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Red

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Everything posted by Red

  1. How can i add this to my server?
  2. [Hidden Content] syslog syserr of chanel 1 SYSERR: Mar 21 18:47:51 :: GetMoveMotionSpeed: cannot find motion (name Red race 0 mode 1) SYSERR: Mar 21 18:50:42 :: Process: SEQUENCE 2a1a6580 mismatch 0xaf != 0x64 header 254 SYSERR: Mar 21 18:50:42 :: Process: SEQUENCE_LOG [UNKNOWN]------------- [254 : 0xaf]
  3. Hello Dev's, I'm here to ask to if someone can help me solve this litle big problem, my crafting system dont show item's and i can't solved it. What happends in this error? Images of items on cube.txt doesn't appear Also it only gives me a chance to put 1 item on crafting system What i already did? Replaced cube.cpp and cube.h for other Replaced Quest's Replaced some files in client And nothing works... I'll let a video explaining better my error, also i'll leave all the files from client, server and source. Video All cube files Quest's Client Files Server Files Source Files ---> Cube.rar <--- - - I'm using .Kori 1.5 Serverfiles&Client -- Hope you guys can help me, i really need this bug solved, Best Regard's Red
  4. Hello guys, Someone can tell me how i can put inventory like this? Best Regards, Red
  5. Already tried, Changing cube.cpp and cube.h but nothing happends, Someone have a tip to solve this problem?
  6. Someone ? ^^ cube.quest quest cube begin state start begin when 20091.chat.gameforge.collect_herb_lv15._20_npcChat with pc.level >= 15 begin say_title(gameforge.collect_quest_lv30._340_sayTitle) say(gameforge.cube._10_say) wait() setskin(NOWINDOW) command("cube open") end when 20017.chat.gameforge.collect_herb_lv15._20_npcChat with pc.level >= 30 begin say_title(gameforge.arena_manager._20_sayTitle) say(gameforge.cube._20_say) wait() setskin(NOWINDOW) command("cube open") end when 20022.chat.gameforge.cube._30_npcChat with pc.level >=45 begin say_title(gameforge.cube._40_sayTitle) say(gameforge.cube._50_say) wait() setskin(NOWINDOW) command("cube open") end when 20383.chat.gameforge.cube._300_npcChat with pc.level >=45 begin say_title(gameforge.cube._400_sayTitle) say(gameforge.cube._500_say) wait() setskin(WINDOW) command("cube open") end when 20018.chat.gameforge.cube._060_npcChat with pc.level >= 15 begin setskin(NOWINDOW) command("cube make all") end when 20017.chat.gameforge.cube._060_npcChat with pc.level >= 30 begin setskin(NOWINDOW) command("cube make all") end when 20022.chat.gameforge.cube._060_npcChat with pc.level >=45 begin setskin(NOWINDOW) command("cube make all") end end end
  7. Hello Guys, My problem is this, in the Cube System, the images of the items do not appear, I wonder if any of you know how to solve this problem. I'll leave a screenshot below. cube.txt
  8. Hello guys! I have tried to translate the mob_proto, what happens to me is that when I have just translated the mob_proto.xml and I try to compile it to be translated, it gives me the message that compiles but the mob_proto is always the same. .. I'm going to leave here the original mob_proto and my translated mob_proto.xml file, if someone can tell me how to compile it to be translated.. I already tried extract/ compact with this two: Link of mob_proto : Mob_proto download Best Regards, Red
  9. So to i add a Metin2 to a map i need to edit the Stone.txt right? So open the file and i look into it and it appears like that m 224 153 150 200 0 0 25s 100 1 8005 r 76 70 100 100 0 0 3555s 100 1 2001
  10. Actually, i just config like this tutorial Mixed with one in EPVP from Shogun and i did it.
  11. Okay everythins is solved but now when i go to my cliente it stays in login forever not even a message error appears, any tips?
  12. What i should put in there? SQL_ACCOUNT, SQL_PLAYER, SQL_COMMON, SQL_HOTBACKUP When i try begin the server it appears an error like this, Can someone help?
  13. I was following this guide FreeBSD 9 64-bit Metin2 Install and this error appear when i try install (i think) the Standard C++ Libraries ( Item number 3 on tutorial). Can you guys help me? Appear's that messge "tar: Error exit delayed from previous errors." Thanks for your help!
