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Effect / sparkle on the weapons does not disappear when I disengage them


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EDIT: Resolved. One function need to pe blaced with { }

Like this.

	//Weapon Effect
	CItemData * pItemData;
	if (CItemManager::Instance().GetItemDataPointer(eWeapon, &pItemData))
	{          //FIX_BUG
		if (CPythonSystem::Instance().IsShowRefineEffect())
			__GetRefinedEffect(pItemData, dwWeaponRareLv, m_dwCostumEvo);
	}          //FIX_BUG
	else
		__ClearWeaponRefineEffect();

	return true;

 

Edited by rawn3cr0
Resolved+fix for another people
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