYCLE: 180 VIEW_RANGE: 8000 CHECK_MULTIHACK: 0 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 SPEEDHACK_LIMIT_COUNT: 300 SPEEDHACK_LIMIT_BONUS: 80 PK_PROTECT_LEVEL: 15 MALL_URL: metin2combate.net TRAFFIC_PROFILE: TEST_SERVER: 0 MAX_LEVEL: 120 CHANNEL: 99 HOSTNAME: Game99 PORT: 13099 P2P_PORT: 14099 DB_ADDR: localhost DB_PORT: 15000 MAP_ALLOW: 26 81 113 212 103 105 110 111 112 114 118 119 120 121 122 123 124 125 126 127 128 181 182 183 190 191 192 72 207 240 260 PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 SAVE_EVENT_SECOND_CYCLE: 180 PING_EVENT_SECOND_CYCLE: 180 VIEW_RANGE: 8000 CHECK_MULTIHACK: 0 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 SPEEDHACK_LIMIT_COUNT: 300 SPEEDHACK_LIMIT_BONUS: 80 PK_PROTECT_LEVEL: 15 MALL_URL: metin2combate.net TRAFFIC_PROFILE: TEST_SERVER: 0 MAX_LEVEL: 120 BIND_PORT = 15000 SQL_ACCOUNT = "localhost sinval_account mt2 mt2!@# 0" SQL_COMMON = "localhost sinval_common mt2 mt2!@# 0" SQL_HOTBACKUP = "localhost sinval_hotbackup mt2 mt2!@# 0" SQL_PLAYER = "localhost sinval_player mt2 mt2!@# 0" TABLE_POSTFIX = "" DB_SLEEP_MSEC = 10 CLIENT_HEART_FPS = 10 HASH_PLAYER_LIFE_SEC = 600 PLAYER_DELETE_LEVEL_LIMIT = 80 PLAYER_ID_START = 1 BACKUP_LIMIT_SEC = 3600 WELCOME_MSG = "DB Server has been started" ITEM_ID_RANGE = 10000001 20000000 TEST_SERVER = 0 ?
  7. SYSERR: Sep 23 14:42:56 :: ChildLoop: AsyncSQL: query failed: Table 'sinval_player.account' doesn't exist (query: SELECT PASSWORD('123'),password,securitycode,social_id,id,status,availDt - NOW() > 0,UNIX_TIMESTAMP(silver_expire),UNIX_TIMESTAMP(gold_expire),UNIX_TIMESTAMP(safebox_expire),UNIX_TIMESTAMP(autoloot_expire),UNIX_TIMESTAMP(fish_mind_expire),UNIX_TIMESTAMP(marriage_fast_expire),UNIX_TIMESTAMP(money_drop_rate_expire),UNIX_TIMESTAMP(create_time) FROM account WHERE login='sinval' errno: 1146)
  8. [Hidden Content] [Hidden Content] [Hidden Content] add all the help pf fw more blocking?
  9. questlua_game.cpp: In function 'int quest::game_drop_item_and_select(lua_State*)': questlua_game.cpp:214: error: 'g_iItemOwnershipTime' was not declared in this scope compile questlua_item.cpp gmake: *** [OBJDIR/questlua_game.o] Error 1 gmake: *** Waiting for unfinished jobs.... In file included from questlua_pet.cpp:13: PetSystem.h:163:31: warning: no newline at end of file questlua_pet.cpp:172:2: warning: no newline at end of file questlua.cpp: In member function 'bool quest::FPartyCheckFlagLt::operator()(CHARACTER*)': questlua.cpp:78: warning: 'returnBool' may be used uninitialized in this function questlua_item.cpp: In function 'int quest::item_get_applies(lua_State*)': questlua_item.cpp:589: warning: unused variable 'Key1' questlua_item.cpp:589: warning: unused variable 'Key2' questlua_item.cpp: In function 'int quest::item_get_refine_materials(lua_State*)': questlua_item.cpp:613: error: 'CRefineManager' has not been declared questlua_item.cpp: In function 'int quest::item_dec(lua_State*)': questlua_item.cpp:674: error: 'g_iItemStackCount' was not declared in this scope questlua_item.cpp: In function 'int quest::item_inc(lua_State*)': questlua_item.cpp:694: error: 'g_iItemStackCount' was not declared in this scope questlua_item.cpp:697: error: 'g_iItemStackCount' was not declared in this scope questlua_item.cpp: In function 'int quest::item_equip_selected(lua_State*)': questlua_item.cpp:1032: warning: NULL used in arithmetic questlua_item.cpp: In function 'int quest::item_set_count(lua_State*)': questlua_item.cpp:1059: error: 'g_iItemStackCount' was not declared in this scope gmake: *** [OBJDIR/questlua_item.o] Error 1 help ? compile mainline #include "desc.h" #include "desc_manager.h" it has also added.
  10. Wanted a function to map in particular anyone could kill anyone even if you were the same kingdom and perdeçe honor is not possible?
  11. It is possible to remove all locale pt, br, sg, etc and make a global, or just make one? Someone you know could make tutorial about it? from already thank you all, sorry for bad english translator google tou more
  12. but this may open and remove the protection, is to do this in the source client ++ c?
