Seryov
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Can you share libs or tuturial for compile in Windows Server?
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uint16_t CHARACTER::FindCharacterVID(const char* name) { const LPCHARACTER ch = CHARACTER_MANAGER::Instance().FindPC(name); return ch ? ch->GetVID() : 0; } not tested.
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Hi, i m searching this effect, someone know what is?
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Paid service - Vegas Projects
Seryov commented on VegaS™'s product in Third Party - Providers Directory
Vegas is right... Robson Oliboni is a retard, he frustrated in life, he is a shame, a failure. -
[PY] Doubt about "class BigBoardControl"
Seryov replied to Seryov's topic in Community Support - Questions & Answers
Thank you so much xP3NG3Rx!!! -
Hello, I'm testing the class "BigBoardControl" Code: class BigBoardControl(ui.Bar): FONT_WIDTH = 18 FONT_HEIGHT = 18 LINE_WIDTH = 500 LINE_HEIGHT = FONT_HEIGHT + 5 STEP_HEIGHT = LINE_HEIGHT * 2 LINE_CHANGE_LIMIT_WIDTH = 450 BIG_TEXTBAR_MAX_HIGHT = 1000 FRAME_IMAGE_FILE_NAME_LIST = [ "season1/interface/oxevent/frame_new_0.sub", "season1/interface/oxevent/frame_new_1.sub", ] FRAME_IMAGE_STEP = 256 FRAME_BASE_X = -20 FRAME_BASE_Y = -12 def __init__(self): ui.Bar.__init__(self) self.AddFlag("not_pick") self.tipList = [] self.curPos = 0 self.dstPos = 0 self.nextScrollTime = 0 self.scrollstop = 0 self.pretexsize = 0 self.nexttextsize = 0 self.changeline = 0 self.addtipListcount = 0 self.SetPosition(0, 150) self.SetSize(512, 55) self.SetColor(grp.GenerateColor(0.0, 0.0, 0.0, 0.5)) self.SetWindowHorizontalAlignCenter() self.__CreateTextBar() self.__LoadFrameImages() def __LoadFrameImages(self): x = self.FRAME_BASE_X y = self.FRAME_BASE_Y self.imgList = [] for imgFileName in self.FRAME_IMAGE_FILE_NAME_LIST: self.imgList.append(self.__LoadImage(x, y, imgFileName)) def __LoadImage(self, x, y, fileName): img = ui.ImageBox() img.SetParent(self) img.AddFlag("not_pick") img.LoadImage(fileName) img.SetPosition(x, y) img.Show() return img def __del__(self): self.tipList = [] self.textBar.ClearBar() self.Hide() ui.Bar.__del__(self) def __CreateTextBar(self): x, y = self.GetGlobalPosition() self.textBar = BigTextBar(self.LINE_WIDTH, self.BIG_TEXTBAR_MAX_HIGHT, self.FONT_HEIGHT) self.textBar.SetParent(self) self.textBar.SetPosition(6, 8) self.textBar.SetTextColor(242, 231, 193) self.textBar.SetClipRect(0, y+8, wndMgr.GetScreenWidth(), y+8+self.STEP_HEIGHT) self.textBar.Show() def __CleanOldTip(self): self.tipList = [] self.textBar.ClearBar() self.Hide() def __RefreshBoard(self): self.textBar.ClearBar() preaddtipListcount = self.addtipListcount self.addtipListcount = 0 index = 0 for text in self.tipList: (text_width, text_height) = self.textBar.GetTextExtent(text) if index == 0: self.textBar.TextOut((500-text_width)/2, index*self.LINE_HEIGHT, " ") index += 1 self.addtipListcount += 1 if index == (len(self.tipList) - (len(self.tipList) - self.pretexsize))+1 and not self.pretexsize == 0: self.textBar.TextOut((500-text_width)/2, index*self.LINE_HEIGHT, " ") index += 1 self.textBar.TextOut((500-text_width)/2, index*self.LINE_HEIGHT, " ") index += 1 self.addtipListcount += 2 self.textBar.TextOut((500-text_width)/2, index*self.LINE_HEIGHT, text) index += 1 if self.tipList: index += 1 self.addtipListcount += 1 self.textBar.TextOut((500-text_width)/2, index*self.LINE_HEIGHT, " ") def SetTip(self, text): if not app.IsVisibleNotice(): return if text == "#start" or text == "#end" or text == "#send": pass else: self.__AppendText(text) if text == "#start" or text == "#send": if text == "#send" and self.pretexsize == 0: text = "#end" self.__RefreshBoard() if text == "#start": self.STEP_HEIGHT = (self.LINE_HEIGHT * (len(self.tipList) + self.addtipListcount)) self.pretexsize = len(self.tipList) x, y = self.GetGlobalPosition() self.textBar.SetClipRect(0, y+8, wndMgr.GetScreenWidth(), y+8+self.STEP_HEIGHT) self.SetSize(512, 10 + (self.LINE_HEIGHT * (len(self.tipList) + self.addtipListcount))+10) self.imgList[1].SetPosition(self.FRAME_BASE_X, self.STEP_HEIGHT + 10) self.scrollstop = 0 self.changeline = 1 if text == "#send": self.scrollstop = 1 self.nexttextsize = len(self.tipList) - self.pretexsize if not self.IsShow(): self.curPos = -self.STEP_HEIGHT self.dstPos = -self.STEP_HEIGHT self.textBar.SetPosition(3, 8 - self.curPos) self.Show() if text == "#end": self.curPos = -self.STEP_HEIGHT self.dstPos = -self.STEP_HEIGHT self.textBar.SetPosition(3, 8 - self.curPos) self.textcount = 0 self.changeline = 0 self.pretexsize = 0 self.nexttextsize = 0 self.addtipListcount = 0 self.