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.Incredible™

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Posts posted by .Incredible™

  1. Hi, sorted not exit in my python do you know what to do?

    0221 03:30:04746 ::   File "game.py", line 1665, in BINARY_RefreshTargetMonsterDropInfo
    
    0221 03:30:04746 ::   File "uiTarget.py", line 546, in RefreshMonsterInfoBoard
    
    0221 03:30:04746 ::   File "uiTarget.py", line 151, in Refresh
    
    0221 03:30:04746 ::   File "uiTarget.py", line 168, in __LoadInformation
    
    0221 03:30:04746 ::   File "uiTarget.py", line 248, in __LoadInformation_Drops
    
    0221 03:30:04747 ::   File "uiTarget.py", line 295, in AppendItem
    
    0221 03:30:04747 :: NameError
    0221 03:30:04747 :: : 
    0221 03:30:04747 :: global name 'sorted' is not defined
    0221 03:30:04747 :: 


    here is the python part


     

    				item.SelectItem(vnum)
    				itemName = item.GetItemName()
    				if type(vnums) != int and len(vnums) > 1:
    					vnums = sorted(vnums)
    					realName = itemName[:itemName.find("+")]
    					if item.GetItemType() == item.ITEM_TYPE_METIN:
    						realName = localeInfo.TARGET_INFO_STONE_NAME
    						itemName = realName + "+0 - +4"
    					else:
    						itemName = realName + "+" + str(vnums[0] % 10) + " - +" + str(vnums[len(vnums) - 1] % 10)
    					vnum = vnums[len(vnums) - 1]

     

  2. // vim:ts=4 sw=4
    #include <map>
    #include "stdafx.h"
    #include "ClientManager.h"
    #include "Main.h"
    #include "Monarch.h"
    #include "CsvReader.h"
    #include "ProtoReader.h"
    
    using namespace std;
    
    extern int g_test_server;
    extern std::string g_stLocaleNameColumn;
    
    bool CClientManager::InitializeTables()
    {
    	if (!InitializeMobTable())
    	{
    		sys_err("InitializeMobTable FAILED");
    		return false;
    	}
    	if (!MirrorMobTableIntoDB())
    	{
    		sys_err("MirrorMobTableIntoDB FAILED");
    		return false;
    	}
    
    	if (!InitializeItemTable())
    	{
    		sys_err("InitializeItemTable FAILED");
    		return false;
    	}
    
    	if (!MirrorItemTableIntoDB())
    	{
    		sys_err("MirrorItemTableIntoDB FAILED");
    		return false;
    	}
    
    	if (!InitializeShopTable())
    	{
    		sys_err("InitializeShopTable FAILED");
    		return false;
    	}
    
    	if (!InitializeSkillTable())
    	{
    		sys_err("InitializeSkillTable FAILED");
    		return false;
    	}
    
    	if (!InitializeRefineTable())
    	{
    		sys_err("InitializeRefineTable FAILED");
    		return false;
    	}
    
    	if (!InitializeItemAttrTable())
    	{
    		sys_err("InitializeItemAttrTable FAILED");
    		return false;
    	}
    
    	if (!InitializeItemRareTable())
    	{
    		sys_err("InitializeItemRareTable FAILED");
    		return false;
    	}
    
    	if (!InitializeBanwordTable())
    	{
    		sys_err("InitializeBanwordTable FAILED");
    		return false;
    	}
    
    	if (!InitializeLandTable())
    	{
    		sys_err("InitializeLandTable FAILED");
    		return false;
    	}
    
    	if (!InitializeObjectProto())
    	{
    		sys_err("InitializeObjectProto FAILED");
    		return false;
    	}
    
    	if (!InitializeObjectTable())
    	{
    		sys_err("InitializeObjectTable FAILED");
    		return false;
    	}
    
    	if (!InitializeMonarch())
    	{
    		sys_err("InitializeMonarch FAILED");
    		return false;
    	}
    
    
    	return true;
    }
    
    bool CClientManager::InitializeRefineTable()
    {
    	char query[2048];
    
    	snprintf(query, sizeof(query),
    		"SELECT id, cost, prob, vnum0, count0, vnum1, count1, vnum2, count2,  vnum3, count3, vnum4, count4 FROM refine_proto%s",
    		GetTablePostfix());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	SQLResult * pRes = pkMsg->Get();
    
    	if (!pRes->uiNumRows)
    		return true;
    
    	if (m_pRefineTable)
    	{
    		sys_log(0, "RELOAD: refine_proto");
    		delete[] m_pRefineTable;
    		m_pRefineTable = NULL;
    	}
    
    	m_iRefineTableSize = pRes->uiNumRows;
    
    	m_pRefineTable = new TRefineTable[m_iRefineTableSize];
    	memset(m_pRefineTable, 0, sizeof(TRefineTable) * m_iRefineTableSize);
    
    	TRefineTable* prt = m_pRefineTable;
    	MYSQL_ROW data;
    
    	while ((data = mysql_fetch_row(pRes->pSQLResult)))
    	{
    		//const char* s_szQuery = "SELECT src_vnum, result_vnum, cost, prob, "
    		//"vnum0, count0, vnum1, count1, vnum2, count2,  vnum3, count3, vnum4, count4 "
    
    		int col = 0;
    		//prt->src_vnum = atoi(data[col++]);
    		//prt->result_vnum = atoi(data[col++]);
    		str_to_number(prt->id, data[col++]);
    		str_to_number(prt->cost, data[col++]);
    		str_to_number(prt->prob, data[col++]);
    
    		for (int i = 0; i < REFINE_MATERIAL_MAX_NUM; i++)
    		{
    			str_to_number(prt->materials[i].vnum, data[col++]);
    			str_to_number(prt->materials[i].count, data[col++]);
    			if (prt->materials[i].vnum == 0)
    			{
    				prt->material_count = i;
    				break;
    			}
    		}
    
    		sys_log(0, "REFINE: id %ld cost %d prob %d mat1 %lu cnt1 %d", prt->id, prt->cost, prt->prob, prt->materials[0].vnum, prt->materials[0].count);
    
    		prt++;
    	}
    	return true;
    }
    
    class FCompareVnum
    {
    public:
    	bool operator () (const TEntityTable & a, const TEntityTable & b) const
    	{
    		return (a.dwVnum < b.dwVnum);
    	}
    };
    
    bool CClientManager::InitializeMobTable() {
    
    	char query[4096];
    	snprintf(query, sizeof(query),
    		"SELECT vnum, name, %s, type, rank, battle_type, level, size+0, ai_flag+0, setRaceFlag+0, setImmuneFlag+0, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4 , sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive FROM mob_proto%s ORDER BY vnum",
    		g_stLocaleNameColumn.c_str(), GetTablePostfix());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	MYSQL_RES * pRes = pkMsg->Get()->pSQLResult;
    
    	if (!pRes->row_count)
    	{
    		sys_err("no result from mob_proto");
    		return false;
    	}
    
    	if (!m_vec_mobTable.empty())
    	{
    		sys_log(0, "RELOAD: mob_proto");
    		m_vec_mobTable.clear();
    	}
    
