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Everything posted by MORTE
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[Hidden Content] fix ? 40k
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How to block invasions in MySQL?
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error start "cannot load MOBDropItemFile"
MORTE replied to MORTE's topic in Community Support - Questions & Answers
already put several but none want to give but gave before and ... -
Was wondering if anyone knows how to edit a power bonus on belts and 6 & 7 ?
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Would not it be better to remove vnum_range because my current one does not have it?
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[Hidden Content] Mine does not have that vnum_range and is giving error what should I do?
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Metin2 Source 40K Warrior Skill Bug.
MORTE replied to cBaraN's topic in Community Support - Questions & Answers
I have this bug too, where I have to fix? -
CHANNEL: 1 HOSTNAME: Auth01 PORT: 11000 P2P_PORT: 12000 DB_ADDR: localhost DB_PORT: 15000 PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 PING_EVENT_SECOND_CYCLE: 180 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 AUTH_SERVER: master TRAFFIC_PROFILE: TEST_SERVER: 0 CHANNEL: 1 HOSTNAME: first PORT: 13000 P2P_PORT: 14000 DB_ADDR: localhost DB_PORT: 15000 MAP_ALLOW: PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 SAVE_EVENT_SECOND_CYCLE: 180 PING_EVENT_SECOND_CYCLE: 180 VIEW_RANGE: 8000 CHECK_MULTIHACK: 0 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 SPEEDHACK_LIMIT_COUNT: 300 SPEEDHACK_LIMIT_BONUS: 80 PK_PROTECT_LEVEL: 15 MALL_URL: metin2combate.net TRAFFIC_PROFILE: TEST_SERVER: 0 MAX_LEVEL: 120 CHANNEL: 1 HOSTNAME: Game1 PORT: 13001 P2P_PORT: 14001 DB_ADDR: localhost DB_PORT: 15000 MAP_ALLOW: 1 21 41 3 23 43 4 24 44 5 25 45 108 109 260 PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 SAVE_EVENT_SECOND_CYCLE: 180 PING_EVENT_SECOND_CYCLE: 180 VIEW_RANGE: 8000 CHECK_MULTIHACK: 0 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 SPEEDHACK_LIMIT_COUNT: 300 SPEEDHACK_LIMIT_BONUS: 80 PK_PROTECT_LEVEL: 15 MALL_URL: metin2combate.net TRAFFIC_PROFILE: TEST_SERVER: 0 MAX_LEVEL: 120 CHANNEL: 1 HOSTNAME: Game2 PORT: 13002 P2P_PORT: 14002 DB_ADDR: localhost DB_PORT: 15000 MAP_ALLOW: 61 64 66 62 63 65 69 70 206 67 68 80 104 71 193 72 73 207 215 216 217 218 PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 SAVE_EVENT_SECOND_CYCLE: 180 PING_EVENT_SECOND_CYCLE: 180 VIEW_RANGE: 8000 CHECK_MULTIHACK: 0 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 SPEEDHACK_LIMIT_COUNT: 300 SPEEDHACK_LIMIT_BONUS: 80 PK_PROTECT_LEVEL: 15 MALL_URL: metin2combate.net TRAFFIC_PROFILE: TEST_SERVER: 0 MAX_LEVEL: 120 CHANNEL: 99 HOSTNAME: Game99 PORT: 13099 P2P_PORT: 14099 DB_ADDR: localhost DB_PORT: 15000 MAP_ALLOW: 26 81 113 212 103 105 110 111 112 114 118 119 120 121 122 123 124 125 126 127 128 181 182 183 190 191 192 72 207 240 260 PLAYER_SQL: localhost mt2 mt2!@# sinval_player COMMON_SQL: localhost mt2 mt2!@# sinval_common LOG_SQL: localhost mt2 mt2!