-
Posts
1384 -
Joined
-
Last visited
-
Days Won
14 -
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Everything posted by Galet
-
Remove fall from CapeDragonHead monsters
Galet replied to BigT's topic in Community Support - Questions & Answers
Your welcome -
Remove fall from CapeDragonHead monsters
Galet replied to BigT's topic in Community Support - Questions & Answers
Use this, it's already done. [Hidden Content]- 5 replies
-
- 14
-
Remove fall from CapeDragonHead monsters
Galet replied to BigT's topic in Community Support - Questions & Answers
Of course open normal_attack.msa & normal_attack1.msa and change HittingType 1 by HittingType 2 -
Work <3 But can you add level of pet before her name ?
-
I love ! I need your inventory *-*
-
One of your core crashed, change your protos .txt, for me, that solve my problem.
-
EXP Bonus on ATTR on 40k
Galet replied to yagokurt's topic in Community Support - Questions & Answers
Why you doesn't use questlib.lua of these bonus ? I think they work then. -
metin2_map_skipia_dungeon_boss I think.
-
How to extract mob_proto?
Galet replied to Maslovicz's topic in Community Support - Questions & Answers
Just use dump_proto_release or something like that and put your .txt on. -
I changed some settings, and now : 0619 22:04:09806 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=6) - Strange Skill Attribute(noegeom) 0619 22:04:09806 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=6) - Strange Skill Need Weapon(6 ) 0619 22:04:09806 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=21) - Strange Skill Attribute(gihyeol) 0619 22:04:09806 :: CPythonSkill::RegisterSkillDesc(dwSkillIndex=21) - Strange Skill Need Weapon(21) 0619 22:04:09806 :: SkillDesc.line(18).NO_JOB_ERROR 0619 22:04:10487 :: invalid idx 0 0619 22:04:17631 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 0619 22:04:18325 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/level_up.mse) Error 0619 22:04:18325 :: CInstanceBase::RegisterEffect(eEftType=11, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/level_up.mse, isCache=0) - Error 0619 22:04:18336 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9.mse) Error 0619 22:04:18336 :: CInstanceBase::RegisterEffect(eEftType=232, c_szEftAttachBone=PART_WEAPON, c_szEftName=D:/ymir work/effect/sword/sword_9.mse, isCache=0) - Error 0619 22:04:18337 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9_b.mse) Error 0619 22:04:18337 :: CInstanceBase::RegisterEffect(eEftType=235, c_szEftAttachBone=PART_WEAPON_LEFT, c_szEftName=D:/ymir work/effect/sword/sword_9_b.mse, isCache=0) - Error 0619 22:04:18337 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9_f.mse) Error 0619 22:04:18337 :: CInstanceBase::RegisterEffect(eEftType=238, c_szEftAttachBone=PART_WEAPON, c_szEftName=D:/ymir work/effect/sword/sword_9_f.mse, isCache=0) - Error 0619 22:04:18338 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/effect/sword/sword_9_s.mse) Error 0619 22:04:18338 :: CInstanceBase::RegisterEffect(eEftType=241, c_szEftAttachBone=PART_WEAPON, c_szEftName=D:/ymir work/effect/sword/sword_9_s.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-3-1.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=260, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-3-1.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=261, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=262, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=263, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18339 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18339 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18340 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/fire.mse) Error 0619 22:04:18340 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/fire.mse, isCache=0) - Error 0619 22:04:18359 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/emoticon/vip.mse) Error 0619 22:04:18359 :: CInstanceBase::RegisterEffect(eEftType=104, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/emoticon/vip.mse, isCache=0) - Error 0619 22:04:22230 :: uiCharacter:830: RuntimeWarning: tp_compare didn't return -1 or -2 for exception 0619 22:04:22231 :: game.py(line:268) Open game.py(line:686) StartGame game.py(line:838) RefreshCharacter interfaceModule.py(line:590) RefreshCharacter uiCharacter.py(line:1110) RefreshCharacter uiCharacter.py(line:1172) __SelectSkillGroup uiCharacter.py(line:1158) __SetSkillSlotData uiCharacter.py(line:856) RefreshSkill uiCharacter.py(line:830) __RefreshSkillPage GameWindow.Open - <type 'exceptions.RuntimeError'>:skill.GetSkillType - Failed to find skill by 141
-
-
Thanks you dude, marvellous
-
New character clientside error.
Galet replied to Thorer's topic in Community Support - Questions & Answers
Wolf character ? -
I tried in playersettings module, skilltable etc... But doesn't work, so i'm like you, waitin' for a 6th skill release for 40k.
-
Problem free bsd 9.2
Galet replied to KingTsunamy's topic in Community Support - Questions & Answers
For me, it's work even when the Network button is untouched. -
Save the screen, cut the icon and save it as .tga and then enjoy.
-
Change 2 Maps into 1 Map
Galet replied to xXCapConXx's topic in Community Support - Questions & Answers
That's true, but really exciting system. If someone release, that was cool for some people, but not for you, and you'r server are really nice (based on screen). -
Change 2 Maps into 1 Map
Galet replied to xXCapConXx's topic in Community Support - Questions & Answers
But what about environment ? -
Change 2 Maps into 1 Map
Galet replied to xXCapConXx's topic in Community Support - Questions & Answers
[Hidden Content] He do this. -
Change 2 Maps into 1 Map
Galet replied to xXCapConXx's topic in Community Support - Questions & Answers
Ah :/ So I don't know, sorry. -
Change 2 Maps into 1 Map
Galet replied to xXCapConXx's topic in Community Support - Questions & Answers
Adapt regen, settings (I think), Town (not necessary). But it's impossible (or weird) because environments aren't the same, and you must do that for each folder (000001,000002) of your map. -
PlayerLoad: InputDB::PlayerLoad : cannot find valid location With 2.4.1 hotfixed and non hotfixed :/ Edit : Solved, but when i type /ban, they said "You must wear emotion mask to do this"
-
Need trustable client for Vanilla 2.4.1
Galet replied to hatemetin's topic in Paid Support / Searching / Recruiting
I need client too or files with it too ! -
I'll try to solve it. Thanks! // Use another icon I've got another icon ^^