    	MYSQL_ROW row;
    	while ((row = mysql_fetch_row(pRes))) {
    		SMobTable temp;
    		memset(&temp, 0, sizeof(temp));
    
    		if (row[0]) temp.dwVnum = strtoul(row[0], NULL, 10);
    		if (row[1]) snprintf(temp.szName, 25, "%s", row[1]);
    		if (row[2]) snprintf(temp.szLocaleName, 25, "%s", row[2]);
    		if (row[3]) temp.bType = strtoul(row[3], NULL, 10);
    		if (row[4]) temp.bRank = strtoul(row[4], NULL, 10);
    		if (row[5]) temp.bBattleType = strtoul(row[5], NULL, 10);
    		if (row[6]) temp.bLevel = strtoul(row[6], NULL, 10);
    		if (row[7]) temp.bSize = strtoul(row[7], NULL, 10);
    		if (row[8]) temp.dwAIFlag = strtoul(row[8], NULL, 10);
    		if (row[9]) temp.dwRaceFlag = strtoul(row[9], NULL, 10);
    		if (row[10]) temp.dwImmuneFlag = strtoul(row[10], NULL, 10);
    		if (row[11]) temp.bOnClickType = strtoul(row[11], NULL, 10);
    		if (row[12]) temp.bEmpire = strtoul(row[12], NULL, 10);
    		if (row[13]) temp.dwDropItemVnum = strtoul(row[13], NULL, 10);
    		if (row[14]) temp.dwResurrectionVnum = strtoul(row[14], NULL, 10);
    		if (row[15]) snprintf(temp.szFolder, 65, "%s", row[15]);
    		if (row[16]) temp.bStr = strtoul(row[16], NULL, 10);
    		if (row[17]) temp.bDex = strtoul(row[17], NULL, 10);
    		if (row[18]) temp.bCon = strtoul(row[18], NULL, 10);
    		if (row[19]) temp.bInt = strtoul(row[19], NULL, 10);
    		if (row[20]) temp.dwDamageRange[0] = strtoul(row[20], NULL, 10);
    		if (row[21]) temp.dwDamageRange[1] = strtoul(row[21], NULL, 10);
    		if (row[22]) temp.dwMaxHP = strtoul(row[22], NULL, 10);
    		if (row[23]) temp.bRegenCycle = strtoul(row[23], NULL, 10);
    		if (row[24]) temp.bRegenPercent = strtoul(row[24], NULL, 10);
    		if (row[25]) temp.dwExp = strtoul(row[25], NULL, 10);
    		if (row[26]) temp.dwGoldMin = strtoul(row[26], NULL, 10);
    		if (row[27]) temp.dwGoldMax = strtoul(row[27], NULL, 10);
    		if (row[28]) temp.wDef = strtol(row[28], NULL, 10);
    		if (row[29]) temp.sAttackSpeed = strtol(row[29], NULL, 10);
    		if (row[30]) temp.sMovingSpeed = strtol(row[30], NULL, 10);
    		if (row[31]) temp.bAggresiveHPPct = strtol(row[31], NULL, 10);
    		if (row[32]) temp.wAggressiveSight = strtol(row[32], NULL, 10);
    		if (row[33]) temp.wAttackRange = strtol(row[33], NULL, 10);
    		if (row[34]) temp.dwPolymorphItemVnum = strtoul(row[34], NULL, 10);
    		if (row[35]) temp.cEnchants[0] = strtol(row[35], NULL, 10);
    		if (row[36]) temp.cEnchants[1] = strtol(row[36], NULL, 10);
    		if (row[37]) temp.cEnchants[2] = strtol(row[37], NULL, 10);
    		if (row[38]) temp.cEnchants[3] = strtol(row[38], NULL, 10);
    		if (row[39]) temp.cEnchants[4] = strtol(row[39], NULL, 10);
    		if (row[40]) temp.cEnchants[5] = strtol(row[40], NULL, 10);
    		if (row[41]) temp.cResists[0] = strtol(row[41], NULL, 10);
    		if (row[42]) temp.cResists[1] = strtol(row[42], NULL, 10);
    		if (row[43]) temp.cResists[2] = strtol(row[43], NULL, 10);
    		if (row[44]) temp.cResists[3] = strtol(row[44], NULL, 10);
    		if (row[45]) temp.cResists[4] = strtol(row[45], NULL, 10);
    		if (row[46]) temp.cResists[5] = strtol(row[46], NULL, 10);
    		if (row[47]) temp.cResists[6] = strtol(row[47], NULL, 10);
    		if (row[48]) temp.cResists[7] = strtol(row[48], NULL, 10);
    		if (row[49]) temp.cResists[8] = strtol(row[49], NULL, 10);
    		if (row[50]) temp.cResists[9] = strtol(row[50], NULL, 10);
    		if (row[51]) temp.cResists[10] = strtol(row[51], NULL, 10);
    		if (row[52]) temp.fDamMultiply = strtod(row[52], NULL);
    		if (row[53]) temp.dwSummonVnum = strtoul(row[53], NULL, 10);
    		if (row[54]) temp.dwDrainSP = strtoul(row[54], NULL, 10);
    		if (row[55]) temp.Skills[0].dwVnum = strtoul(row[55], NULL, 10);
    		if (row[56]) temp.Skills[0].bLevel = strtoul(row[56], NULL, 10);
    		if (row[57]) temp.Skills[1].dwVnum = strtoul(row[57], NULL, 10);
    		if (row[58]) temp.Skills[1].bLevel = strtoul(row[58], NULL, 10);
    		if (row[59]) temp.Skills[2].dwVnum = strtoul(row[59], NULL, 10);
    		if (row[60]) temp.Skills[2].bLevel = strtoul(row[60], NULL, 10);
    		if (row[61]) temp.Skills[3].dwVnum = strtoul(row[61], NULL, 10);
    		if (row[62]) temp.Skills[3].bLevel = strtoul(row[62], NULL, 10);
    		if (row[63]) temp.Skills[4].dwVnum = strtoul(row[63], NULL, 10);
    		if (row[64]) temp.Skills[4].bLevel = strtoul(row[64], NULL, 10);
    		if (row[65]) temp.bBerserkPoint = strtoul(row[65], NULL, 10);
    		if (row[66]) temp.bStoneSkinPoint = strtoul(row[66], NULL, 10);
    		if (row[67]) temp.bGodSpeedPoint = strtoul(row[67], NULL, 10);
    		if (row[68]) temp.bDeathBlowPoint = strtoul(row[68], NULL, 10);
    		if (row[69]) temp.bRevivePoint = strtoul(row[69], NULL, 10);
    		m_vec_mobTable.push_back(temp);
    	}
    
    	sort(m_vec_mobTable.begin(), m_vec_mobTable.end(), FCompareVnum());
    	std::cout << "CClientManager::InitializeMobTable:: " << m_vec_mobTable.size() << " mobs loaded." << std::endl;
    
    	return true;
    }
    
    bool CClientManager::InitializeItemTable() {
    
    	char query[4096];
    	snprintf(query, sizeof(query),
    		"SELECT vnum, type, subtype, name, %s, gold, shop_buy_price, weight, size, flag, wearflag, antiflag, immuneflag+0, refined_vnum, refine_set, magic_pct, socket_pct, addon_type, limittype0, limitvalue0, limittype1, limitvalue1, applytype0, applyvalue0, applytype1, applyvalue1, applytype2, applyvalue2, value0, value1, value2, value3, value4, value5, socket0, socket1, socket2 FROM item_proto%s ORDER BY vnum",
    		g_stLocaleNameColumn.c_str(), GetTablePostfix());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	MYSQL_RES * pRes = pkMsg->Get()->pSQLResult;
    
    	if (!pRes->row_count)
    	{
    		sys_err("no result from item_proto");
    		return false;
    	}
    
    	if (!m_vec_itemTable.empty())
    	{
    		sys_log(0, "RELOAD: item_proto");
    		m_vec_itemTable.clear();
    	}
    