@# sinval_log SERVER_KEY: fIFjs5S47kdhsMUxsgjSrisTfGRB79PN4qi/D4U6yCX1LYUqBDQOxleqtAxp+cFteti2gp6fnnQ9Td2QFUWjpSuwLX/XDfCTgkCwoxYzb0P20YgIraXKDrN5FHbKYUvOl0Y69NcHUpGo+xU+Tbs2O6AEJYLrqW0BW3ggL6JeVUM* TABLE_POSTFIX: PASSES_PER_SEC: 25 SAVE_EVENT_SECOND_CYCLE: 180 PING_EVENT_SECOND_CYCLE: 180 VIEW_RANGE: 8000 CHECK_MULTIHACK: 0 ADMINPAGE_PASSWORD: ckadltmfgksqud ADMINPAGE_IP: 85.17.214.177 SPEEDHACK_LIMIT_COUNT: 300 SPEEDHACK_LIMIT_BONUS: 80 PK_PROTECT_LEVEL: 15 MALL_URL: metin2combate.net TRAFFIC_PROFILE: TEST_SERVER: 0 MAX_LEVEL: 120 BIND_PORT = 15000 SQL_ACCOUNT = "localhost sinval_account mt2 mt2!@# 0" SQL_COMMON = "localhost sinval_common mt2 mt2!@# 0" SQL_HOTBACKUP = "localhost sinval_hotbackup mt2 mt2!@# 0" SQL_PLAYER = "localhost sinval_player mt2 mt2!@# 0" TABLE_POSTFIX = "" DB_SLEEP_MSEC = 10 CLIENT_HEART_FPS = 10 HASH_PLAYER_LIFE_SEC = 600 PLAYER_DELETE_LEVEL_LIMIT = 80 PLAYER_ID_START = 1 BACKUP_LIMIT_SEC = 3600 WELCOME_MSG = "DB Server has been started" ITEM_ID_RANGE = 10000001 20000000 TEST_SERVER = 0 ?
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SYSERR: Sep 23 14:42:56 :: ChildLoop: AsyncSQL: query failed: Table 'sinval_player.account' doesn't exist (query: SELECT PASSWORD('123'),password,securitycode,social_id,id,status,availDt - NOW() > 0,UNIX_TIMESTAMP(silver_expire),UNIX_TIMESTAMP(gold_expire),UNIX_TIMESTAMP(safebox_expire),UNIX_TIMESTAMP(autoloot_expire),UNIX_TIMESTAMP(fish_mind_expire),UNIX_TIMESTAMP(marriage_fast_expire),UNIX_TIMESTAMP(money_drop_rate_expire),UNIX_TIMESTAMP(create_time) FROM account WHERE login='sinval' errno: 1146)
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[Hidden Content] [Hidden Content] [Hidden Content] add all the help pf fw more blocking?
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questlua_game.cpp: In function 'int quest::game_drop_item_and_select(lua_State*)': questlua_game.cpp:214: error: 'g_iItemOwnershipTime' was not declared in this scope compile questlua_item.cpp gmake: *** [OBJDIR/questlua_game.o] Error 1 gmake: *** Waiting for unfinished jobs.... In file included from questlua_pet.cpp:13: PetSystem.h:163:31: warning: no newline at end of file questlua_pet.cpp:172:2: warning: no newline at end of file questlua.cpp: In member function 'bool quest::FPartyCheckFlagLt::operator()(CHARACTER*)': questlua.cpp:78: warning: 'returnBool' may be used uninitialized in this function questlua_item.cpp: In function 'int quest::item_get_applies(lua_State*)': questlua_item.cpp:589: warning: unused variable 'Key1' questlua_item.cpp:589: warning: unused variable 'Key2' questlua_item.cpp: In function 'int quest::item_get_refine_materials(lua_State*)': questlua_item.cpp:613: error: 'CRefineManager' has not been declared questlua_item.cpp: In function 'int quest::item_dec(lua_State*)': questlua_item.cpp:674: error: 'g_iItemStackCount' was not declared in this scope questlua_item.cpp: In function 'int quest::item_inc(lua_State*)': questlua_item.cpp:694: error: 'g_iItemStackCount' was not declared in this scope questlua_item.cpp:697: error: 'g_iItemStackCount' was not declared in this scope questlua_item.cpp: In function 'int quest::item_equip_selected(lua_State*)': questlua_item.cpp:1032: warning: NULL used in arithmetic questlua_item.cpp: In function 'int quest::item_set_count(lua_State*)': questlua_item.cpp:1059: error: 'g_iItemStackCount' was not declared in this scope gmake: *** [OBJDIR/questlua_item.o] Error 1 help ? compile mainline #include "desc.h" #include "desc_manager.h" it has also added.
