Fakis
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Posts posted by Fakis
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On 11/1/2022 at 11:50 PM, Lufbert said:
That part for packet:
DWORD vids[FAST_PICKUP_MAX_NUM];
is not really good.
You will end up sending 45 item vids even if there is only one item available to pickup (of course 44 of them will be 0).
You should change your packet from static size to dynamic size and send only as much vids as needed.
how to do that properly like u said?
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as the title says, looking for remove polymorhp affect
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hey, how to add buttons like this
https://metin2.download/picture/PUNpjMBgj17AgKzK6Q6bLJF20Zp6oXpw/.png
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have the same problem, does anynone know how to solve this shit, i tried 3/10 serverside and 3/22 clientside and nothing
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can someone tell me how can i get this done, i tried for my own and it didnt work
void CInstanceBase::SetAcce(DWORD eAcce) { if (IsPC() == false) return; __ClearAcceRefineEffect(); float fSpecular = 0.0f; int iAcce = (eAcce > 100) ? (int)(eAcce - 100) : (int)(eAcce); if (eAcce > 100) { fSpecular = 100.0f; m_acceEffect = EFFECT_REFINED+EFFECT_ACCE_SPECIAL; __EffectContainer_AttachEffect(m_acceEffect); } m_awPart[CRaceData::PART_ACCE] = iAcce; m_GraphicThingInstance.SetAcce(iAcce, fSpecular); }
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2 hours ago, Nember said:
you probably have it wrong in the setting
what settings are you writing about?
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hi, im using ENABLE_NEW_DROP_DIALOG aka destroy item system by owsap.
my only problem is with python.
Traceback (most recent call last): File "game.py", line 1339, in OnMouseLeftButtonUp self.__PutItem(attachedType, attachedItemIndex, attachedItemSlotPos, attachedItemCount, self.PickingCharacterIndex) File "game.py", line 1381, in __PutItem self.__DropItem(attachedType, attachedItemIndex, attachedItemSlotPos, attachedItemCount) File "game.py", line 1435, in __DropItem itemDropQuestionDialog = uiCommon.QuestionDropDialog() File "uiCommon.py", line 344, in __init__ self.__CreateDialog() File "uiCommon.py", line 355, in __CreateDialog self.acceptButton = self.GetChild("accept") File "ui.py", line 2885, in GetChild return self.ElementDictionary[name] KeyError: 'accept' Traceback (most recent call last):
game.py: https://pastebin.com/7r7fy89E
uicommon.py: https://pastebin.com/9pAYxRJD
how can i fix this?
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0224 23:54:03973 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp3
0224 23:54:21131 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp3
0224 23:55:12852 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/M2BG.mp3ive got files in BGM, bgm eix/epk, miles folder with files, where else can be problem and how to fix it?
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looking for a polymorhp duration time and how much % dmg gives us polymorph
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i want to transfer itemshop and channel switcher buttons from systemdialog to main screen
https://metin2.download/picture/ug2e1Wuw3jIBw4gOlFTdRCP88Y5VubdU/.png
don't exactly know how to do this, looking for someone who can help me & explain to me so I can know for next time
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looking for binary files which includes sanii shining system but it was edited by someone and has animated wings sytem, don't know who made it
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can someone explain me how this thing works, i dont know i can adjust it
i have image file 32x96
title subImage
version 1.0
image "supportskillicon2.tga"
left 64
top 32
right 32
bottom 32
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On 11/17/2021 at 3:41 PM, Draveniou1 said:
Don't have #define ENABLE_FIX_QUICK_SLOT in service.h? you can see?
First: check service.h for #define ENABLE_FIX_QUICK_SLOT
i have
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looking for working fix, rn i have sth like this and its not working
void CInputMain::QuickslotAdd(LPCHARACTER ch, const char * data)
{
struct command_quickslot_add * pinfo = (struct command_quickslot_add *) data;
#ifdef ENABLE_FIX_QUICK_SLOT
if(pinfo->slot.type == QUICKSLOT_TYPE_ITEM)
{
LPITEM item = NULL;
TItemPos srcCell(INVENTORY, pinfo->slot.pos);
if (!(item = ch->GetItem(srcCell)))
return;
if (item->GetType() != ITEM_USE && item->GetType() != ITEM_QUEST)
return;
}
#endif
ch->SetQuickslot(pinfo->pos, pinfo->slot);
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looking for a fix for changing name item
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ch99 name to global
in Community Support - Questions & Answers
Posted
hi, i made all town channels global, i want to change ch99 name to global channel, how and where i can do that