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[PROBLEM]Too often SyncPosition.


LightMistic

Question

Hi guys. Today i'have found this error that kick my players:

SYSERR: Jun 21 15:28:08.968626 :: SyncPosition: Too often SyncPosition Interval(0ms)(Regina Ragno) from Name(Sheldon) VICTIM(704436,522077) SYNC(704435,522078)
SYSERR: Jun 21 15:28:09.48426 :: SyncPosition: Too often SyncPosition Interval(80ms)(Regina Ragno) from Name(Sheldon) VICTIM(704436,522077) SYNC(704382,522435)
SYSERR: Jun 21 15:28:10.927722 :: SyncPosition: Too often SyncPosition Interval(0ms)(Regina Ragno) from Name(Sheldon) VICTIM(704437,522101) SYNC(704436,522090)
SYSERR: Jun 21 15:28:20.48384 :: SyncPosition: Too often SyncPosition Interval(79ms)(Ragno Velenoso Soldato) from Name(Sheldon) VICTIM(704575,522060) SYNC(704587,522060)
SYSERR: Jun 20 23:22:27.179830 :: SyncPosition: Too often SyncPosition Interval(0ms)(Guerriero Setaou) from Name(Blindato) VICTIM(210849,1266506) SYNC(210845,1266520)
SYSERR: Jun 20 23:22:27.180981 :: SyncPosition: Too often SyncPosition Interval(3ms)(Guerriero Setaou) from Name(Blindato) VICTIM(211012,1266465) SYNC(211028,1266482)
SYSERR: Jun 20 23:22:28.617167 :: SyncPosition: Too often SyncPosition Interval(79ms)(Guerriero Setaou) from Name(Blindato) VICTIM(210852,1266170) SYNC(210850,1266161)
SYSERR: Jun 20 23:23:22.137651 :: SyncPosition: Too often SyncPosition Interval(79ms)(Guerriero Setaou) from Name(Blindato) VICTIM(212078,1266228) SYNC(212097,1266232)
SYSERR: Jun 20 23:24:57.338618 :: SyncPosition: Too often SyncPosition Interval(80ms)(Guerriero Setaou) from Name(Blindato) VICTIM(213469,1266821) SYNC(213465,1266800)
SYSERR: Jun 20 23:26:35.457523 :: SyncPosition: Too often SyncPosition Interval(79ms)(Veggente Setaou) from Name(Blindato) VICTIM(211265,1268098) SYNC(211256,1268113)
SYSERR: Jun 20 23:26:35.458370 :: SyncPosition: Too often SyncPosition Interval(80ms)(Cacciatore Setaou) from Name(Blindato) VICTIM(211231,1268135) SYNC(211260,1268183)
SYSERR: Jun 20 23:27:59.738146 :: SyncPosition: Too often SyncPosition Interval(78ms)(Guerriero Setaou) from Name(Blindato) VICTIM(219481,1267858) SYNC(219480,1267876)
SYSERR: Jun 20 23:27:59.738254 :: SyncPosition: Too often SyncPosition Interval(79ms)(Guerriero Setaou) from Name(Blindato) VICTIM(219502,1267653) SYNC(219506,1267630)
SYSERR: Jun 20 23:27:59.738364 :: SyncPosition: Too often SyncPosition Interval(79ms)(Guerriero Setaou) from Name(Blindato) VICTIM(219652,1267793) SYNC(219652,1267793)
SYSERR: Jun 20 23:28:00.98134 :: SyncPosition: Too often SyncPosition Interval(79ms)(Guerriero Setaou) from Name(Blindato) VICTIM(219664,1267883) SYNC(219615,1267843)
SYSERR: Jun 20 23:28:01.499900 :: SyncPosition: Too often SyncPosition Interval(81ms)(Guerriero Setaou) from Name(Blindato) VICTIM(219341,1267927) SYNC(219380,1267877)
SYSERR: Jun 20 23:29:55.18680 :: SyncPosition: Too often SyncPosition Interval(80ms)(Guerriero Setaou) from Name(Blindato) VICTIM(218402,1269263) SYNC(218387,1269277)
SYSERR: Jun 20 23:29:57.337955 :: SyncPosition: Too often SyncPosition Interval(79ms)(Guerriero Setaou) from Name(Blindato) VICTIM(218655,1269235) SYNC(218655,1269235)
SYSERR: Jun 20 23:31:05.337161 :: SyncPosition: Too often SyncPosition Interval(78ms)(Cacciatore Setaou) from Name(Blindato) VICTIM(210514,1267758) SYNC(210502,1267774)
SYSERR: Jun 20 23:31:05.337318 :: SyncPosition: Too often SyncPosition Interval(78ms)(Cacciatore Setaou) from Name(Blindato) VICTIM(210556,1267825) SYNC(210550,1267844)
SYSERR: Jun 20 23:31:05.337422 :: SyncPosition: Too often SyncPosition Interval(79ms)(Cacciatore Setaou) from Name(Blindato) VICTIM(210463,1267620) SYNC(210439,1267620)
SYSERR: Jun 20 23:31:17.457507 :: SyncPosition: Too often SyncPosition Interval(0ms)(Veggente Setaou) from Name(Blindato) VICTIM(210783,1267973) SYNC(210799,1267981)
SYSERR: Jun 20 23:31:46.579081 :: SyncPosition: Too often SyncPosition Interval(81ms)(Guerriero Setaou) from Name(Blindato) VICTIM(220558,1266314) SYNC(220561,1266317)
SYSERR: Jun 20 23:32:10.337787 :: SyncPosition: Too often SyncPosition Interval(0ms)(Veggente Setaou) from Name(Blindato) VICTIM(221695,1266686) SYNC(221535,1266768)
SYSERR: Jun 20 23:34:53.337436 :: SyncPosition: Too often SyncPosition Interval(79ms)(Guerriero Setaou) from Name(Blindato) VICTIM(213575,1266718) SYNC(213562,1266761)
SYSERR: Jun 20 23:38:48.817819 :: SyncPosition: Too often SyncPosition Interval(80ms)(Guerriero Setaou) from Name(Blindato) VICTIM(209917,1265335) SYNC(209900,1265337)
SYSERR: Jun 20 23:39:05.778706 :: SyncPosition: Too often SyncPosition Interval(41ms)(Guerriero Setaou) from Name(Blindato) VICTIM(211581,1266879) SYNC(211564,1266864)
SYSERR: Jun 20 23:39:05.857211 :: SyncPosition: Too often SyncPosition Interval(78ms)(Guerriero Setaou) from Name(Blindato) VICTIM(211675,1267171) SYNC(211675,1267172)
SYSERR: Jun 20 23:39:28.577510 :: SyncPosition: Too often SyncPosition Interval(0ms)(Cacciatore Setaou) from Name(Blindato) VICTIM(212825,1267290) SYNC(212822,1267278) 

