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Hunger

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Everything posted by Hunger

  1. M2 Download Center Download Here ( Internal ) Heya! I've seen many attempts of you to make your own VIP logo and i decided to help you a bit with this. I put my photoshop skills to the test and i made this: Hope you enjoy them Regards, Cara
  2. The specular doesn't help. You have to edit the alpha channel.
  3. Ty but i don't want to do that. I want to hide them and when they are at the next stage to appear again. Ex: 17 points on Aura of the sword - hide m1 - hide g1/p hide Aura of the sword - show m1 - hide g1/p hide Aura of the sword - hide m1 - show g1/p
  4. Hello lads! I am looking to buy a full and clean serverfiles with source code. I want it with all the basic gameforge systems [energy, costumes, dragon alchemy, power mounts, default maps, default pets (not the new pet system)] Cheerio!
  5. Heya guys! I want to hide the inactive skills from the skills page. Do you have any idea how todo it? Thanks very much.
  6. Is this the original used by gameforge?
  7. Can you make skills to stop at 20 points? Without jumping to m1/g1/P ?
  8. Heya boys and girls. I've tried to add a new button on my invetory but i got an error when i log in. Picture before uiinventory.py edit : Syserr after editing uiinventory.py : 0713 10:50:08980 :: networkModule.py(line:200) SetSelectCharacterPhase system.py(line:130) __pack_import system.py(line:110) _process_result introSelect.py(line:28) <module> system.py(line:130) __pack_import system.py(line:110) _process_result interfaceModule.py(line:14) <module> system.py(line:130) __pack_import networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unindent does not match any outer indentation level (uiInventory.py, line 377) 0713 10:50:08981 :: ============================================================================================================ 0713 10:50:08981 :: Abort!!!! 0713 10:50:08981 :: filename=exception.py, name=Abort 0713 10:50:08981 :: filename=networkModule.py, name=SetSelectCharacterPhase 0713 10:50:08981 :: filename=prototype.py, name=RunApp 0713 10:50:08981 :: filename=prototype.py, name=<module> 0713 10:50:08981 :: filename=system.py, name=Run 0713 10:50:08981 :: filename=system.py, name=execfile 0713 10:50:08981 :: filename=system.py, name=RunMainScript 0713 10:50:08981 :: filename=system.py, name=<module> 0713 10:50:08981 :: filename=<string>, name=<module> If you wanna take a look ui is attached to this post. Thanks ! uiinventory.zip
  9. That doesn't matter. After you choose your skills they will be activated and you will be able to up their level.
  10. I would like to have this code too. It was on 34k client as well ?
  11. So .. I want to start this project again. A simple way to do this would be a function which "erase" inactive skills. For example if a skill doesn't have a point on it will be erased. Only active skill will remain in the skills page. Any idea?
  12. If you need a client for this you can use metin35 client or a mc based client.
  13. Yeah thats it. Can you give us a download link please?
  14. That client does not contain this skill page i want. But thanks for your reply.
  15. No i havent seen. Let me take a look please.
  16. I will share it of course I cannot sell a thing like this ...
  17. Im gonna pay for this function if someone can help me just post a reply in this topic please.
  18. Thanks but i need that logo in fire not the render.
  19. I have found the solution by myself. The correct form is pyScrLoader = ui.PythonScriptLoader() pyScrLoader.LoadScriptFile(self, "UIScript/LoadingWindow.py") But thanks anyway for your time and your replies !
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