    	MYSQL_ROW row;
    	while ((row = mysql_fetch_row(pRes))) {
    		SItemTable temp;
    		memset(&temp, 0, sizeof(temp));
    
    		if (row[0] && *row[0]) temp.dwVnum = strtoul(row[0], NULL, 10);
    		if (row[1] && *row[1]) temp.bType = strtoul(row[1], NULL, 10);
    		if (row[2] && *row[2]) temp.bSubType = strtoul(row[2], NULL, 10);
    		if (row[3] && *row[3]) snprintf(temp.szName, 25, "%s", row[3]);
    		if (row[4] && *row[4]) snprintf(temp.szLocaleName, 25, "%s", row[4]);
    		if (row[5] && *row[5]) temp.dwGold = strtoul(row[5], NULL, 10);
    		if (row[6] && *row[6]) temp.dwShopBuyPrice = strtoul(row[6], NULL, 10);
    		if (row[7] && *row[7]) temp.bWeight = strtoul(row[7], NULL, 10);
    		if (row[8] && *row[8]) temp.bSize = strtoul(row[8], NULL, 10);
    		if (row[9] && *row[9]) temp.dwFlags = strtoul(row[9], NULL, 10);
    		if (row[10] && *row[10]) temp.dwWearFlags = strtoul(row[10], NULL, 10);
    		if (row[11] && *row[11]) temp.dwAntiFlags = strtoul(row[11], NULL, 10);
    		if (row[12] && *row[12]) temp.dwImmuneFlag = strtoul(row[12], NULL, 10);
    		if (row[13] && *row[13]) temp.dwRefinedVnum = strtoul(row[13], NULL, 10);
    		if (row[14] && *row[14]) temp.wRefineSet = strtoul(row[14], NULL, 10);
    		if (row[15] && *row[15]) temp.bAlterToMagicItemPct = strtoul(row[15], NULL, 10);
    		if (row[16] && *row[16]) temp.bGainSocketPct = strtoul(row[16], NULL, 10);
    		if (row[17] && *row[17]) temp.sAddonType = strtoul(row[17], NULL, 10);
    		if (row[18] && *row[18]) temp.aLimits[0].bType = strtoul(row[18], NULL, 10);
    		if (row[19] && *row[19]) temp.aLimits[0].lValue = strtoul(row[19], NULL, 10);
    		if (row[20] && *row[20]) temp.aLimits[1].bType = strtoul(row[20], NULL, 10);
    		if (row[21] && *row[21]) temp.aLimits[1].lValue = strtoul(row[21], NULL, 10);
    		if (row[22] && *row[22]) temp.aApplies[0].bType = strtoul(row[22], NULL, 10);
    		if (row[23] && *row[23]) temp.aApplies[0].lValue = strtoul(row[23], NULL, 10);
    		if (row[24] && *row[24]) temp.aApplies[1].bType = strtoul(row[24], NULL, 10);
    		if (row[25] && *row[25]) temp.aApplies[1].lValue = strtoul(row[25], NULL, 10);
    		if (row[26] && *row[26]) temp.aApplies[2].bType = strtoul(row[26], NULL, 10);
    		if (row[27] && *row[27]) temp.aApplies[2].lValue = strtoul(row[27], NULL, 10);
    		if (row[28] && *row[28]) temp.alValues[0] = strtoul(row[28], NULL, 10);
    		if (row[29] && *row[29]) temp.alValues[1] = strtoul(row[29], NULL, 10);
    		if (row[30] && *row[30]) temp.alValues[2] = strtoul(row[30], NULL, 10);
    		if (row[31] && *row[31]) temp.alValues[3] = strtoul(row[31], NULL, 10);
    		if (row[32] && *row[32]) temp.alValues[4] = strtoul(row[32], NULL, 10);
    		if (row[33] && *row[33]) temp.alValues[5] = strtoul(row[33], NULL, 10);
    
    		temp.cLimitRealTimeFirstUseIndex = -1;
    		temp.cLimitTimerBasedOnWearIndex = -1;
    		for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i) {
    			if (LIMIT_REAL_TIME_START_FIRST_USE == temp.aLimits[i].bType)
    				temp.cLimitRealTimeFirstUseIndex = (char)i;
    
    			if (LIMIT_TIMER_BASED_ON_WEAR == temp.aLimits[i].bType)
    				temp.cLimitTimerBasedOnWearIndex = (char)i;
    		}
    		m_vec_itemTable.push_back(temp);
    	}
    
    	std::cout << "CClientManager::InitializeItemTable:: " << m_vec_itemTable.size() << " items loaded." << std::endl;
    	m_map_itemTableByVnum.clear();
    
    	std::vector<TItemTable>::iterator it = m_vec_itemTable.begin();
    
    	while (it != m_vec_itemTable.end()) {
    		TItemTable * item_table = &(*(it++));
    
    		sys_log(1, "ITEM: #%-5lu %-24s %-24s VAL: %ld %ld %ld %ld %ld %ld WEAR %lu ANTI %lu IMMUNE %lu REFINE %lu REFINE_SET %u MAGIC_PCT %u",
    			item_table->dwVnum,
    			item_table->szName,
    			item_table->szLocaleName,
    			item_table->alValues[0],
    			item_table->alValues[1],
    			item_table->alValues[2],
    			item_table->alValues[3],
    			item_table->alValues[4],
    			item_table->alValues[5],
    			item_table->dwWearFlags,
    			item_table->dwAntiFlags,
    			item_table->dwImmuneFlag,
    			item_table->dwRefinedVnum,
    			item_table->wRefineSet,
    			item_table->bAlterToMagicItemPct);
    
    		m_map_itemTableByVnum.insert(std::map<DWORD, TItemTable *>::value_type(item_table->dwVnum, item_table));
    	}
    	sort(m_vec_itemTable.begin(), m_vec_itemTable.end(), FCompareVnum());
    	return true;
    }
    
    
    bool CClientManager::InitializeShopTable()
    {
    	MYSQL_ROW	data;
    	int		col;
    
    	static const char * s_szQuery =
    		"SELECT "
    		"shop.vnum, "
    		"shop.npc_vnum, "
    		"shop_item.item_vnum, "
    		"shop_item.count "
    		"FROM shop LEFT JOIN shop_item "
    		"ON shop.vnum = shop_item.shop_vnum ORDER BY shop.vnum, shop_item.item_vnum";
    
    	std::auto_ptr<SQLMsg> pkMsg2(CDBManager::instance().DirectQuery(s_szQuery));
    
    	// shop의 vnum은 있는데 shop_item 이 없을경우... 실패로 처리되니 주의 요망.
    	// 고처야할부분
    	SQLResult * pRes2 = pkMsg2->Get();
    
    	if (!pRes2->uiNumRows)
    	{
    		sys_err("InitializeShopTable : Table count is zero.");
    		return false;
    	}
    
    	std::map<int, TShopTable *> map_shop;
    
    	if (m_pShopTable)
    	{
    		delete[](m_pShopTable);
    		m_pShopTable = NULL;
    	}
    
    	TShopTable * shop_table = m_pShopTable;
    
    	while ((data = mysql_fetch_row(pRes2->pSQLResult)))
    	{
    		col = 0;
    
    		int iShopVnum = 0;
    		str_to_number(iShopVnum, data[col++]);
    
    		if (map_shop.end() == map_shop.find(iShopVnum))
    		{
    			shop_table = new TShopTable;
    			memset(shop_table, 0, sizeof(TShopTable));
    			shop_table->dwVnum = iShopVnum;
    
    			map_shop[iShopVnum] = shop_table;
    		}
    		else
    			shop_table = map_shop[iShopVnum];
    
    		str_to_number(shop_table->dwNPCVnum, data[col++]);
    
    		if (!data[col])	// 아이템이 하나도 없으면 NULL이 리턴 되므로..
    			continue;
    
    		TShopItemTable * pItem = &shop_table->items[shop_table->byItemCount];
    
    		str_to_number(pItem->vnum, data[col++]);
    		str_to_number(pItem->count, data[col++]);
    
