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Everything posted by Hunger
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M2 Download Center Download Here ( Internal ) Heya! I've seen many attempts of you to make your own VIP logo and i decided to help you a bit with this. I put my photoshop skills to the test and i made this: Hope you enjoy them Regards, Cara
- 11 replies
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How to add shine on Shoulder Sash System?
Hunger replied to alin2894's topic in Community Support - Questions & Answers
The specular doesn't help. You have to edit the alpha channel. -
How to add shine on Shoulder Sash System?
Hunger replied to alin2894's topic in Community Support - Questions & Answers
You mean the shine or the sparkles ? -
[PY]Hide inactive skills
Hunger replied to Hunger's topic in Community Support - Questions & Answers
Ty but i don't want to do that. I want to hide them and when they are at the next stage to appear again. Ex: 17 points on Aura of the sword - hide m1 - hide g1/p hide Aura of the sword - show m1 - hide g1/p hide Aura of the sword - hide m1 - show g1/p -
[Searching] Full and clean sv files & source code
Hunger replied to Hunger's topic in Paid Support / Searching / Recruiting
Added you. -
Heya guys! I want to hide the inactive skills from the skills page. Do you have any idea how todo it? Thanks very much.
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What this thing really does?
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Is this the original used by gameforge?
- 14 replies
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Stop at 20 points not m1
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Can you make skills to stop at 20 points? Without jumping to m1/g1/P ?
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I will test it and ill let you know.
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Heya boys and girls. I've tried to add a new button on my invetory but i got an error when i log in. Picture before uiinventory.py edit : Syserr after editing uiinventory.py : 0713 10:50:08980 :: networkModule.py(line:200) SetSelectCharacterPhase system.py(line:130) __pack_import system.py(line:110) _process_result introSelect.py(line:28) <module> system.py(line:130) __pack_import system.py(line:110) _process_result interfaceModule.py(line:14) <module> system.py(line:130) __pack_import networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unindent does not match any outer indentation level (uiInventory.py, line 377) 0713 10:50:08981 :: ============================================================================================================ 0713 10:50:08981 :: Abort!!!! 0713 10:50:08981 :: filename=exception.py, name=Abort 0713 10:50:08981 :: filename=networkModule.py, name=SetSelectCharacterPhase 0713 10:50:08981 :: filename=prototype.py, name=RunApp 0713 10:50:08981 :: filename=prototype.py, name=<module> 0713 10:50:08981 :: filename=system.py, name=Run 0713 10:50:08981 :: filename=system.py, name=execfile 0713 10:50:08981 :: filename=system.py, name=RunMainScript 0713 10:50:08981 :: filename=system.py, name=<module> 0713 10:50:08981 :: filename=<string>, name=<module> If you wanna take a look ui is attached to this post. Thanks ! uiinventory.zip
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That doesn't matter. After you choose your skills they will be activated and you will be able to up their level.
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Select hair in char select?
Hunger replied to Kenkoz's topic in Community Support - Questions & Answers
I would like to have this code too. It was on 34k client as well ? -
So .. I want to start this project again. A simple way to do this would be a function which "erase" inactive skills. For example if a skill doesn't have a point on it will be erased. Only active skill will remain in the skills page. Any idea?
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If you need a client for this you can use metin35 client or a mc based client.
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Yeah thats it. Can you give us a download link please?
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That client does not contain this skill page i want. But thanks for your reply.
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I have added you.
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No i havent seen. Let me take a look please.
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I will share it of course I cannot sell a thing like this ...
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Im gonna pay for this function if someone can help me just post a reply in this topic please.
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Thanks but i need that logo in fire not the render.
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I have found the solution by myself. The correct form is pyScrLoader = ui.PythonScriptLoader() pyScrLoader.LoadScriptFile(self, "UIScript/LoadingWindow.py") But thanks anyway for your time and your replies !