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chinyutwo

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  1. 0318 08:25:07389 :: CRaceManager::CreateRace(dwRaceIndex=0) 0318 08:25:07425 :: CRaceManager::CreateRace(dwRaceIndex=4) 0318 08:25:07466 :: CRaceManager::CreateRace(dwRaceIndex=1) 0318 08:25:07501 :: CRaceManager::CreateRace(dwRaceIndex=5) 0318 08:25:07541 :: CRaceManager::CreateRace(dwRaceIndex=2) 0318 08:25:07582 :: CRaceManager::CreateRace(dwRaceIndex=6) 0318 08:25:07641 :: CRaceManager::CreateRace(dwRaceIndex=3) 0318 08:25:07682 :: CRaceManager::CreateRace(dwRaceIndex=7) 0318 08:25:07718 :: CRaceManager::CreateRace(dwRaceIndex=8) 0318 08:25:07722 :: SYSERR: CANNOT_FIND_PACK_FILE [sound/pc3/wolfman/intro/wait.mss] 0318 08:25:07730 :: SYSERR: CANNOT_FIND_PACK_FILE [sound/pc3/wolfman/intro/not_selected.mss] 0318 08:25:07736 :: CRaceManager::CreateRace(dwRaceIndex=9) 0318 08:25:07740 :: SelectCharacterInstance: no vid by 0 0318 08:25:07740 :: SelectCharacterInstance: no vid by 0 0318 08:25:07742 :: ---------------------------------------------------------------------------- DELETE LOGIN WINDOW0318 08:25:07742 :: 0318 08:25:07941 :: SYSERR: invalid idx 0 0318 08:25:08653 :: NEW EMPIRE WINDOW ----------------------------------------------------------------------------0318 08:25:08653 :: 0318 08:25:08654 :: PointWindow: PhaseCurtain 0318 08:25:08799 :: DeleteCharacterInstance: no vid by 0 0318 08:25:08800 :: DeleteCharacterInstance: no vid by 1 0318 08:25:08800 :: DeleteCharacterInstance: no vid by 2 0318 08:25:08800 :: DeleteCharacterInstance: no vid by 3 0318 08:25:08801 :: DeleteCharacterInstance: no vid by 4
  2. I was thinking the same way. Not completely sure about it though. Gonna fix all those problems first and then i'll report.
  3. I'm using vrunner for what it was made for: running/closing processes.
  4. Oh I forgot to mention that I'm using vrunner.
  5. I ran into an issue that someone else might have as well. I cannot close the server. It fails at shutting down the db core. I'm using FreeBSD 11 32 Bit and I've compiled the source. TL;DR: Running the server works but shutting down fails with db core (100% CPU usage). Any ideas?
  6. UPDATE account.account SET password = PASSWORD("some_pass") where id=some_id;
  7. cmd_general.cpp: In function 'void do_in_game_mall(LPCHARACTER, const char*, int, int)': cmd_general.cpp:2366:3: error: 'MD5_CTX' was not declared in this scope MD5_CTX ctx; ^ cmd_general.cpp:2371:12: error: 'ctx' was not declared in this scope MD5Init(&ctx); ^ cmd_general.cpp:2371:15: error: 'MD5Init' was not declared in this scope MD5Init(&ctx); ^ cmd_general.cpp:2372:59: error: 'MD5Update' was not declared in this scope MD5Update(&ctx, (const unsigned char *) buf, strlen(buf)); ^ cmd_general.cpp:2374:19: error: 'MD5End' was not declared in this scope MD5End(&ctx, sas); ^
  8. I've encountered a little bug with the description headers.
  9. Does someone have the right archiver (reader + dumper) for maxmi files?
  10. Ok i got it already... Little Hint: pkItem->AlterToMagicItem();
  11. Hello, #item_manager_read_tables.cpp sys_log(0,"name %s count %d prob %d rare %d", name.c_str(), iCount, iProb, iRarePct); pkGroup->AddItem(dwVnum, iCount, iProb, iRarePct); struct CSpecialItemInfo { DWORD vnum; int count; int rare; CSpecialItemInfo(DWORD _vnum, int _count, int _rare) : vnum(_vnum), count(_count), rare(_rare) {} }; void AddItem(DWORD vnum, int count, int prob, int rare) { if (!prob) return; if (!m_vecProbs.empty()) prob += m_vecProbs.back(); m_vecProbs.push_back(prob); m_vecItems.push_back(CSpecialItemInfo(vnum, count, rare)); } My Question is: What is "iRarePct" and how is it used?
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