    		++shop_table->byItemCount;
    	}
    
    	m_pShopTable = new TShopTable[map_shop.size()];
    	m_iShopTableSize = map_shop.size();
    
    	typeof(map_shop.begin()) it = map_shop.begin();
    
    	int i = 0;
    
    	while (it != map_shop.end())
    	{
    		thecore_memcpy((m_pShopTable + i), (it++)->second, sizeof(TShopTable));
    		sys_log(0, "SHOP: #%d items: %d", (m_pShopTable + i)->dwVnum, (m_pShopTable + i)->byItemCount);
    		++i;
    	}
    
    	return true;
    }
    
    bool CClientManager::InitializeQuestItemTable()
    {
    	using namespace std;
    
    	static const char * s_szQuery = "SELECT vnum, name, %s FROM quest_item_proto ORDER BY vnum";
    
    	char query[1024];
    	snprintf(query, sizeof(query), s_szQuery, g_stLocaleNameColumn.c_str());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	SQLResult * pRes = pkMsg->Get();
    
    	if (!pRes->uiNumRows)
    	{
    		sys_err("query error or no rows: %s", query);
    		return false;
    	}
    
    	MYSQL_ROW row;
    
    	while ((row = mysql_fetch_row(pRes->pSQLResult)))
    	{
    		int col = 0;
    
    		TItemTable tbl;
    		memset(&tbl, 0, sizeof(tbl));
    
    		str_to_number(tbl.dwVnum, row[col++]);
    
    		if (row[col])
    			strlcpy(tbl.szName, row[col], sizeof(tbl.szName));
    
    		col++;
    
    		if (row[col])
    			strlcpy(tbl.szLocaleName, row[col], sizeof(tbl.szLocaleName));
    
    		col++;
    
    		if (m_map_itemTableByVnum.find(tbl.dwVnum) != m_map_itemTableByVnum.end())
    		{
    			sys_err("QUEST_ITEM_ERROR! %lu vnum already exist! (name %s)", tbl.dwVnum, tbl.szLocaleName);
    			continue;
    		}
    
    		tbl.bType = ITEM_QUEST; // quest_item_proto 테이블에 있는 것들은 모두 ITEM_QUEST 유형
    		tbl.bSize = 1;
    
    		m_vec_itemTable.push_back(tbl);
    	}
    
    	return true;
    }
    
    bool CClientManager::InitializeSkillTable()
    {
    	char query[4096];
    	snprintf(query, sizeof(query),
    		"SELECT dwVnum, szName, bType, bMaxLevel, dwSplashRange, "
    		"szPointOn, szPointPoly, szSPCostPoly, szDurationPoly, szDurationSPCostPoly, "
    		"szCooldownPoly, szMasterBonusPoly, setFlag+0, setAffectFlag+0, "
    		"szPointOn2, szPointPoly2, szDurationPoly2, setAffectFlag2+0, "
    		"szPointOn3, szPointPoly3, szDurationPoly3, szGrandMasterAddSPCostPoly, "
    		"bLevelStep, bLevelLimit, prerequisiteSkillVnum, prerequisiteSkillLevel, iMaxHit, szSplashAroundDamageAdjustPoly, eSkillType+0, dwTargetRange "
    		"FROM skill_proto%s ORDER BY dwVnum",
    		GetTablePostfix());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	SQLResult * pRes = pkMsg->Get();
    
    	if (!pRes->uiNumRows)
    	{
    		sys_err("no result from skill_proto");
    		return false;
    	}
    
    	if (!m_vec_skillTable.empty())
    	{
    		sys_log(0, "RELOAD: skill_proto");
    		m_vec_skillTable.clear();
    	}
    
    	m_vec_skillTable.reserve(pRes->uiNumRows);
    
    	MYSQL_ROW	data;
    	int		col;
    
    	while ((data = mysql_fetch_row(pRes->pSQLResult)))
    	{
    		TSkillTable t;
    		memset(&t, 0, sizeof(t));
    
    		col = 0;
    
    		str_to_number(t.dwVnum, data[col++]);
    		strlcpy(t.szName, data[col++], sizeof(t.szName));
    		str_to_number(t.bType, data[col++]);
    		str_to_number(t.bMaxLevel, data[col++]);
    		str_to_number(t.dwSplashRange, data[col++]);
    
    		strlcpy(t.szPointOn, data[col++], sizeof(t.szPointOn));
    		strlcpy(t.szPointPoly, data[col++], sizeof(t.szPointPoly));
    		strlcpy(t.szSPCostPoly, data[col++], sizeof(t.szSPCostPoly));
    		strlcpy(t.szDurationPoly, data[col++], sizeof(t.szDurationPoly));
    		strlcpy(t.szDurationSPCostPoly, data[col++], sizeof(t.szDurationSPCostPoly));
    		strlcpy(t.szCooldownPoly, data[col++], sizeof(t.szCooldownPoly));
    		strlcpy(t.szMasterBonusPoly, data[col++], sizeof(t.szMasterBonusPoly));
    
    		str_to_number(t.dwFlag, data[col++]);
    		str_to_number(t.dwAffectFlag, data[col++]);
    
    		strlcpy(t.szPointOn2, data[col++], sizeof(t.szPointOn2));
    		strlcpy(t.szPointPoly2, data[col++], sizeof(t.szPointPoly2));
    		strlcpy(t.szDurationPoly2, data[col++], sizeof(t.szDurationPoly2));
    		str_to_number(t.dwAffectFlag2, data[col++]);
    
    		// ADD_GRANDMASTER_SKILL
    		strlcpy(t.szPointOn3, data[col++], sizeof(t.szPointOn3));
    		strlcpy(t.szPointPoly3, data[col++], sizeof(t.szPointPoly3));
    		strlcpy(t.szDurationPoly3, data[col++], sizeof(t.szDurationPoly3));
    
    		strlcpy(t.szGrandMasterAddSPCostPoly, data[col++], sizeof(t.szGrandMasterAddSPCostPoly));
    		// END_OF_ADD_GRANDMASTER_SKILL
    
    		str_to_number(t.bLevelStep, data[col++]);
    		str_to_number(t.bLevelLimit, data[col++]);
    		str_to_number(t.preSkillVnum, data[col++]);
    		str_to_number(t.preSkillLevel, data[col++]);
    
    		str_to_number(t.lMaxHit, data[col++]);
    
    		strlcpy(t.szSplashAroundDamageAdjustPoly, data[col++], sizeof(t.szSplashAroundDamageAdjustPoly));
    
    		str_to_number(t.bSkillAttrType, data[col++]);
    		str_to_number(t.dwTargetRange, data[col++]);
    
    		sys_log(0, "SKILL: #%d %s flag %u point %s affect %u cooldown %s", t.dwVnum, t.szName, t.dwFlag, t.szPointOn, t.dwAffectFlag, t.szCooldownPoly);
    
    		m_vec_skillTable.push_back(t);
    	}
    
    	return true;
    }
    
    bool CClientManager::InitializeBanwordTable()
    {
    	m_vec_banwordTable.clear();
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery("SELECT word FROM banword"));
    
    	SQLResult * pRes = pkMsg->Get();
    
    	if (pRes->uiNumRows == 0)
    		return true;
    
    	MYSQL_ROW data;
    
    	while ((data = mysql_fetch_row(pRes->pSQLResult)))
    	{
    		TBanwordTable t;
    
    		if (data[0])
    		{
    			strlcpy(t.szWord, data[0], sizeof(t.szWord));
    			m_vec_banwordTable.push_back(t);
    		}
    	}
    
    	sys_log(0, "BANWORD: total %d", m_vec_banwordTable.size());
    	return true;
    }
    
    bool CClientManager::InitializeItemAttrTable()
    {
    	char query[4096];
    	snprintf(query, sizeof(query),
    		"SELECT apply, apply+0, prob, lv1, lv2, lv3, lv4, lv5, weapon, body, wrist, foots, neck, head, shield, ear, costume, frysurexd FROM item_attr%s ORDER BY apply",
    		GetTablePostfix());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	SQLResult * pRes = pkMsg->Get();
    
    	if (!pRes->uiNumRows)
    	{
    		sys_err("no result from item_attr");
    		return false;
    	}
    
    	if (!m_vec_itemAttrTable.empty())
    	{
    		sys_log(0, "RELOAD: item_attr");
    		m_vec_itemAttrTable.clear();
    	}
    
    	m_vec_itemAttrTable.reserve(pRes->uiNumRows);
    