Can you help me?

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Me too, also we have that problem? Any one have ideas about that error? This error kicks all of players.

SyncPosition: Too often SyncPosition Interval

 

Test fix it.

 

game => input_main.cpp

 

search all string.

LogManager::instance().HackLog( "SYNC_POSITION_HACK", ch );

example

 

{
LogManager::instance().HackLog( "SYNC_POSITION_HACK", ch );

sys_err( "Too often SyncPosition Interval(%ldms)(%s) from Name(%s) VICTIM(%d,%d) SYNC(%d,%d)",
tvDiff->tv_sec * 1000 + tvDiff->tv_usec / 1000, victim->GetName(), ch->GetName(), victim->GetX(), victim->GetY(),
e->lX, e->lY );

ch->GetDesc()->SetPhase(PHASE_CLOSE);

return -1;
}

and edit.

ch->GetDesc()->SetPhase(PHASE_CLOSE);

return -1;

to

//ch->GetDesc()->SetPhase(PHASE_CLOSE);

//return -1;

 

  • Love 2
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On 28.07.2014 at 0:47 PM, Kroneees said:

SyncPosition: Too often SyncPosition Interval

 

Test fix it.

 

game => input_main.cpp

 

search all string.

LogManager::instance().HackLog( "SYNC_POSITION_HACK", ch );

example

 

{
LogManager::instance().HackLog( "SYNC_POSITION_HACK", ch );

sys_err( "Too often SyncPosition Interval(%ldms)(%s) from Name(%s) VICTIM(%d,%d) SYNC(%d,%d)",
tvDiff->tv_sec * 1000 + tvDiff->tv_usec / 1000, victim->GetName(), ch->GetName(), victim->GetX(), victim->GetY(),
e->lX, e->lY );

ch->GetDesc()->SetPhase(PHASE_CLOSE);

return -1;
}

and edit.

ch->GetDesc()->SetPhase(PHASE_CLOSE);

return -1;

to

//ch->GetDesc()->SetPhase(PHASE_CLOSE);

//return -1;

 

Fix tested and working ! ;)

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