Adrian1428
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Everything posted by Adrian1428
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I have a problem with this code , not work. FPartyPIDCollector f; GetParty()->ForEachOnMapMember(f, GetMapIndex()); for (std::vector <DWORD>::iterator it = f.vecPIDs.begin(); it != f.vecPIDs.end(); it++) { LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(*it); if (ch) ch->ComputeSkill(dwVnum, ch); } Thanks in advance.
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#solved
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What existing functions can change(copy and modify) to add the party flag and bleeding for wolfman? I could copy everything related to poison and modify for bleeding? Thanks in advance. Sorry for my bad english.
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pet.is_mine() quest function
Adrian1428 replied to .Avenue™'s topic in Community Support - Questions & Answers
try this int pet_is_mine(lua_State* L) { CQuestManager& q = CQuestManager::instance(); LPCHARACTER ch = q.GetCurrentCharacterPtr(); LPCHARACTER pet = q.GetCurrentNPCCharacterPtr(); lua_pushboolean(L, ch->IsPet() || pet && pet->GetOwner() == ch); return 1; } [Hidden Content] -
New Implemented Pet are white
Adrian1428 replied to TRBizeps's topic in Community Support - Questions & Answers
You have to put them in npc , npc2 and npc_pet. -
New Implemented Pet are white
Adrian1428 replied to TRBizeps's topic in Community Support - Questions & Answers
put pet folder in npc and npc2 -
New Implemented Pet are white
Adrian1428 replied to TRBizeps's topic in Community Support - Questions & Answers
check pet files -
I send you a PM.
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In skill_proto I have RED_POSSESSION and BLUE_POSSESSION and and the launcher and server , but the python part is the problem. Am editat playersettingmodule cu 42 43 44 etc , dar nu stiu cum sa fac legatura cu RED_POSSESSION si BLUE_POSSESSION in uiaffectshower.py ca si la celelalte skilluri.
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I mean this in the picture, how do I add, the launcher and server is done but I do not know what to add in root. So something can not be explained, you PlayerSettingsModule.py example to other characters. I looked but didn't quite understand.
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I mean this in the picture, how do I add, the launcher and server is done but I do not know what to add in root.
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up..
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Check horse by python
Adrian1428 replied to flygun's topic in Community Support - Questions & Answers
look the point is i'm making a GUI and there is button that calls the horse i want to change the summon to unsummon if the horse is already summoned -
Does anyone know what the files contain effects for wolfman skills? blue and red possession And what files you need to edit the client(root - python files) to add them? I added everything you need in launcher and server. Thanks in advance.
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was not the source was in item_proto client
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INSERT INTO `skill_proto` VALUES ('174', '????', '7', '1', '1', '0', 'ATT_GRADE', '(100 + str + lv * 3)*k', '100+200*k', '50+100*k', '2+23*k', '2', '', '', 'SELFONLY,TOGGLE', 'RED_POSSESION', 'DEF_GRADE', '-30*k', '50+100*k', '', '', '', '', '', '0', '0', 'NORMAL', '1', '1', '0', '0'); INSERT INTO `skill_proto` VALUES ('175', 'õ±ÙÃß', '7', '1', '1', '0', 'DEF_GRADE', '(200 + str*0.2 + con*0.5 ) *k', '80+220*k', '60+90*k', '', '63+90*k', '(200 + str*0.2 + con*0.5 ) *k', '', 'PARTY', 'BLUE_POSSESION', 'MOV_SPEED', '-(1+9*k)', '60+90*k', '', '', '', '', '80+220*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
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Check horse by python
Adrian1428 replied to flygun's topic in Community Support - Questions & Answers
, wrong subject -
When i attack with dagger server kick me.
Adrian1428 replied to jma96's topic in Community Support - Questions & Answers
syserr client? -
I edited my post above.
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From what I see skill_proto is ok. edit: you have 174 BLUE_POSSESSION and 175 RED_POSSESSION in skill_proto Correct is: 174 RED_POSSESSION and 175 BLUE_POSSESSION , I hope you understand
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Put here the client part in root. What have you changed in the root.
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These are effects from bleeding , not skills. Skills is CHEONGRANG and JEOKRANG affect.
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up..