    	MYSQL_ROW	data;
    
    	while ((data = mysql_fetch_row(pRes->pSQLResult)))
    	{
    		TItemAttrTable t;
    
    		memset(&t, 0, sizeof(TItemAttrTable));
    
    		int col = 0;
    
    		strlcpy(t.szApply, data[col++], sizeof(t.szApply));
    		str_to_number(t.dwApplyIndex, data[col++]);
    		str_to_number(t.dwProb, data[col++]);
    		str_to_number(t.lValues[0], data[col++]);
    		str_to_number(t.lValues[1], data[col++]);
    		str_to_number(t.lValues[2], data[col++]);
    		str_to_number(t.lValues[3], data[col++]);
    		str_to_number(t.lValues[4], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_WEAPON], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_BODY], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_WRIST], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_FOOTS], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_NECK], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_HEAD], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_SHIELD], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_EAR], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_KOSTIUM_BODY], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_KOSTIUM_HEAD], data[col++]);
    
    		m_vec_itemAttrTable.push_back(t);
    	}
    
    	return true;
    }
    
    bool CClientManager::InitializeItemRareTable()
    {
    	char query[4096];
    	snprintf(query, sizeof(query),
    			"SELECT apply, apply+0, prob, lv1, lv2, lv3, lv4, lv5, weapon, body, wrist, foots, neck, head, shield, ear FROM item_attr_rare%s ORDER BY apply",
    			GetTablePostfix());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	SQLResult * pRes = pkMsg->Get();
    
    	if (!pRes->uiNumRows)
    	{
    		sys_err("no result from item_attr_rare");
    		return false;
    	}
    
    	if (!m_vec_itemRareTable.empty())
    	{
    		sys_log(0, "RELOAD: item_attr_rare");
    		m_vec_itemRareTable.clear();
    	}
    
    	m_vec_itemRareTable.reserve(pRes->uiNumRows);
    
    	MYSQL_ROW	data;
    
    	while ((data = mysql_fetch_row(pRes->pSQLResult)))
    	{
    		TItemAttrTable t;
    
    		memset(&t, 0, sizeof(TItemAttrTable));
    
    		int col = 0;
    
    		strlcpy(t.szApply, data[col++], sizeof(t.szApply));
    		str_to_number(t.dwApplyIndex, data[col++]);
    		str_to_number(t.dwProb, data[col++]);
    		str_to_number(t.lValues[0], data[col++]);
    		str_to_number(t.lValues[1], data[col++]);
    		str_to_number(t.lValues[2], data[col++]);
    		str_to_number(t.lValues[3], data[col++]);
    		str_to_number(t.lValues[4], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_WEAPON], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_BODY], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_WRIST], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_FOOTS], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_NECK], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_HEAD], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_SHIELD], data[col++]);
    		str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_EAR], data[col++]);
    
    		sys_log(0, "ITEM_RARE: %-20s %4lu { %3d %3d %3d %3d %3d } { %d %d %d %d %d %d %d }",
    				t.szApply,
    				t.dwProb,
    				t.lValues[0],
    				t.lValues[1],
    				t.lValues[2],
    				t.lValues[3],
    				t.lValues[4],
    				t.bMaxLevelBySet[ATTRIBUTE_SET_WEAPON],
    				t.bMaxLevelBySet[ATTRIBUTE_SET_BODY],
    				t.bMaxLevelBySet[ATTRIBUTE_SET_WRIST],
    				t.bMaxLevelBySet[ATTRIBUTE_SET_FOOTS],
    				t.bMaxLevelBySet[ATTRIBUTE_SET_NECK],
    				t.bMaxLevelBySet[ATTRIBUTE_SET_HEAD],
    				t.bMaxLevelBySet[ATTRIBUTE_SET_SHIELD],
    				t.bMaxLevelBySet[ATTRIBUTE_SET_EAR]);
    
    		m_vec_itemRareTable.push_back(t);
    	}
    
    	return true;
    }
    
    bool CClientManager::InitializeLandTable()
    {
    	using namespace building;
    
    	char query[4096];
    
    	snprintf(query, sizeof(query),
    		"SELECT id, map_index, x, y, width, height, guild_id, guild_level_limit, price "
    		"FROM land%s WHERE enable='YES' ORDER BY id",
    		GetTablePostfix());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	SQLResult * pRes = pkMsg->Get();
    
    	if (!m_vec_kLandTable.empty())
    	{
    		sys_log(0, "RELOAD: land");
    		m_vec_kLandTable.clear();
    	}
    
    	m_vec_kLandTable.reserve(pRes->uiNumRows);
    
    	MYSQL_ROW	data;
    
    	if (pRes->uiNumRows > 0)
    		while ((data = mysql_fetch_row(pRes->pSQLResult)))
    		{
    		TLand t;
    
    		memset(&t, 0, sizeof(t));
    
    		int col = 0;
    
    		str_to_number(t.dwID, data[col++]);
    		str_to_number(t.lMapIndex, data[col++]);
    		str_to_number(t.x, data[col++]);
    		str_to_number(t.y, data[col++]);
    		str_to_number(t.width, data[col++]);
    		str_to_number(t.height, data[col++]);
    		str_to_number(t.dwGuildID, data[col++]);
    		str_to_number(t.bGuildLevelLimit, data[col++]);
    		str_to_number(t.dwPrice, data[col++]);
    
    		sys_log(0, "LAND: %lu map %-4ld %7ldx%-7ld w %-4ld h %-4ld", t.dwID, t.lMapIndex, t.x, t.y, t.width, t.height);
    
    		m_vec_kLandTable.push_back(t);
    		}
    
    	return true;
    }
    
    void parse_pair_number_string(const char * c_pszString, std::vector<std::pair<int, int> > & vec)
    {
    	// format: 10,1/20,3/300,50
    	const char * t = c_pszString;
    	const char * p = strchr(t, '/');
    	std::pair<int, int> k;
    
    	char szNum[32 + 1];
    	char * comma;
    
    	while (p)
    	{
    		if (isnhdigit(*t))
    		{
    			strlcpy(szNum, t, MIN(sizeof(szNum), (p - t) + 1));
    
    			comma = strchr(szNum, ',');
    
    			if (comma)
    			{
    				*comma = '\0';
    				str_to_number(k.second, comma + 1);
    			}
    			else
    				k.second = 0;
    
    			str_to_number(k.first, szNum);
    			vec.push_back(k);
    		}
    
    		t = p + 1;
    		p = strchr(t, '/');
    	}
    
    	if (isnhdigit(*t))
    	{
    		strlcpy(szNum, t, sizeof(szNum));
    
    		comma = strchr(const_cast<char*>(t), ',');
    
    		if (comma)
    		{
    			*comma = '\0';
    			str_to_number(k.second, comma + 1);
    		}
    		else
    			k.second = 0;
    
    		str_to_number(k.first, szNum);
    		vec.push_back(k);
    	}
    }
    
    bool CClientManager::InitializeObjectProto()
    {
    	using namespace building;
    
    	char query[4096];
    	snprintf(query, sizeof(query),
    		"SELECT vnum, price, materials, upgrade_vnum, upgrade_limit_time, life, reg_1, reg_2, reg_3, reg_4, npc, group_vnum, dependent_group "
    		"FROM object_proto%s ORDER BY vnum",
    		GetTablePostfix());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	SQLResult * pRes = pkMsg->Get();
    
    	if (!m_vec_kObjectProto.empty())
    	{
    		sys_log(0, "RELOAD: object_proto");
    		m_vec_kObjectProto.clear();
    	}
    
    	m_vec_kObjectProto.reserve(MAX(0, pRes->uiNumRows));
    
