weryoliveira
-
Posts
70 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by weryoliveira
-
-
Version of Files : mainline 40k
1. Description of the problem / Question :
in my server have laggy when have some guys fighting, when have +- 30 players cause lag in all map, but others maps still ok, lag like wait 5s to change weapon, but in machine cpu and memory still low use, i didn't have idea why this happening, someone have some fix?
2. SysErr ( Client / Server ) / SysLog ( Server )
don't have nothing about that
3. How to reproduce it ?
just put 30 players fighting in map
4. Screenshots ?
didn't have
Thanks, Sincerly,
- 1
- 2
-
someone have python part? idk how to use this
-
#close request the fix is rename .GR2 to .gr2
-
-
-
-
Hi guys i've a problem with sash when my person die look this picture
https://metin2.download/picture/ze6lK6Y4odK0O4o7kFlM5Uvp85mds5GM/.jpg -
fixed, this is a bug in my item_proto.txt codification ( he said codified in ansi, but he stay in utf8)
solution from this, create a new text proto and compare with beyond compare and don't totch in codification
-
I'm using txt, but I have mirror2db and my column name stay bugged in all cases, because when I open item_proto I see proto good, but if I use my mob_drop using the column name, he say don't have this item because codification is broken
-
hi guys i have one little problem with my proto, now just see, i use martysama source and use proto from txt, but fill the proto db from txt, but in column name the names is it
https://metin2.download/picture/k15bl691eSbxMAjjH7BywlI9Zkg7d0D8/.pngbut in my item_proto.txt is this
https://metin2.download/picture/7xSu18iKpiKF9pnK4r9lPvRrvt08RDxG/.pngand i have a error with my drops named same in item_proto, soo my proto don't load name column in right charset, someone help my? sorry for very bad english
-
i'm download now love u
-
hi guis someone have this armor?
i want this so much
-
i'm tryed but i'm not a developer, mayber is better give up, but thanks for answer
-
6 hours ago, Galet said:
Build it as static
how i do this? i'm not a developer
-
someone can help with this?
i want build python27.dll in my binary source if can add python lib folder too it's great
-
this sistem give game.core when i kill stones, why?
-
but if i restart server this timmer reboot too, and boss just respaw again right? not wait for correct time
-
this isn't crit effect is penetrate effect
-
this is in quest right? if i do reboot server i lost server timer , i think
-
Hi everyone, i have a question, how i can summon boss and count exacly 12 hour for example and respaw him? in regen the time count after kill the boss, i need one way of count time when respaw and if the boss don't died yet purg and summon again something like that
sorry for my english
-
someone can give item_proto and mob_proto from br server? please
-
I do not know man, you have to review the changes
-
this bug is in instancebase.cpp, check fan part of system
-
dude, book have bug, after use this, book name is change
Lag when have war
in Community Support - Questions & Answers
Posted
but change this, how i know everting is ok? look, if 50 players update and 50 not, what difference will happening? for 50 players updated not laggy or someting like that?