  14. ---- SOLVED ---- Solution: To install the port: cd /usr/ports/ports-mgmt/pkg/ && make install clean To add the package: pkg install pkg
  15. Hey guys i need a really help, [Hidden Content] The VPS from 10€ can be used for a Metin2 server for 4/5 players?
  16. Edit1: I removed the quest from the game but it keeps appearing oO Someone have any ideas?
  17. Well i can't explain what happend but when a person reach level 30 the normal quest appear's but duplicated, i already look at quest's path and i think it's normal... I let a print to explain better what happend, That is in Portuguese language and mean "Orc Tooth Delivery" I'll let the quest here, hope you guys can help me ---------------------------------------------------- --COLLECT QUEST_lv30 --METIN2 Collecting Quest ---------------------------------------------------- quest collect_quest_lv30 begin state start begin when login or levelup with pc.level >= 30 and pc.level <= 90 begin set_state(information) end end state information begin when letter begin local v = find_npc_by_vnum(20084) if v != 0 then target.vid("__TARGET__", v, "O Biólogo Chaegirab") end send_letter("Estudo do Biólogo") end when button or info begin say_title("Estudo do Biólogo") say("") say("O Biólogo Chaegirab, aprendiz do Uriel,") say("necessita da tua ajuda urgentemente.") say("Corre e vai ajudá-lo.") say("") end when __TARGET__.target.click or 20084.chat."Eu preciso de ti." begin target.delete("__TARGET__") say_title("O Biólogo Chaegirab:") --- l say("") say("Oh! Por favor, ajuda-me...") say("Eu coleciono informações sobre os monstros do nosso") say("reino, mas não posso lidar com isto sozinho..") say("Na verdade, eu próprio deveria recolher a") say("informação para as pesquisas.") say("Acho que tu podes imaginar, eu tenho problemas em") say("conseguir os materiais, portanto ajuda-me por favor.") say("Claro que receberás uma boa recompensa por me ajudares.") say("") wait() say_title("O Biólogo Chaegirab:") say("") say("Eu estou a fazer pesquisas sobre dentes de orc do") say("Vale Suryong, esses dentes são capazes de derreter ferro.") say("Por isso eles são muito interessantes para mim.") say("Provavelmente, estão relacionados com o futuro.") say("Os dentes de orc devem ser uma chave para a evolução.") say("") wait() say_title("O Biólogo Chaegirab:") say("") say("Podes-me trazer alguns dentes de orc?") say("Eu preciso de um dente forte, mas") say("apenas um de cada vez, para que eu possa examiná-los.") say("Boa Sorte.") say("") say("") set_state(go_to_disciple) pc.setqf("duration",0) pc.setqf("collect_count",0) pc.setqf("drink_drug",0) end end state go_to_disciple begin when letter begin send_letter("Estudo do Biólogo") end when button or info begin say_title("Estudo do Biólogo") --- l say("") say("O Biólogo precisa de dentes de orc do") say("Vale Suryong para examinar.") say("Trás um de cada vez, para que ele") say("tenha tempo de examiná-los.") say("") say("") say_item_vnum(30006) say_reward("Tu já entregaste ".." "..pc.getqf("collect_count").." dentes de orc.") say("") end when 71035.use begin if get_time() < pc.getqf("duration") then say("") say("Tu não podes usar o Soro da Persuasão ainda.") say("") return end if pc.getqf("drink_drug")==1 then say("") say("Tu já usaste o Soro da Persuasão.") say("") return end if pc.count_item(30006)==0 then say_title("O Biólogo Chaegirab:") say("") say("Quando entregares os dentes, ") say("poderás usar o Soro da Persuasão.") say("") return end item.remove() pc.setqf("drink_drug",1) end when 20084.chat."GM: collect_quest_lv30.skip_delay" with pc.count_item(30006) >0 and pc.is_gm() and get_time() <= pc.getqf("duration") begin say(mob_name(20084)) say("Tu és GM, OK") pc.setqf("duration", get_time()-1) return end when 20084.chat."Entregar Dente de Orc" with pc.count_item(30006) >0 begin if pc.count_item(30006) >0 then say_title("O Biólogo Chaegirab:") --- l say("") say("Oh! Tu trouxeste-me um dente de orc") say("Eu tenho que examiná-lo primeiro...") say("Demora algum tempo..") say("") pc.remove_item("30006",1) if is_test_server() then --[[pc.setqf("duration",get_time()+2) else pc.setqf("duration",get_time()+1*1*1)--]] -----------------------------------22½Ã°£ end wait() local pass_percent if pc.getqf("drink_drug")==0 then pass_percent=60 else pass_percent=90 end local s= number(1,100) if s<= pass_percent then if