    	MYSQL_ROW	data;
    
    	if (pRes->uiNumRows > 0)
    		while ((data = mysql_fetch_row(pRes->pSQLResult)))
    		{
    		TObjectProto t;
    
    		memset(&t, 0, sizeof(t));
    
    		int col = 0;
    
    		str_to_number(t.dwVnum, data[col++]);
    		str_to_number(t.dwPrice, data[col++]);
    
    		std::vector<std::pair<int, int> > vec;
    		parse_pair_number_string(data[col++], vec);
    
    		for (unsigned int i = 0; i < OBJECT_MATERIAL_MAX_NUM && i < vec.size(); ++i)
    		{
    			std::pair<int, int> & r = vec[i];
    
    			t.kMaterials[i].dwItemVnum = r.first;
    			t.kMaterials[i].dwCount = r.second;
    		}
    
    		str_to_number(t.dwUpgradeVnum, data[col++]);
    		str_to_number(t.dwUpgradeLimitTime, data[col++]);
    		str_to_number(t.lLife, data[col++]);
    		str_to_number(t.lRegion[0], data[col++]);
    		str_to_number(t.lRegion[1], data[col++]);
    		str_to_number(t.lRegion[2], data[col++]);
    		str_to_number(t.lRegion[3], data[col++]);
    
    		// ADD_BUILDING_NPC
    		str_to_number(t.dwNPCVnum, data[col++]);
    		str_to_number(t.dwGroupVnum, data[col++]);
    		str_to_number(t.dwDependOnGroupVnum, data[col++]);
    
    		t.lNPCX = 0;
    		t.lNPCY = MAX(t.lRegion[1], t.lRegion[3]) + 300;
    		// END_OF_ADD_BUILDING_NPC
    
    		sys_log(0, "OBJ_PROTO: vnum %lu price %lu mat %lu %lu",
    			t.dwVnum, t.dwPrice, t.kMaterials[0].dwItemVnum, t.kMaterials[0].dwCount);
    
    		m_vec_kObjectProto.push_back(t);
    		}
    
    	return true;
    }
    
    bool CClientManager::InitializeObjectTable()
    {
    	using namespace building;
    
    	char query[4096];
    	snprintf(query, sizeof(query), "SELECT id, land_id, vnum, map_index, x, y, x_rot, y_rot, z_rot, life FROM object%s ORDER BY id", GetTablePostfix());
    
    	std::auto_ptr<SQLMsg> pkMsg(CDBManager::instance().DirectQuery(query));
    	SQLResult * pRes = pkMsg->Get();
    
    	if (!m_map_pkObjectTable.empty())
    	{
    		sys_log(0, "RELOAD: object");
    		m_map_pkObjectTable.clear();
    	}
    
    	MYSQL_ROW data;
    
    	if (pRes->uiNumRows > 0)
    		while ((data = mysql_fetch_row(pRes->pSQLResult)))
    		{
    		TObject * k = new TObject;
    
    		memset(k, 0, sizeof(TObject));
    
    		int col = 0;
    
    		str_to_number(k->dwID, data[col++]);
    		str_to_number(k->dwLandID, data[col++]);
    		str_to_number(k->dwVnum, data[col++]);
    		str_to_number(k->lMapIndex, data[col++]);
    		str_to_number(k->x, data[col++]);
    		str_to_number(k->y, data[col++]);
    		str_to_number(k->xRot, data[col++]);
    		str_to_number(k->yRot, data[col++]);
    		str_to_number(k->zRot, data[col++]);
    		str_to_number(k->lLife, data[col++]);
    
    		sys_log(0, "OBJ: %lu vnum %lu map %-4ld %7ldx%-7ld life %ld",
    			k->dwID, k->dwVnum, k->lMapIndex, k->x, k->y, k->lLife);
    
    		m_map_pkObjectTable.insert(std::make_pair(k->dwID, k));
    		}
    
    	return true;
    }
    
    bool CClientManager::InitializeMonarch()
    {
    	CMonarch::instance().LoadMonarch();
    
    	return true;
    }
    
    bool CClientManager::MirrorMobTableIntoDB()
    {
    	for (itertype(m_vec_mobTable) it = m_vec_mobTable.begin(); it != m_vec_mobTable.end(); it++)
    	{
    		const TMobTable& t = *it;
    		char query[4096];
    		if (g_stLocaleNameColumn == "name")
    		{
    			snprintf(query, sizeof(query),
    				"replace into mob_proto%s "
    				"("
    				"vnum, name, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, "
    				"on_click, empire, drop_item, resurrection_vnum, folder, "
    				"st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, "
    				"gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, "
    
    				"enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, "
    				"resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, "
    				"resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, "
    				"dam_multiply, summon, drain_sp, "
    
    				"skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, "
    				"skill_vnum3, skill_level3, skill_vnum4, skill_level4, "
    				"sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive"
    				") "
    				"values ("
    
    				"%d, \"%s\", %d, %d, %d, %d, %d, %u, %u, %u, "
    				"%d, %d, %d, %d, '%s', "
    				"%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d, %d, %d, %d, "
    
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, "
    				"%f, %d, %d, "
    
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d"
    				")",
    				GetTablePostfix(), /*g_stLocaleNameColumn.c_str(),*/
    
    				t.dwVnum, t.szName, /*t.szLocaleName, */t.bType, t.bRank, t.bBattleType, t.bLevel, t.bSize, t.dwAIFlag, t.dwRaceFlag, t.dwImmuneFlag,
    				t.bOnClickType, t.bEmpire, t.dwDropItemVnum, t.dwResurrectionVnum, t.szFolder,
    				t.bStr, t.bDex, t.bCon, t.bInt, t.dwDamageRange[0], t.dwDamageRange[1], t.dwMaxHP, t.bRegenCycle, t.bRegenPercent, t.dwExp,
    
    				t.dwGoldMin, t.dwGoldMax, t.wDef, t.sAttackSpeed, t.sMovingSpeed, t.bAggresiveHPPct, t.wAggressiveSight, t.wAttackRange, t.dwPolymorphItemVnum,
    				t.cEnchants[0], t.cEnchants[1], t.cEnchants[2], t.cEnchants[3], t.cEnchants[4], t.cEnchants[5],
    				t.cResists[0], t.cResists[1], t.cResists[2], t.cResists[3], t.cResists[4], t.cResists[5],
    				t.cResists[6], t.cResists[7], t.cResists[8], t.cResists[9], t.cResists[10],
    				t.fDamMultiply, t.dwSummonVnum, t.dwDrainSP,
    
    				t.Skills[0].dwVnum, t.Skills[0].bLevel, t.Skills[1].dwVnum, t.Skills[1].bLevel, t.Skills[2].dwVnum, t.Skills[2].bLevel,
    				t.Skills[3].dwVnum, t.Skills[3].bLevel, t.Skills[4].dwVnum, t.Skills[4].bLevel,
    				t.bBerserkPoint, t.bStoneSkinPoint, t.bGodSpeedPoint, t.bDeathBlowPoint, t.bRevivePoint
    				);
    		}
    		else
    		{
    			snprintf(query, sizeof(query),
    				"replace into mob_proto%s "
    				"("
    				"vnum, name, %s, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, "
    				"on_click, empire, drop_item, resurrection_vnum, folder, "
    				"st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, "
    				"gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, "
    
    				"enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, "
    				"resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, "
    				"resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, "
    				"dam_multiply, summon, drain_sp, "
    
    				"skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, "
    				"skill_vnum3, skill_level3, skill_vnum4, skill_level4, "
    				"sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive"
    				") "
    				"values ("
    
