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Everything posted by Marcos17
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As always surprising Mali, Thank you
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official Official Transmutation / Change Look
Marcos17 replied to Mali's topic in Features & Metin2 Systems
Working perfectly... Thank you bro -
official Official Transmutation / Change Look
Marcos17 replied to Mali's topic in Features & Metin2 Systems
Yes, I realized my mistake, thank you -
official Official Transmutation / Change Look
Marcos17 replied to Mali's topic in Features & Metin2 Systems
It's the same as mine -
I have the same bug, could you tell me how it fixed, please?
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official Official Transmutation / Change Look
Marcos17 replied to Mali's topic in Features & Metin2 Systems
Not yet friend -
I have the same problem...
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Did not add EterBase files to Visual Studio Working perfectly... Thanks @ Mali...
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Success with work bro
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Following your help, now I have the following error: 0216 21:10:26587 :: Traceback (most recent call last): 0216 21:10:26588 :: File "game.py", line 2007, in BINARY_ServerCommand_Run 0216 21:10:26588 :: File "stringCommander.py", line 63, in Run 0216 21:10:26588 :: File "stringCommander.py", line 31, in __call__ 0216 21:10:26588 :: File "stringCommander.py", line 20, in __call__ 0216 21:10:26588 :: File "game.py", line 2432, in __SeverInfo 0216 21:10:26588 :: File "interfaceModule.py", line 2550, in RefreshServerInfo 0216 21:10:26588 :: File "uiMiniMap.py", line 566, in RefreshServerInfo 0216 21:10:26588 :: AttributeError 0216 21:10:26588 :: : 0216 21:10:26588 :: 'module' object has no attribute 'SERVER_1' 0216 21:10:26588 :: 0216 21:10:26588 :: Unknown Server Command server_info 1 21 | server_info Can you help, thanks in advance
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I'm having this problem, could anyone help me?
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localeinfo.py
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I can implement one or the other, apparently few or no one has managed to implement both.
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We are trying to put the 2 objects to work together, and not put the B1 object in A1 and C1
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I also only managed to place it in kingdom B1, I still couldn't place it in Kingdoms A1 and C1
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You need to add the effects in playersetingmodule.py or have the glow system posted here on the forum
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Good afternoon / night... I implemented the system and I have the same python error, I tried the same user's correction, but it didn't work for me... Error in question: 1229 13:50:28709 :: Traceback (most recent call last): 1229 13:50:28709 :: File "ui.py", line 1512, in CallEvent 1229 13:50:28709 :: File "ui.py", line 88, in _call_ 1229 13:50:28709 :: File "ui.py", line 70, in _call_ 1229 13:50:28709 :: File "uiSystem.py", line 194, in __ClickMoveChannelButton 1229 13:50:28709 :: File "uiSystem.py", line 271, in Show 1229 13:50:28710 :: File "uiSystem.py", line 256, in __SelectChannel 1229 13:50:28710 :: IndexError 1229 13:50:28710 :: : 1229 13:50:28710 :: list index out of range 1229 13:50:28710 :: I thank you for your help
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official Official Transmutation / Change Look
Marcos17 replied to Mali's topic in Features & Metin2 Systems
Good afternoon... I have this problem in the Custom part: [Hidden Content] Sysser's are clean @ Mali any idea what it could be? I leave the part of the code with the error below: if (GetSubType() == COSTUME_BODY) { toSetPart = PART_MAIN; if (false == bAdd) { const CItem* pArmor = m_pOwner->GetWear(WEAR_BODY); #if defined(__BL_TRANSMUTATION__) if (pArmor) { const DWORD dwVnum = GetVnum(); const DWORD dwTransmutationVnum = GetTransmutationVnum(); toSetValue = dwTransmutationVnum != 0 ? dwTransmutationVnum : dwVnum; } else { toSetValue = m_pOwner->GetOriginalPart(PART_MAIN); } #else toSetValue = (NULL != pArmor) ? pArmor->GetVnum() : m_pOwner->GetOriginalPart(PART_MAIN); #endif } } -
Link is broken
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I have the same problem, whether day or night the flashlights have the effect...
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Solved, it was a problem with item_proto
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I implemented the System, and the only problem is that due to the mailbox item it doesn't open at all, due to the NPC it is working perfectly. Note: There is no error in any of the syssers, neither in Release or Debug
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Is it possible to use cmd?