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xsonicx201888

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  1. hello all after add render target system get this error Error 1 error C1001: An internal error has occurred in the compiler. d:\metin2\clientsource\\eterlib\GrpRenderTargetTexture.h 35 1 eterlib Error 8 error C1001: An internal error has occurred in the compiler. d:\metin2\clientsource\\eterlib\GrpRenderTargetTexture.h 35 1 eterPythonLib Error 9 error C1001: An internal error has occurred in the compiler. d:\metin2\clientsource\\eterlib\GrpRenderTargetTexture.h 35 1 UserInterface in output 16>d:\metin2\clientsource\eterlib\GrpRenderTargetTexture.h(35): fatal error C1001: An internal error has occurred in the compiler. 16> (compiler file 'msc1.cpp', line 1325) 16> To work around this problem, try simplifying or changing the program near the locations listed above. 16> Please choose the Technical Support command on the Visual C++ 16> Help menu, or open the Technical Support help file for more information ========== Rebuild All: 13 succeeded, 3 failed, 0 skipped ========== Thx my friends
  2. i upgrade my server source to gcc49 after upgrade game not start because *missing file* i not found libssl.so.11 in google any help pls ...
  3. my HDD formated , everything deleted i download my client again and cant use it !!
  4. You need binary source Userinterface/instancebase.h Add affect name Userinterface/instancebase.cpp Add item code and affect name Compile your source Root/playersettingmodule.py Add affect number and (xxx.mse)
  5. hello all how can i get keys from binary to unpack client its using hex ?? or how to know that
  6. no .. i have only normal storage and inventory
  7. hello everyone ... i have bug in my server, and i can't get the error.. this is game core this is item_manager.cpp 629
  8. هههههههههههههههههههههههههههههههههههههههههههههههههههههههه
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