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Ikarus_

Developer
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Everything posted by Ikarus_

  1. Search in introselect.py def OnKeyDown(self , key): post it , i want check it. #add at end of def OnKeyDown(self , key): metods if 28 == key: id = net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_ID) if 0 == id: self.CreateCharacter() else: self.StartGame() #the if you have to put it indented like the others
  2. with shell command "ps" you can see all process started on your machine. Try giving this command after running the channel "stop" and post a screenshot with result output
  3. try to change your func with that int _regen_in_map (lua_State* L) { int iMapIndex = static_cast<int> (lua_tonumber (L, 1)); std::string szFilename (lua_tostring (L, 2)); if(!lua_isnumber(L,1) || !lua_isstring(L,2)) { sys_err("_regen_in_map : you used the function badly , pass me a number and a string please."); return 0; } int iMapIndex = static_cast<int> (lua_tonumber (L, 1)); LPSECTREE_MAP pkMap = SECTREE_MANAGER::instance().GetMap (iMapIndex); if (pkMap != NULL) { regen_load_in_file (szFilename.c_str(), iMapIndex, pkMap->m_setting.iBaseX , pkMap->m_setting.iBaseY); } return 0; } That func interrupt your called of "regen_in_map" (in lua quest) if you have not passed the function parameters correctly. this will prevent the game crashing, but you have to find where the function is being used badly (lua func regen_in_map into a lua quest)
  4. char csFlag[100]; snprintf(csFlag, sizeof(csFlag), "prest_%d", idplayer); std::string sFlag = csFlag; if (quest::CQuestManager::instance().GetEventFlag(sFlag) == 1) { m_afAffectFlag.Set(AFF_PREST_1); ChatPacket(CHAT_TYPE_INFO, "Test work"); }
  5. I can not sincerely see the error. I think you mean the missing icons in the trade near gold and won (?). If I'm right, send exchangedialog.py to uiscript or locale
  6. can u tell me which of these is line 557? Usually this error is done in a xrange.
  7. Send syserr and syslog of game99 while you can not find its map , so when the only map_index 44 it's in game99 config. Post syslog/syserr of the channel which you stay logged too.
  8. post the code please. exchange.cpp in game/src uiexchange.py in root UNDER SPOILER
  9. Show the code. post uitarget.py (under spoiler)
  10. game99 only wants global maps. In map allowed on game99 you can find all the other channel players (like for example in guild war map) The index map allowed in game99 is not to be put into other cores
  11. what kind of selectwindow have you? with all characters in screen ? with only one character? screen please
  12. example of map_allow in normally situation : core1 : 1 2 3 4 5 core 2 : 6 7 8 9 10 core3 : 11 12 13 14 15 16 17 18 19 20 core 4 : 21 22 23 24 25 26 27 28 29 30 game99 : 31 32 33 34 35 36 37 all different for core in the same CHANNEL your situation: core1 : 1 2 3 4 5 core 2 : 6 7 8 9 10 core3 : 1 2 3 4 5 core 4 : 6 7 8 9 10 game99 : 6 7 8 9 10 if you want to stay in your situation, stay out and then come back for other problems ( my opinion ) Bye
  13. because is not normally to insert an index map into 3 core , so that can be dangerous. for now you can continue with this setting, when and if you have problems then we will investigate.
  14. there is a mad packet with header 209 that is unkow for client (omg really?) search which packet header (in packet.h , type HEADER_GC) have 209 value. if there'isnt packet HEADER_GC with that value , the question is much difficult to resolve
  15. you will see that in the future you will find problems with this index, if it should happen as you have done so far and will help you as much as possible
  16. delete the 44 index in core2 , core99 and try login in map , probably you get error and so post it !
  17. the problem can be in locale_string.txt . notepad++ for example , to save that it need an important settings of character set. if you have a backup of locale_string.txt , open it and add again the changes but before to save it , change characterset into corean
  18. ok but that's is not normally. Set config by the default (with index only core1 or only core2) and the post all config file ( i want see that). config core1 , config core2 , config game99
  19. post all inventorywindow.py , probably the button is out of parent window
  20. but is the map in question get the problem is one of those new dungeons?
  21. Another GF tell me the same question. after I came in from teamviewer and I configured myself as it would be done normally, and it all worked. so set the config as they should be normally and post it, just for security. ( post core1 , core2 and game99)
  22. right , only core1 or only core2 ( or only other core if you have it). in game99 you should only put the maps you want them to be global, such as the guild war map
  23. Sorry. did you say that sometimes it works and sometimes is not work? these coordinates belong to the map in question? x 768000 y 1408000
  24. post : - Settings.txt client for map Nume -Settings.txt server for map Nume -index file in locale/country/map/ for the first problem ... set exp in mob proto for that stone to 0.
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