iFreakTime~.~
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Everything posted by iFreakTime~.~
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Hello, i'm searching for an item_proto decryptor (from item_proto to item_proto.xml) because i work on SQL and i want to edit my table structure. Thanks !
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Hi, i can't find this client anywhere, only dead links.
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Hi everyone, i'm searching this very old map1 design. [Hidden Content] Thank you.
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simple enquiry about Constants.cpp
iFreakTime~.~ replied to Syrex's topic in Community Support - Questions & Answers
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How i can install gcc6
iFreakTime~.~ replied to Jaycee09's topic in Community Support - Questions & Answers
Why gcc6 when we have gcc9 -
Hello everyone, i want a python loader to 'load' a py file without restarting my client, please. Thank you.
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From where i can get granny 2.12 sdk files to implement? [Hidden Content]
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Hi everyone, i want to delete the "affect delete" on purple and green potion. I found this but i don't understand. void CHARACTER::ClearAffect(bool bSave) { TAffectFlag afOld = m_afAffectFlag; WORD wMovSpd = GetPoint(POINT_MOV_SPEED); WORD wAttSpd = GetPoint(POINT_ATT_SPEED); itertype(m_list_pkAffect) it = m_list_pkAffect.begin(); while (it != m_list_pkAffect.end()) { CAffect * pkAff = *it; if (bSave) { if ( IS_NO_CLEAR_ON_DEATH_AFFECT(pkAff->dwType) || IS_NO_SAVE_AFFECT(pkAff->dwType) ) { ++it; continue; } if (IsPC()) { SendAffectRemovePacket(GetDesc(), GetPlayerID(), pkAff->dwType, pkAff->bApplyOn); } } ComputeAffect(pkAff, false); it = m_list_pkAffect.erase(it); CAffect::Release(pkAff); } if (afOld != m_afAffectFlag || wMovSpd != GetPoint(POINT_MOV_SPEED) || wAttSpd != GetPoint(POINT_ATT_SPEED)) UpdatePacket(); CheckMaximumPoints(); if (m_list_pkAffect.empty()) event_cancel(&m_pkAffectEvent); } I find this clear affect on char_battle un void Dead but i dont understand how to make the green/purple potions affect to remain.
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Guild level 20 at create
iFreakTime~.~ replied to iFreakTime~.~'s topic in Community Support - Questions & Answers
It's working like a charm, thank you. -
A game source backdoor i think, it's the most common.
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Guild level 20 at create
iFreakTime~.~ replied to iFreakTime~.~'s topic in Community Support - Questions & Answers
Up someone -
Guild level 20 at create
iFreakTime~.~ replied to iFreakTime~.~'s topic in Community Support - Questions & Answers
Up, i need this -
Hi again community, i saw some years ago a tutorial on a closed community (i think kori-developer, sorry for claim) how to automatically set guild to level 20, 19000 points when you create it via Guardian. If someone have this tutorial, i'm really happy if he can paste here. Thank everyone.
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Discord RPC compiling problem
iFreakTime~.~ replied to iFreakTime~.~'s topic in Community Support - Questions & Answers
static constexpr auto DiscordClientID = "670384865832498563"; -
Discord RPC compiling problem
iFreakTime~.~ replied to iFreakTime~.~'s topic in Community Support - Questions & Answers
I will try that and i will come back with a response. Thank you. -
Discord RPC compiling problem
iFreakTime~.~ replied to iFreakTime~.~'s topic in Community Support - Questions & Answers
The only possible solution for this is to upgrade my source, no ? -
Hello, i have this error when i compile. [Hidden Content] I'm compiling with Visual Studio 2013 Update 5.
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[Gaya System] Buy the item just once?
iFreakTime~.~ replied to SorinSmon's topic in Community Support - Questions & Answers
Hmm.. I will test something in my test server and i come with a solution. -
[Gaya System] Buy the item just once?
iFreakTime~.~ replied to SorinSmon's topic in Community Support - Questions & Answers
With original function you will get the correct item ? -
Is safe to use mainline anymore?
iFreakTime~.~ replied to iFreakTime~.~'s topic in Community Support - Questions & Answers
So, i think is safe. -
[Gaya System] Buy the item just once?
iFreakTime~.~ replied to SorinSmon's topic in Community Support - Questions & Answers
Try this [Hidden Content]