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Flourine

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Posts posted by Flourine

  1. 1 minute ago, Helia01 said:

    There are two "black screens" in metin2.
    1 - tried to describe and fix the Distraught. (this was a known problem due to the accumulation of effects). In this case, you don't see anything at all, not even the game menu.
    2 - This is the case when the whole map in Devil Tower turns black, but you can control and see the character just the map has no background.

    Ah this, ok i got it now

     

    • Good 1
  2. Destiny probably has damaged brain.

    He accused me that i sent .dat files (which i havent btw.) thanks to which will be possible to unpack his client and inject hlbot from @ Cycu

    Some of screens ( i shouldnt but i already dont care since he behaves like bitch)

    https://metin2.download/picture/ERpO1JXZ2XhVhHS68AJ4oj9EsYl9dr9Q/.png

    https://metin2.download/picture/9r8EcuZnFX1O0W2nuN3QVJPX0rs5V9pl/.png

    https://metin2.download/picture/E2j9ts6E3bltmawjcz16kCt0X6Oi07c2/.png

    https://metin2.download/picture/l0c7AW29n70IAdr1Rn6AD6HT4U83KCsK/.png

    https://metin2.download/picture/s5w6v1Gwq2oy0TAJqgJhOnJ26w8g444y/.png

    https://metin2.download/picture/yhF706JO5w4JjOMraAypI6PDkLD1UW86/.png

    Greetings from Italy.

     

    • Eyes 3
    • Lmao 2
  3. On 6/16/2015 at 1:16 PM, wezt said:

    Hello, I've found solution for my problem. And I'd like to share it with you (probably will be useful for someone) ;)

    The problem was in d.purge_area() , somehow when this function triggered in quest-file  and if player used skills at same time, the core allows to use skills on nonexistent (already purged) characters.

    So I've changed just one row in questlua_dungeon.cpp in struct FPurgeArea and now all works well.

     

    Hidden Content

     

    This topic could be closed.

    #SOLVED

    Not solved. You did the leak. I dont recommend to solve it that way.

    Be aware of using that "fix"

     

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