pc.getqf("collect_count")< 9 then local index =pc.getqf("collect_count")+1 pc.setqf("collect_count",index) say_title("O Biólogo Chaegirab:") say("") say("Oh! Parabéns..") say("Trás-me".." mais"..10-pc.getqf("collect_count").. " dentes de orc.") say("Preciso de mais para analisar.") say("Boa Sorte.") say("") say("") pc.setqf("drink_drug",0) return end say_title("O Biólogo Chaegirab:") say("") say("Tu entregaste todos os dentes!") say("Mas agora eu preciso de uma pedra especial.") say("A Pedra-Espírita Jinunggyi, consegues") say("encontrar e trazer-me também?") say("Você pode obtê-la nos Orcs.") say("") pc.setqf("collect_count",0) pc.setqf("drink_drug",0) pc.setqf("duration",0) set_state(key_item) return else say_title("O Biólogo Chaegirab:") say("Hum... Infelizmente está partido..") say("Peço desculpa. Mas eu não posso usá-lo.") say("Por favor, trás-me outro.") say("") pc.setqf("drink_drug",0) return end else say_title("O Biólogo Chaegirab:") --- l say("") say("Peço desculpa, mas...") say("Ainda estou a analisar o dente que trouxeste") say("Podes trazer-me outro dente mais tarde?") say("") say("") say("") say("") return end end end state key_item begin when letter begin send_letter("Estudo do Biólogo") if pc.count_item(30220)>0 then local v = find_npc_by_vnum(20084) if v != 0 then target.vid("__TARGET__", v, "") end end end when button or info begin if pc.count_item(30220) >0 then say_title("Pedra-Espírita Jinunggyi") say("") --- l say_reward("Tu entregaste Pedra-Espírita Jinunggyi") say_reward("Leva-a Biólogo.") say_reward("Ele espera por você.") say("") return end say_title("Pedra-Espírita Jinunggyi") say("") --- l say("Para terminar os exames") say("precisarei da Pedra-Espírita Jinunggyi.") say("Tu já entregaste os 10 dentes.") say_item_vnum(30220) say("Trás-me a pedra.") say("Tu podes obtê-la nos seguintes moobs: "..mob_name(635)..";") say(""..mob_name(636)..";"..mob_name(637)..".") say("") end when 635.kill or 636.kill or 637.kill begin if pc.count_item(30220)<1 then local s = number(1,500) if s <= 500 then pc.give_item2(30220,1) send_letter("Tu encontraste a Pedra-Espírita Jinunggyi.") end --[[local s = number(1, 500) if s == 1 and pc.count_item(30220)==0 then pc.give_item2(30220, 1) send_letter("Tu encontraste a Pedra-Espírita Jinunggyi.")--]] end end when __TARGET__.target.click or 20084.chat."Eu tenho a Pedra-Espírita Jinunggyi" with pc.count_item(30220) > 0 begin target.delete("__TARGET__") if pc.count_item(30220) > 0 then say_title("O Biólogo Chaegirab:") --- l say("") say("Muito Obrigado.") say("Irei-te recompensar..") say("Leva a receita secreta que contém") say("informações sobre o Futuro.") say("Entrega-a ao Baek Go,") say("para novos testes.") say("Com a tua ajuda eu aprendi muito acerca dos Orcs.") say("") say("") pc.remove_item(30220,1) set_state(__reward) else say_title("O Biólogo Chaegirab") say("Tu não possuis o seguinte item: "..item_name(30220).."!") say("") return end end end state __reward begin when letter begin send_letter("A recompensa do Biólogo") local v = find_npc_by_vnum(20018) if v != 0 then target.vid("__TARGET__", v, "Baek-Go") end end when button or info begin say_title("A recompensa do Biólogo") --- l say("") say("Como recompensa por me ajudares") say("vou-te dar uma receita") say("para a poção secreta.") say("Por favor dá isto ao Baek Go, ele vai criar a") say("poção.") say("") end when __TARGET__.target.click or 20018.chat."A Receita Secreta" begin target.delete("__TARGET__") say_title("Baek Go:") say("") say("Deixa-me dar uma olhadela..") say("É a receita que o Chaegirab te deu?") say("Hmm, ótimo.") say("Tu ganhaste uma caixa vermelha.") say("Obrigado.") say("") ----------- l say_reward("Como recompensa pelo Biólogo,") say_reward("Tu recebeste +30% de velocidade de movimento") say_reward("permanentemente.") affect.add_collect(apply.MOV_SPEED, 30, 60*60*24*365*60) -- 60Years pc.give_item2(50109) clear_letter() set_quest_state("collect_quest_lv40", "run") set_state(__complete) end end state __giveup__ begin when 20084.chat."Outra tentativa." begin say_title("O Biólogo Chaegirab:") say("") say("Podes tentar outra vez?") say("Hmm, muito bem!") say("Isso satisfaz-me bastante, mas") say("por favor tenta de novo.") say("Ok, vejo-te mais tarde.") set_state(start) end end state __complete begin end end Thanks for your help!
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