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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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Akiel 2
Hi
Has maybe someone special_item_group of metin2.de?
This package has leaked does not have the full file, or even that is not original.
*In addition, I need to special_item_group.txt id 10033 for flame_dungeon
Thanks in advance.
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Despero
I upload this for you, it from metin2.de Hidden Content Give reaction to this post to see the hidden content.
Zander
That's pretty easy to be honest... Group flame_dungeon_ticket_group { Vnum 10033 1 71174 1 1 } 71174 = "Ticket" or "Passierschein" in German
Tasho
can you post official refine_proto?
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