I'm sorry to intrude ...
But anyone knows that windows itself has poor memory management, Server files from metin to windows are not a big deal, as it loses a lot of performance, not to mention the various bugs .... a same source that runs perfectly in freebsd Supporting several players, does not run on windows, crashes all the time ...;
There is a great possibility that your database is incompatible with DB, its mob_proto or item_proto completely different from DB's understanding ...
Thus causing crash, and your vrunner, start and stop your db by several times ...
In itself the db uses little and almost nothing of RAM, in any freebsd.
I ask you to use simple start, and post syserr, syslog ^^
Or even post the syserr and syslog so that we can evaluate if I am right about what I think might be wrong...
vrunner Is your problem. ;-;
try start with simple starter
{start.sh}
#vars
IP=123.456.789.000
cd db
./db -I $IP &
sleep 5
cd ../game
./game -I $IP &
sleep 2
cd ../auth
./auth -I $IP &
echo "server has started"
Many thanks Vanilla, I can say that your source is perfect !!! <3
In contribution to this, I took the liberty to make some modifications, although it was not gradual improvements, I made it easy for you to compile your source
[Hidden Content]
Password: vanilla