    				"%d, \"%s\", \"%s\", %d, %d, %d, %d, %d, %u, %u, %u, "
    				"%d, %d, %d, %d, '%s', "
    				"%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d, %d, %d, %d, "
    
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, "
    				"%f, %d, %d, "
    
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d"
    				")",
    				GetTablePostfix(), g_stLocaleNameColumn.c_str(),
    
    				t.dwVnum, t.szName, t.szLocaleName, t.bType, t.bRank, t.bBattleType, t.bLevel, t.bSize, t.dwAIFlag, t.dwRaceFlag, t.dwImmuneFlag,
    				t.bOnClickType, t.bEmpire, t.dwDropItemVnum, t.dwResurrectionVnum, t.szFolder,
    				t.bStr, t.bDex, t.bCon, t.bInt, t.dwDamageRange[0], t.dwDamageRange[1], t.dwMaxHP, t.bRegenCycle, t.bRegenPercent, t.dwExp,
    
    				t.dwGoldMin, t.dwGoldMax, t.wDef, t.sAttackSpeed, t.sMovingSpeed, t.bAggresiveHPPct, t.wAggressiveSight, t.wAttackRange, t.dwPolymorphItemVnum,
    				t.cEnchants[0], t.cEnchants[1], t.cEnchants[2], t.cEnchants[3], t.cEnchants[4], t.cEnchants[5],
    				t.cResists[0], t.cResists[1], t.cResists[2], t.cResists[3], t.cResists[4], t.cResists[5],
    				t.cResists[6], t.cResists[7], t.cResists[8], t.cResists[9], t.cResists[10],
    				t.fDamMultiply, t.dwSummonVnum, t.dwDrainSP,
    
    				t.Skills[0].dwVnum, t.Skills[0].bLevel, t.Skills[1].dwVnum, t.Skills[1].bLevel, t.Skills[2].dwVnum, t.Skills[2].bLevel,
    				t.Skills[3].dwVnum, t.Skills[3].bLevel, t.Skills[4].dwVnum, t.Skills[4].bLevel,
    				t.bBerserkPoint, t.bStoneSkinPoint, t.bGodSpeedPoint, t.bDeathBlowPoint, t.bRevivePoint
    				);
    		}
    
    		CDBManager::instance().AsyncQuery(query);
    	}
    	return true;
    }
    
    bool CClientManager::MirrorItemTableIntoDB()
    {
    	for (itertype(m_vec_itemTable) it = m_vec_itemTable.begin(); it != m_vec_itemTable.end(); it++)
    	{
    		if (g_stLocaleNameColumn != "name")
    		{
    			const TItemTable& t = *it;
    			char query[4096];
    			snprintf(query, sizeof(query),
    				"replace into item_proto%s ("
    				"vnum, type, subtype, name, %s, gold, shop_buy_price, weight, size, "
    				"flag, wearflag, antiflag, immuneflag, "
    				"refined_vnum, refine_set, magic_pct, socket_pct, addon_type, specular,"
    				"limittype0, limitvalue0, limittype1, limitvalue1, "
    				"applytype0, applyvalue0, applytype1, applyvalue1, applytype2, applyvalue2, "
    				"value0, value1, value2, value3, value4, value5 ) "
    				"values ("
    				"%d, %d, %d, \"%s\", \"%s\", %d, %d, %d, %d, "
    				"%d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d )",
    				GetTablePostfix(), g_stLocaleNameColumn.c_str(),
    				t.dwVnum, t.bType, t.bSubType, t.szName, t.szLocaleName, t.dwGold, t.dwShopBuyPrice, t.bWeight, t.bSize,
    				t.dwFlags, t.dwWearFlags, t.dwAntiFlags, t.dwImmuneFlag,
    				t.dwRefinedVnum, t.wRefineSet, t.bAlterToMagicItemPct, t.bGainSocketPct, t.sAddonType, t.bSpecular,
    				t.aLimits[0].bType, t.aLimits[0].lValue, t.aLimits[1].bType, t.aLimits[1].lValue,
    				t.aApplies[0].bType, t.aApplies[0].lValue, t.aApplies[1].bType, t.aApplies[1].lValue, t.aApplies[2].bType, t.aApplies[2].lValue,
    				t.alValues[0], t.alValues[1], t.alValues[2], t.alValues[3], t.alValues[4], t.alValues[5]);
    			CDBManager::instance().AsyncQuery(query);
    		}
    		else
    		{
    			const TItemTable& t = *it;
    			char query[4096];
    			snprintf(query, sizeof(query),
    				"replace into item_proto%s ("
    				"vnum, type, subtype, name, gold, shop_buy_price, weight, size, "
    				"flag, wearflag, antiflag, immuneflag, "
    				"refined_vnum, refine_set, magic_pct, socket_pct, addon_type, "
    				"limittype0, limitvalue0, limittype1, limitvalue1, "
    				"applytype0, applyvalue0, applytype1, applyvalue1, applytype2, applyvalue2, "
    				"value0, value1, value2, value3, value4, value5 ) "
    				"values ("
    				"%d, %d, %d, \"%s\", %d, %d, %d, %d, "
    				"%d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d, "
    				"%d, %d, %d, %d, %d, %d )",
    				GetTablePostfix(),
    				t.dwVnum, t.bType, t.bSubType, t.szName, t.dwGold, t.dwShopBuyPrice, t.bWeight, t.bSize,
    				t.dwFlags, t.dwWearFlags, t.dwAntiFlags, t.dwImmuneFlag,
    				t.dwRefinedVnum, t.wRefineSet, t.bAlterToMagicItemPct, t.bGainSocketPct, t.sAddonType, t.bSpecular,
    				t.aLimits[0].bType, t.aLimits[0].lValue, t.aLimits[1].bType, t.aLimits[1].lValue,
    				t.aApplies[0].bType, t.aApplies[0].lValue, t.aApplies[1].bType, t.aApplies[1].lValue, t.aApplies[2].bType, t.aApplies[2].lValue,
    				t.alValues[0], t.alValues[1], t.alValues[2], t.alValues[3], t.alValues[4], t.alValues[5]);
    			CDBManager::instance().AsyncQuery(query);
    		}
    	}
    	return true;
    }

     

  3.  
     
     
     
    I have a problem that shining from the weapon you can see but it does not go after pulling out the weapon anymore can anyone help?



    Code:

     

    UINT CInstanceBase::__GetRefinedEffect(CItemData* pItem)
    {
    	DWORD refine = max(pItem->GetRefine() + pItem->GetSocketCount(),CItemData::ITEM_SOCKET_MAX_NUM) - CItemData::ITEM_SOCKET_MAX_NUM;
    	switch (pItem->GetType())
    	{
    	case CItemData::ITEM_TYPE_WEAPON:
    		__ClearWeaponRefineEffect();
    
    		if (pItem->GetSubType() == CItemData::WEAPON_SWORD)
    		{
    			//NEW WEAPON - [New Effect] - NEW WEAPON
    			DWORD vnum = pItem->GetIndex();
    			if (vnum == 899 ||
    				vnum == 799 ||
    				vnum == 999 ||
    				vnum == 399 ||
    				vnum == 499 ||
    				vnum == 599 ||
    				vnum == 699)
    			{
    
