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Adrian1428

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Everything posted by Adrian1428

  1. I have a problem with this code , not work. FPartyPIDCollector f; GetParty()->ForEachOnMapMember(f, GetMapIndex()); for (std::vector <DWORD>::iterator it = f.vecPIDs.begin(); it != f.vecPIDs.end(); it++) { LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(*it); if (ch) ch->ComputeSkill(dwVnum, ch); } Thanks in advance.
  2. What existing functions can change(copy and modify) to add the party flag and bleeding for wolfman? I could copy everything related to poison and modify for bleeding? Thanks in advance. Sorry for my bad english.
  3. try this int pet_is_mine(lua_State* L) { CQuestManager& q = CQuestManager::instance(); LPCHARACTER ch = q.GetCurrentCharacterPtr(); LPCHARACTER pet = q.GetCurrentNPCCharacterPtr(); lua_pushboolean(L, ch->IsPet() || pet && pet->GetOwner() == ch); return 1; } [Hidden Content]
  4. In skill_proto I have RED_POSSESSION and BLUE_POSSESSION and and the launcher and server , but the python part is the problem. Am editat playersettingmodule cu 42 43 44 etc , dar nu stiu cum sa fac legatura cu RED_POSSESSION si BLUE_POSSESSION in uiaffectshower.py ca si la celelalte skilluri.
  5. I mean this in the picture, how do I add, the launcher and server is done but I do not know what to add in root. So something can not be explained, you PlayerSettingsModule.py example to other characters. I looked but didn't quite understand.
  6. I mean this in the picture, how do I add, the launcher and server is done but I do not know what to add in root.
  7. look the point is i'm making a GUI and there is button that calls the horse i want to change the summon to unsummon if the horse is already summoned
  8. Does anyone know what the files contain effects for wolfman skills? blue and red possession And what files you need to edit the client(root - python files) to add them? I added everything you need in launcher and server. Thanks in advance.
  9. was not the source was in item_proto client
  10. INSERT INTO `skill_proto` VALUES ('174', '????', '7', '1', '1', '0', 'ATT_GRADE', '(100 + str + lv * 3)*k', '100+200*k', '50+100*k', '2+23*k', '2', '', '', 'SELFONLY,TOGGLE', 'RED_POSSESION', 'DEF_GRADE', '-30*k', '50+100*k', '', '', '', '', '', '0', '0', 'NORMAL', '1', '1', '0', '0'); INSERT INTO `skill_proto` VALUES ('175', 'õ±ÙÃß', '7', '1', '1', '0', 'DEF_GRADE', '(200 + str*0.2 + con*0.5 ) *k', '80+220*k', '60+90*k', '', '63+90*k', '(200 + str*0.2 + con*0.5 ) *k', '', 'PARTY', 'BLUE_POSSESION', 'MOV_SPEED', '-(1+9*k)', '60+90*k', '', '', '', '', '80+220*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
  11. How can I delete wolfman slot from woman page in create character?
  12. From what I see skill_proto is ok. edit: you have 174 BLUE_POSSESSION and 175 RED_POSSESSION in skill_proto Correct is: 174 RED_POSSESSION and 175 BLUE_POSSESSION , I hope you understand
  13. Put here the client part in root. What have you changed in the root.
  14. These are effects from bleeding , not skills. Skills is CHEONGRANG and JEOKRANG affect.
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