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Galet

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Everything posted by Galet

  1. Of course open normal_attack.msa & normal_attack1.msa and change HittingType 1 by HittingType 2
  2. Work <3 But can you add level of pet before her name ?
  3. I love ! I need your inventory *-*
  4. One of your core crashed, change your protos .txt, for me, that solve my problem.
  5. Why you doesn't use questlib.lua of these bonus ? I think they work then.
  6. metin2_map_skipia_dungeon_boss I think.
  7. Just use dump_proto_release or something like that and put your .txt on.
  8. I changed some settings, and now : 0619 22:04:09806 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=6) - Strange Skill Attribute(noegeom) 0619 22:04:09806 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=6) - Strange Skill Need Weapon(6 ) 0619 22:04:09806 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=21) - Strange Skill Attribute(gihyeol) 0619 22:04:09806 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=21) - Strange Skill Need Weapon(21) 0619 22:04:09806 :: SkillDesc.line(18).NO_JOB_ERROR 0619 22:04:10487 :: invalid idx 0 0619 22:04:17631 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 0619 22:04:18325 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/level_up.mse) Error 0619 22:04:18325 :: CInstanceBase::RegisterEffect(eEftType=11, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/level_up.mse, isCache=0) - Error 0619 22:04:18336 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9.mse) Error 0619 22:04:18336 :: CInstanceBase::RegisterEffect(eEftType=232, c_szEftAttachBone=PART_WEAPON, c_szEftName=D:/ymir work/effect/sword/sword_9.mse, isCache=0) - Error 0619 22:04:18337 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9_b.mse) Error 0619 22:04:18337 :: CInstanceBase::RegisterEffect(eEftType=235, c_szEftAttachBone=PART_WEAPON_LEFT, c_szEftName=D:/ymir work/effect/sword/sword_9_b.mse, isCache=0) - Error 0619 22:04:18337 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9_f.mse) Error 0619 22:04:18337 :: CInstanceBase::RegisterEffect(eEftType=238, c_szEftAttachBone=PART_WEAPON, c_szEftName=D:/ymir work/effect/sword/sword_9_f.mse, isCache=0) - Error 0619 22:04:18338 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9_s.mse) Error 0619 22:04:18338 :: CInstanceBase::RegisterEffect(eEftType=241, c_szEftAttachBone=PART_WEAPON, c_szEftName=D:/ymir work/effect/sword/sword_9_s.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-3-1.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=260, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-3-1.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=261, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=262, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=263, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18340 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18340 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18359 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/emoticon/vip.mse) Error 0619 22:04:18359 :: CInstanceBase::RegisterEffect(eEftType=104, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/emoticon/vip.mse, isCache=0) - Error 0619 22:04:22230 :: uiCharacter:830: RuntimeWarning: tp_compare didn't return -1 or -2 for exception 0619 22:04:22231 :: game.py(line:268) Open game.py(line:686) StartGame game.py(line:838) RefreshCharacter interfaceModule.py(line:590) RefreshCharacter uiCharacter.py(line:1110) RefreshCharacter uiCharacter.py(line:1172) __SelectSkillGroup uiCharacter.py(line:1158) __SetSkillSlotData uiCharacter.py(line:856) RefreshSkill uiCharacter.py(line:830) __RefreshSkillPage GameWindow.Open - &lt;type 'exceptions.RuntimeError'&gt;:skill.GetSkillType - Failed to find skill by 141
  9. Thanks you dude, marvellous
  10. I tried in playersettings module, skilltable etc... But doesn't work, so i'm like you, waitin' for a 6th skill release for 40k.
  11. For me, it's work even when the Network button is untouched.
  12. Save the screen, cut the icon and save it as .tga and then enjoy.
  13. That's true, but really exciting system. If someone release, that was cool for some people, but not for you, and you'r server are really nice (based on screen).
  14. Adapt regen, settings (I think), Town (not necessary). But it's impossible (or weird) because environments aren't the same, and you must do that for each folder (000001,000002) of your map.
  15. PlayerLoad: InputDB::PlayerLoad : cannot find valid location With 2.4.1 hotfixed and non hotfixed :/ Edit : Solved, but when i type /ban, they said "You must wear emotion mask to do this"
  16. I'll try to solve it. Thanks! // Use another icon I've got another icon ^^
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