evils666

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  1. evils666

    c++ [RLS]RenderTarget

    Hello. Does anyone have an updated system for direct 9?
  2. evils666

    Render Target by CxL, edited by Volvox

    Thanks for upload but I have this error, Can You help me? I would be grateful.
  3. evils666

    c++ [RLS]RenderTarget

    I have error: undefined LPDIRECT3DTEXTURE8 Any ideas.
  4. evils666

    [GUIDE]Emoji in TextLine

    Yes i check. All look okay.
  5. evils666

    [GUIDE]Emoji in TextLine

    I have this error: 15>GrpTextInstance.cpp(452): error C2065: 'kEmoji' : undeclared identifier 15>GrpTextInstance.cpp(452): error C2228: left of '.x' must have class/struct/union 15> type is 'unknown-type' 15>GrpTextInstance.cpp(472): error C2065: 'emojiStep' : undeclared identifier Please help.
  6. evils666

    open Bind Key Keyboard

    up
  7. evils666

    open Bind Key Keyboard

    up
  8. evils666

    open Bind Key Keyboard

    bump
  9. evils666

    open Bind Key Keyboard

    up
  10. evils666

    open Bind Key Keyboard

    Hello. As in python, I can assign a key on the keyboard to a button pressed. So pressing the button in python GUI simulates pressing a specific button on the keyboard. Best regards.
  11. evils666

    open Costume Weapon Bug

    F5
  12. evils666

    open Costume Weapon Bug

    Hello, i have this bug: https://imgur.com/QXe6XVp This solution not work for me: https://metin2dev.org/board/index.php?/topic/13515-costume-weapons-status-bug/ The problem only occurs with the mounts when I use the horse, everything works well. Please help.
  13. evils666

    open source function

    Where in the source there is a function that retrieves the values of built-in bonuses 1-3 (from item proto) and assigns it to a given item. I am asking for any suggestions. Sorry for my English.
  14. evils666

    Over 200 New Tree's for Maper's

    Can I reupload please?
  15. evils666

    New affect function

    Already solved my problem.