__CleanOldTip() I made: def Test(self): self.BINARY_SetBigControlMessage("message1") self.BINARY_SetBigControlMessage("message1") self.BINARY_SetBigControlMessage("#send") However, the code does not pause, it goes straight as soon as it shows the message, does anyone have any idea how this code works correctly? Originally, it shows the message, stops at the message and then continues. Thanks.
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awesome topic, congratulations.
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Does anyone know what happened to WoM2 and WoM3?
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Someone know how to fix this problem for AMD VISHERA users? Thanks.
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SaveSingleItem , pay for fix.
Seryov replied to P1nGu1n's topic in Community Support - Questions & Answers
I had the same problem with the paid version of the great offline shop. -
Please i'm searching c++ coder for easy works, send me pm.
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turning off object transparencys
Seryov replied to santa12's topic in Community Support - Questions & Answers
Try this: background.SetTransparentTree(0); must be 0 or 1 -
This problem is due to guild objects, note that it will only happen in the main villages. If you disable sequence, the error will be numbered to 100. This error happens because guild objects are loaded before maps are loaded, they are also loaded in core that do not have maps allowed, causing others errors. Note that if you clear all guild objects the problem will stop. I don't know a solution for this if you find any share it with us.
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Hello, I'm trying to call the tabs of new pet window. window["children"] = window["children"] + [ { "name" : "PetAttrChange_Page", "type" : "window", "style" : ("attach",), "x" : 0, "y" : 0, "width" : 352, "height" : 408, "children" : [ ## Pet Attr Change UI BG { "name" : "PetAttrChangeUIBG", "type" : "expanded_image", "style" : ("attach",), "x" : 0, "y" : 0, "image" : "d:/ymir work/ui/pet/res/Pet_UI_bg2.tga" }, ## Pet Information Title { "name" : "TitleAttrChangeWindow", "type" : "window", "x" : 10, "y" : 10, "width" : PET_UI_BG_WIDTH-10-15, "height" : 15, "style" : ("attach",), "children" : ( {"name":"TitleName", "type":"text", "x":0, "y":0, "text":uiScriptLocale.PET_INFORMATION_TITLE, "all_align" : "center"}, ), }, ## Close Button { "name" : "ClosePetChangeWndButton", "type" : "button", "x" : PET_UI_BG_WIDTH -10-15, "y" : 10, "tooltip_text" : uiScriptLocale.CLOSE, "default_image" : "d:/ymir work/ui/public/close_button_01.sub", "over_image" : "d:/ymir work/ui/public/close_button_02.sub", "down_image" : "d:/ymir work/ui/public/close_button_03.sub", }, (...) I did like this: wndPetInfoPage = self.GetChild("PetInfo_Page") wndPetAttrChange = self.GetChild("PetAttrChange_Page") I have this syserr: petInformationWindow.LoadWindow.BindObject - <type 'exceptions.KeyError'>:'PetAttrChange_Page' Someone know why?
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Hello, I have a problem with my server probably in the Cache, my game core crashed in random ways in the "SaveSingleItem" function, so I made this correction: Because the SaveSingleItem function returned null values, such as owner, vnum, and other things..... But the problem doenst solved, now my db is crashing with another problem... GDB: I paid for someone able to help me fix these problems.
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[GAME CORE] SaveSingleitem - GetName() = NULL
Seryov replied to Seryov's topic in Community Support - Questions & Answers
Help, I pay for the fix. -
[HELP] How to get item addon value?
Seryov posted a topic in Community Support - Questions & Answers
Someone know how to read this value in quest or c++? ADDON_TYPE0 ADDON_VALUE0<<< Thanks