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Wanted a function to map in particular anyone could kill anyone even if you were the same kingdom and perdeçe honor is not possible?
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It is possible to remove all locale pt, br, sg, etc and make a global, or just make one? Someone you know could make tutorial about it? from already thank you all, sorry for bad english translator google tou more
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but this may open and remove the protection, is to do this in the source client ++ c?
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Its block hack the source of the client or the game? examples: [Hidden Content] among others?
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no getting it vrunner and run.sh and put a start.sh well? #!/bin/sh echo -e "033[31m============================================033[0m" echo -e "033[31m= Drakon2 Servidor Privado 2013/2014 =033[0m" echo -e "033[31m============================================033[0m" echo -e "033[31m Que canales desea iniciar ? n 1 - (1) Iniciar canal 1?n 2 - (2) Iniciar canal 2?n 3 - (3) Iniciar canal 3?n 4 - (4) Iniciar canal 4?n 5 - (5) Iniciar 4 canales?033[0m" read chs case $chs in 1*) echo -e "033[31m Iniciando base de datos ..033[0m" cd /home/drakon2/base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo1_1 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo1_2 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo1_3 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n El canal 1 esta iniciado!033[0m" ;; 2*) echo -e "033[31m Iniciando base de datos ..033[0m" cd /home/drakon2/base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo2_1 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_2 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_3 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n El canal 2 esta iniciado!033[0m" ;; 3*) echo -e "033[31m Iniciando base de datos ..033[0m" cd /home/drakon2/base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo3_1 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo3_2 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo3_3 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n El canal 3 esta iniciado!033[0m" ;; 4*) echo -e "033[31m Iniciando base de datos ..033[0m" cd /home/drakon2/base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo4_1 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo4_2 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo4_3 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n El canal 4 esta iniciado!033[0m" ;; 5*) echo -e "033[31m Iniciando base de datos ..033[0m" cd ./base/db/ ./db & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando Auth ..033[0m" cd /home/drakon2/canales/auth ./auth & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo1_1 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo1_2 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo1_3 ..033[0m" cd /home/drakon2/canales/canal_1/nucleo1_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_1 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_2 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo2_3 ..033[0m" cd /home/drakon2/canales/canal_2/nucleo2_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo3_1 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo3_2 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo3_3 ..033[0m" cd /home/drakon2/canales/canal_3/nucleo3_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m Iniciando nucleo4_1 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_1 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo4_2 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_2 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando nucleo4_3 ..033[0m" cd /home/drakon2/canales/canal_4/nucleo4_3 && ./game & ./clear_logs.sh & sleep 2 clear echo -e "033[31m n Iniciando game99 ..033[0m" cd /home/drakon2/canales/channel99 && ./game99 & ./clear_logs.sh & sleep 2 clear echo -e "033[32m n Se ha iniciado Ch1, Ch2, Ch3 y Ch4!033[0m" ;; esac
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compiled game gives mainline but only works on FreeBSD 9.2+, what I do to work on 9.2 - too?
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spectacular congratulations!
