hangul.c:59:21: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
59 | "<88>a", "<8C>a", "<90>a", "<94>a", "<98>a",
| ^~~~
hangul.c:59:27: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
59 | "<88>a", "<8C>a", "<90>a", "<94>a", "<98>a",
| ^~~~
hangul.c:60:3: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a",
| ^~~~
hangul.c:60:9: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a",
| ^~~~
hangul.c:60:15: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a",
| ^~~~
hangul.c:60:21: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a",
| ^~~~
hangul.c:60:27: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a",
| ^~~~
hangul.c:61:3: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a",
| ^~~~
hangul.c:61:9: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a",
| ^~~~
hangul.c:61:15: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a",
| ^~~~
hangul.c:61:21: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a",
| ^~~~
hangul.c:61:27: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a",
| ^~~~
hangul.c:62:3: warning: illegal character encoding in string literal [-Winvalid-source-encoding]
62 | "<C4>a", "?", "?", "?", ""
| ^~~~
35 warnings generated.
clang++-devel -Wall -O2 -pipe -mtune=i686 -g -I../include -c des.c
clang++-devel -Wall -O2 -pipe -mtune=i686 -g -I../include -c gost.c
clang++-devel -Wall -O2 -pipe -mtune=i686 -g -I../include -c memcpy.c
clang++: clang++warning: : warning: treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]clang++treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]clang++: :
warning: warning: 2 warnings generated.
treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]
clang++: warning: treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]
if [ ! -d ../lib ]; then mkdir ../lib; fi
ar cru ../lib/libthecore.a socket.o fdwatch.o buffer.o signal.o log.o utils.o kstbl.o hangul.o heart.o main.o tea.o des.o gost.o memcpy.o
ranlib ../lib/libthecore.a
chmod 700 ../lib/libthecore.a
gmake[2]: Leaving directory '/usr/metin2/src/libthecore/src'
gmake[1]: Leaving directory '/usr/metin2/src/libthecore/src'
gmake[1]: Leaving directory '/usr/metin2/src/game/src'
gmake -C game/src clean
gmake[1]: Entering directory '/usr/metin2/src/game/src'
gmake[1]: Leaving directory '/usr/metin2/src/game/src'
gmake -C game/src limit_time
gmake[1]: Entering directory '/usr/metin2/src/game/src'
update limit time
gmake[1]: Leaving directory '/usr/metin2/src/game/src'
--------------------------------------
Build Done
--------------------------------------
root@:/usr/metin2/src #
i want to know howto compile the serverside part of the source