  13. Its block hack the source of the client or the game? examples: [Hidden Content] among others?
  14. no getting it vrunner and run.sh and put a start.sh well? #!/bin/sh echo -e "033[31m============================================033[0m" echo -e "033[31m= Drakon2 Servidor Privado 2013/2014 =033[0m" echo -e "033[31m============================================033[0m" echo -e "033[31m Que canales desea iniciar ? n 1 - (1) Iniciar canal 1?n 2 - (2) Iniciar canal 2?n 3 - (3) Iniciar canal 3?n 4 - (4) Iniciar canal 4?n 5 - (5) Iniciar 4 canales?033[0m" read chs case $chs in 1*) echo -e "033[31m Iniciando base de datos ..033[0m" cd /home/drakon2/base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo1_1 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo1_2 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo1_3 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n El canal 1 esta iniciado!033[0m" ;; 2*) echo -e "033[31m Iniciando base de datos ..033[0m" cd /home/drakon2/base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo2_1 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_2 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_3 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n El canal 2 esta iniciado!033[0m" ;; 3*) echo -e "033[31m Iniciando base de datos ..033[0m" cd /home/drakon2/base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo3_1 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo3_2 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo3_3 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n El canal 3 esta iniciado!033[0m" ;; 4*) echo -e "033[31m Iniciando base de datos ..033[0m" cd /home/drakon2/base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo4_1 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo4_2 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo4_3 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n El canal 4 esta iniciado!033[0m" ;; 5*) echo -e "033[31m Iniciando base de datos ..033[0m" cd ./base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo1_1 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo1_2 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo1_3 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_1 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_2 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_3 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo3_1 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo3_2 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo3_3 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo4_1 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo4_2 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo4_3 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n Se ha iniciado Ch1, Ch2, Ch3 y Ch4!033[0m" ;; esac
  15. compiled game gives mainline but only works on FreeBSD 9.2+, what I do to work on 9.2 - too?
  16. quest blockunblock begin state start begin when 9005.chat."Block unBlock" begin if game.get_event_flag("blockunblock") == 1 then say("Sua conta se encontra bloqueada, deseja") say("Desbloquear ?") local s = select("Sim", "Não") if s == 1 then chat("Sua conta foi desbloquada") game.set_event_flag("blockunblock", 0) command("/o") return end -- if elseif s == 2 then return end --1º if if game.get_event_flag("blockunblock") == 0 then say("Sua conta encronta se desbloqueada, deseja") say("bloquea-la ? isso lhe dará mais segurança...") local ss = select("Sim", "Não") if ss == 1 then chat("Sua conta foi bloqueada com sucesso!") game.set_event_flag("blockunblock", 1) command("/o") return end elseif ss == 2 then return end -- if end --1º if end end says : command not found [Hidden Content] and if the GM and do "/ o" appears and if you click that picture out.
  17. Somebody help me, I wanted to make a function to block (negotiation, play item on the ground, and buying or selling items) would I enable and disable the function through a quest I can not do more function, can anyone help me?
  18. local opcao = select("Quero Participar", "Não não quero participar") if opcao == 1 then mysql_query("INSERT INTO player.pvptest VALUES ('"..pid.."','"..name.."','"..classe.."','"..reino.."','"..level.."')") game.set_event_flag("cadastroeventoproto", 1) say("Você foi cadastrado no evento PVP!") pc.remove_item(30183,50) when you click on the option to sign up closes and gives nothing more.
  19. DROP TABLE IF EXISTS `pvptest`; CREATE TABLE `pvptest` ( `pid` varchar(20) NOT NULL DEFAULT '', `name` varchar(20) NOT NULL DEFAULT '', `classe` varchar(20) NOT NULL DEFAULT '', `reino` varchar(20) NOT NULL DEFAULT '', `level` varchar(20) NOT NULL DEFAULT '', PRIMARY KEY (`pid`) ) ENGINE=MyISAM DEFAULT CHARSET=big5; quest salvar_base_de_dados begin state start begin when 20095.chat."Evento PVP" with pc.is_gm() begin say_title("Olá "..pc.name..",") say("") say("o quer quer fazer ?") say("") local s = select ("Ativar incrisção", "Desativar", "nADA") if s == 1 then game.set_event_flag("eventpvp", 1) notice_all("AS inscrições pro evento pvp foram ativadas!") elseif s == 2 then game.set_event_flag("eventpvp", 0) notice_all("AS inscrições pro evento pvp foram desativadas!") elseif s == 3 then return end end --if when 20095.chat."Olá " with game.get_event_flag("eventpvp") == 1 begin local name = pc.get_name() local pid = pc.get_player_id() local classe = pc.get_job() local reino = pc.get_empire() local level = pc.get_level() -- if pc.get_level() < 80 then say("Você não tem level suficiente, desculpe... ") say("Volte quando alcançar level 80+ ") return end if pc.countitem("30183") < 50 then say("Você precisa ter 50 aneis de gold... ") say(" Volte quando consegui- los.") return end if game.get_event_flag("cadastroeventoproto") == 1 then say("Você já está cadastrado no evento pvp, não ") say("podes cadastrar 2x não. ") return end if game.get_event_flag("cadastroeventoproto") == 0 then say("Você ainda não cadastrou pro evento PVP quer cadastrar?") say("Escolha sua classe, para completar registros...") say("a inscrição fica por 50 aneis de gold...") local opcao = select("Quero Participar", "Não não quero participar") if opcao == 1 then mysql_query("INSERT INTO player.pvptest VALUES ('"..pid.."','"..name.."','"..classe.."','"..reino.."','"..level.."')") game.set_event_flag("cadastroeventoproto", 1) say("Você foi cadastrado no evento PVP!") pc.remove_item(30183,50) elseif opcao == 2 then return end end -- if end -- when end -- state end -- quest
  20. yes I had not seen who had updated what you had said. I will try now thank you so much.
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