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Skills make no Damage 25 Euro for a Fix!!!


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Goof Day,

I work with my edited Mainline Released Source files.

Any Skills make no damage, and for another Skills i must wait one secund for a effect

Animation:
animation.gif

I pay 25 Euro for a Fix.

Best Regards
Flash

----------------------
Skype: daniel.erstein

Edited by Metin2 Dev
Core X - External 2 Internal

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On 3/22/2024 at 12:06 PM, Torch said:

Is there a solution? 

Yes!
 

in CHAR.CPP /source/game/


In:
bool CHARACTER::CanMove() const

change:

if (get_dword_time() - m_fSyncTime < 50)
	   return false;
	   
to:

// if (get_dword_time() - m_fSyncTime < 50)
	   // return false;
	   
In bool CHARACTER::SetSyncOwner(LPCHARACTER ch, bool bRemoveFromList)



change:

m_fSyncTime = get_dword_time();

to

m_fSyncTime = get_float_time();

In:
bool CHARACTER::IsSyncOwner(LPCHARACTER ch) const

change

if (get_dword_time() - m_fSyncTime >= 100)
		return true;

to

if (get_float_time() - m_fSyncTime >= 3.0f)
		return true;

In:
void CHARACTER::Initialize()

change

m_fSyncTime = get_dword_time();

to

m_fSyncTime = get_float_time() - 3;

 

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