    				__AttachEffect(EFFECT_REFINED + EFFECT_SWORD_SPECIAL3); // effect 22 NEW EFFECT
    			}__ClearWeaponRefineEffect();
    			//End NEW ARMOR - [New Effect] - NEW ARMOR
    		}
    		if (refine < 6)	//ÇöÀç Á¦·Ãµµ 6 ÀÌ»ó¸¸ ÀÌÆåÆ®°¡ ÀÖ½À´Ï´Ù.
    			return 0;
    		switch (pItem->GetSubType())
    		{
    		case CItemData::WEAPON_DAGGER:
    			m_swordRefineEffectRight = EFFECT_REFINED + EFFECT_SMALLSWORD_REFINED7 + refine - 7;
    			m_swordRefineEffectLeft = EFFECT_REFINED + EFFECT_SMALLSWORD_REFINED7_LEFT + refine - 7;
    			break;
    		case CItemData::WEAPON_FAN:
    			m_swordRefineEffectRight = EFFECT_REFINED + EFFECT_FANBELL_REFINED7 + refine - 7;
    			break;
    		case CItemData::WEAPON_ARROW:
    		case CItemData::WEAPON_BELL:
    			m_swordRefineEffectRight = EFFECT_REFINED + EFFECT_SMALLSWORD_REFINED7 + refine - 7;
    			break;
    		case CItemData::WEAPON_BOW:
    			m_swordRefineEffectRight = EFFECT_REFINED + EFFECT_BOW_REFINED7 + refine - 7;
    			break;
    		default:
    			m_swordRefineEffectRight = EFFECT_REFINED + EFFECT_SWORD_REFINED7 + refine - 7;
    		}
    		if (m_swordRefineEffectRight)
    			m_swordRefineEffectRight = __AttachEffect(m_swordRefineEffectRight);
    		if (m_swordRefineEffectLeft)
    			m_swordRefineEffectLeft = __AttachEffect(m_swordRefineEffectLeft);
    		break;
    	case CItemData::ITEM_TYPE_ARMOR:
    		__ClearArmorRefineEffect();
    
    		// °©¿Ê Ưȭ ÀÌÆåÆ®
    		if (pItem->GetSubType() == CItemData::ARMOR_BODY)
    		{
    			DWORD vnum = pItem->GetIndex();
    			// color armors [blue shining] - DEFAULT
    			if (vnum >= 12010 && vnum <= 12019 || //Blaustahlpanzer
    				vnum >= 12020 && vnum <= 12029 || //Blauer Drachenanzug
    				vnum >= 12030 && vnum <= 12039 || //Auraplattenpanzer
    				vnum >= 12040 && vnum <= 12049)   //Kleidung des Drachen
    			{
    				__AttachEffect(EFFECT_REFINED + EFFECT_BODYARMOR_SPECIAL); //effect 19 bubble
    				__AttachEffect(EFFECT_REFINED + EFFECT_BODYARMOR_SPECIAL2); //effect 20 blue shining
    			}
    			//Beginning NEW ARMOR - [New Effect] - NEW ARMOR
    			if (vnum == 42010 ||
    				vnum == 42110 ||
    				vnum == 42210 ||
    				vnum == 42310 ||
    				vnum == 00000 ||
    				vnum == 00000 ||
    				vnum == 00000 ||
    				vnum == 00000)
    			{
    				__AttachEffect(EFFECT_REFINED + EFFECT_BODYARMOR_NEW_SPECIAL3); //effect 21 NEW EFFECT
    			}__ClearWeaponRefineEffect();

     

  4. I mean where i can add there the Code for Startup.. :l

    Like:
     

    #define ENABLE_ARGUMENT_STARTUP //Enable or disable this if you want startup with a code
    
    #define ENABLE_ARGUMENT_POPUP //Enable this if you want that a popup will be showed, disable it for silent exit
    
    #define ARGUMENT_PATCHER_NAME "Patcher.exe"
    
    #define ARGUMENT_STARTUP "--denexistk1ngya3"

    Now the Patcher need the "--denexistk1ngya"

    Where i need to paste that?

    Edit: Sorry i have understand it now. thank you very much!

     

  5. How to make the Patcher for the Startup with a code?
           

    private void StartGame()
            {
    
                this.AddTextToList("Das Spiel wird gestartet.\r\n");
    
                Process proc = new Process();
                proc.StartInfo.FileName = Config.BinaryName;
                proc.StartInfo.UseShellExecute = false;
                try
                {
                    proc.Start();
                }
                catch
                {
                    MessageBox.Show(String.Format("Die Datei {0} existiert nicht.", Config.BinaryName), "Fehler", MessageBoxButton.OK, MessageBoxImage.Error);
                }

    config:

     

            public const string BinaryName = "metin2client.exe";

     

  6. On 21.11.2016 at 2:32 PM, arves100 said:

    #define ENABLE_ARGUMENT_STARTUP //Enable or disable this if you want startup with a code

    #define ENABLE_ARGUMENT_POPUP //Enable this if you want that a popup will be showed, disable it for silent exit

    #define ARGUMENT_PATCHER_NAME "Name of the Pather to start"

    #define ARGUMENT_STARTUP "Your code at startup like --startmyserver"

     

    int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
    {

    #ifdef ENABLE_ARGUMENT_STARTUP
        if (strstr(lpCmdLine, ARGUMENT_STARTUP) == 0) {
    #ifdef ENABLE_ARGUMENT_POPUP
            std::string msg = std::string("Execute: ") + std::string(ARGUMENT_PATCHER_NAME);
            MessageBoxA(NULL, msg.c_str(), APP_NAME, MB_OK);
    #endif
    #else
        if (strstr(lpCmdLine, ARGUMENT_STARTUP) != 0) {
    #endif
            return 0;
        }

     

    APP_NAME can be edited on UserInterface\Stdafx.h

    Thanks, how to paste?
     

  7. Sysser Login:

    SYSERR: Jun 30 11:36:06 :: socket_accept: accept: Software caused connection abort (fd 12)
    SYSERR: Jun 30 11:36:06 :: socket_accept: accept: Software caused connection abort (fd 12)
    SYSERR: Jun 30 11:36:06 :: socket_accept: accept: Software caused connection abort (fd 12)
    SYSERR: Jun 30 11:36:06 :: socket_accept: accept: Software caused connection abort (fd 12)
    SYSERR: Jun 30 11:36:06 :: socket_accept: accept: Software caused connection abort (fd 12)
    SYSERR: Jun 30 11:36:07 :: socket_accept: accept: Software caused connection abort (fd 12)
    SYSERR: Jun 30 11:36:07 :: Analyze: Handshake phase does not handle packet 67 (fd 16)
    SYSERR: Jun 30 11:36:07 :: Process: SEQUENCE 28d6d400 mismatch 0x13 != 0x4e header 67
    SYSERR: Jun 30 11:36:07 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
        [067 : 0x13]

    SYSERR: Jun 30 11:36:07 :: socket_accept: accept: Software caused connection abort (fd 12)
    SYSERR: Jun 30 11:36:09 :: Analyze: Handshake phase does not handle packet 67 (fd 15)
    SYSERR: Jun 30 11:36:09 :: Process: SEQUENCE 28d6d400 mismatch 0x13 != 0x4e header 67
    SYSERR: Jun 30 11:36:09 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
        [067 : 0x13]

    SYSERR: Jun 30 11:36:10 :: socket_accept: accept: Software caused connection abort (fd 12)
    SYSERR: Jun 30 11:36:11 :: Analyze: Handshake phase does not handle packet 67 (fd 15)
    SYSERR: Jun 30 11:36:11 :: Process: SEQUENCE 28d6d000 mismatch 0x13 != 0x4e header 67
    SYSERR: Jun 30 11:36:11 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
        [067 : 0x13]

    SYSERR: Jun 30 11:36:11 :: Analyze: Handshake phase does not handle packet 67 (fd 15)
    SYSERR: Jun 30 11:36:11 :: Process: SEQUENCE 28d6d000 mismatch 0x13 != 0x4e header 67
    SYSERR: Jun 30 11:36:11 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
        [067 : 0x13]

    SYSERR: Jun 30 11:36:13 :: socket_accept: accept: Software caused connection abort (fd 12)




    syslog was about a lot of connections from same addres... any people know about that :( ?

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