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weryoliveira

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  1. @ Ikarus_did u have problem with damages not show how suppose do? like klaus said, i have same problem
  2. someone have reupload or step by step to how to?
  3. change u py functions link PysimpleRun and others
  4. google, how to build python27 static :) have fun
  5. someone have this archives to compare?
  6. open constants.cpp and search for const SStoneDropInfo aStoneDrop[STONE_INFO_MAX_NUM] = you will see this // mob pct {+0 +1 +2 +3 +4} {8005, 60, {30, 30, 30, 9, 1} }, {8006, 60, {28, 29, 31, 11, 1} }, {8007, 60, {24, 29, 32, 13, 2} }, {8008, 60, {22, 28, 33, 15, 2} }, {8009, 60, {21, 27, 33, 17, 2} }, {8010, 60, {18, 26, 34, 20, 2} }, {8011, 60, {14, 26, 35, 22, 3} }, {8012, 60, {10, 26, 37, 24, 3} }, {8013, 60, {2, 26, 40, 29, 3} }, {8014, 60, {0, 26, 41, 30, 3} }, {8024, 60, {1, 26, 41, 30, 3} }, {8025, 60, {3, 26, 41, 30, 3} }, {8026, 60, {4, 26, 41, 30, 3} }, {8027, 60, {5, 26, 41, 30, 3} }, just change like you want
  7. i have this system and after add them, my server is laggy when use potions, if remove is ok, anyone know about this? sorry for post in other question
  8. well, no way to fix this, with timers i guess
  9. Well this weeak i see some bug like this (i think if i do a timmer when i equip/unequip item and when use skill i can fix this, but i didn't know how i do this
  10. don't have syserr, this happend just visual bug like, in war i can see the name on nick from char, but on board is noname
  11. Someone know how to fix this bug? i guess everyone see this problem on servers, the guild names on board show Noname, i need enter on spectate or in war many times to see two name of guilds
  12. well i have one problem from my server, i guess this happening, one player use buff and give-me game.core this is game.core with gdb i guess that, the player (shaman) is selected a mob, and use buff when this mob die and didn't unmark the mob, "can view hp bar yet" and at moment use skill(buff) and game don't know what supose he do, because victim os 0x0 and he need ComputeSkill with pkVictim = 0x0 and give game.core, my gdb say 2544 line char_skill.cpp and the line is here (the elseif code is here on spoiler) but when i see ComputeSkill i see this if, if (!pkVictim) { if (test_server) sys_log(0, "ComputeSkill: %s Victim == null, skill %d", GetName(), dwVnum); return BATTLE_NONE; } soo, if exist this if, maybe the problem not here? i have other call on pkvictim above this if, maybe i can fix moving this if to first line? thank
  13. Fixed by @Finnis he helped my with out money, thankyou , if someone have this problem, in my case is from damage top, idk how but close this topic
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