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quest blockunblock begin state start begin when 9005.chat."Block unBlock" begin if game.get_event_flag("blockunblock") == 1 then say("Sua conta se encontra bloqueada, deseja") say("Desbloquear ?") local s = select("Sim", "Não") if s == 1 then chat("Sua conta foi desbloquada") game.set_event_flag("blockunblock", 0) command("/o") return end -- if elseif s == 2 then return end --1º if if game.get_event_flag("blockunblock") == 0 then say("Sua conta encronta se desbloqueada, deseja") say("bloquea-la ? isso lhe dará mais segurança...") local ss = select("Sim", "Não") if ss == 1 then chat("Sua conta foi bloqueada com sucesso!") game.set_event_flag("blockunblock", 1) command("/o") return end elseif ss == 2 then return end -- if end --1º if end end says : command not found [Hidden Content] and if the GM and do "/ o" appears and if you click that picture out.
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Somebody help me, I wanted to make a function to block (negotiation, play item on the ground, and buying or selling items) would I enable and disable the function through a quest I can not do more function, can anyone help me?
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local opcao = select("Quero Participar", "Não não quero participar") if opcao == 1 then mysql_query("INSERT INTO player.pvptest VALUES ('"..pid.."','"..name.."','"..classe.."','"..reino.."','"..level.."')") game.set_event_flag("cadastroeventoproto", 1) say("Você foi cadastrado no evento PVP!") pc.remove_item(30183,50) when you click on the option to sign up closes and gives nothing more.
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DROP TABLE IF EXISTS `pvptest`; CREATE TABLE `pvptest` ( `pid` varchar(20) NOT NULL DEFAULT '', `name` varchar(20) NOT NULL DEFAULT '', `classe` varchar(20) NOT NULL DEFAULT '', `reino` varchar(20) NOT NULL DEFAULT '', `level` varchar(20) NOT NULL DEFAULT '', PRIMARY KEY (`pid`) ) ENGINE=MyISAM DEFAULT CHARSET=big5; quest salvar_base_de_dados begin state start begin when 20095.chat."Evento PVP" with pc.is_gm() begin say_title("Olá "..pc.name..",") say("") say("o quer quer fazer ?") say("") local s = select ("Ativar incrisção", "Desativar", "nADA") if s == 1 then game.set_event_flag("eventpvp", 1) notice_all("AS inscrições pro evento pvp foram ativadas!") elseif s == 2 then game.set_event_flag("eventpvp", 0) notice_all("AS inscrições pro evento pvp foram desativadas!") elseif s == 3 then return end end --if when 20095.chat."Olá " with game.get_event_flag("eventpvp") == 1 begin local name = pc.get_name() local pid = pc.get_player_id() local classe = pc.get_job() local reino = pc.get_empire() local level = pc.get_level() -- if pc.get_level() < 80 then say("Você não tem level suficiente, desculpe... ") say("Volte quando alcançar level 80+ ") return end if pc.countitem("30183") < 50 then say("Você precisa ter 50 aneis de gold... ") say(" Volte quando consegui- los.") return end if game.get_event_flag("cadastroeventoproto") == 1 then say("Você já está cadastrado no evento pvp, não ") say("podes cadastrar 2x não. ") return end if game.get_event_flag("cadastroeventoproto") == 0 then say("Você ainda não cadastrou pro evento PVP quer cadastrar?") say("Escolha sua classe, para completar registros...") say("a inscrição fica por 50 aneis de gold...") local opcao = select("Quero Participar", "Não não quero participar") if opcao == 1 then mysql_query("INSERT INTO player.pvptest VALUES ('"..pid.."','"..name.."','"..classe.."','"..reino.."','"..level.."')") game.set_event_flag("cadastroeventoproto", 1) say("Você foi cadastrado no evento PVP!") pc.remove_item(30183,50) elseif opcao == 2 then return end end -- if end -- when end -- state end -- quest
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use vanilla core
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yes I had not seen who had updated what you had said. I will try now thank you so much.