Benhero 23 Posted June 12, 2015 Share Posted June 12, 2015 (edited) Hey Everyone, My problem is that i get a Core Crash if i use ANY Skill. It appears since a few days.. and i not really change something <.< Here's my Syslog & Syserr: Syserr Ch1 (Crashed Core) EMPTY Syslog Ch1 (Crashed Core) Jun 12 14:28:30 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:30 :: QUEST timer name erfahrung cycle 25 pc 60489 npc 4294967295 loop? 0 Jun 12 14:28:30 :: QUEST add timer 0x4a074380 3 Jun 12 14:28:30 :: QUEST remove with no cancel 0x4a0742e0 Jun 12 14:28:31 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:31 :: QUEST timer name erfahrung1 cycle 25 pc 60489 npc 4294967293 loop? 0 Jun 12 14:28:31 :: QUEST add timer 0x4a0742e0 3 Jun 12 14:28:31 :: QUEST remove with no cancel 0x4a074380 Jun 12 14:28:32 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:32 :: QUEST timer name erfahrung cycle 25 pc 60489 npc 4294967295 loop? 0 Jun 12 14:28:32 :: QUEST add timer 0x4a074380 3 Jun 12 14:28:32 :: QUEST remove with no cancel 0x4a0742e0 Jun 12 14:28:33 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:33 :: QUEST timer name erfahrung1 cycle 25 pc 60489 npc 4294967293 loop? 0 Jun 12 14:28:33 :: QUEST add timer 0x4a0742e0 3 Jun 12 14:28:33 :: QUEST remove with no cancel 0x4a074380 Jun 12 14:28:34 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:34 :: QUEST timer name erfahrung cycle 25 pc 60489 npc 4294967295 loop? 0 Jun 12 14:28:34 :: QUEST add timer 0x4a074380 3 Jun 12 14:28:34 :: QUEST remove with no cancel 0x4a0742e0 Jun 12 14:28:35 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:35 :: QUEST timer name erfahrung1 cycle 25 pc 60489 npc 4294967293 loop? 0 Jun 12 14:28:35 :: QUEST add timer 0x4a0742e0 3 Jun 12 14:28:35 :: QUEST remove with no cancel 0x4a074380 Jun 12 14:28:36 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:36 :: QUEST timer name erfahrung cycle 25 pc 60489 npc 4294967295 loop? 0 Jun 12 14:28:36 :: QUEST add timer 0x4a074380 3 Jun 12 14:28:36 :: QUEST remove with no cancel 0x4a0742e0 Jun 12 14:28:37 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:37 :: QUEST timer name erfahrung1 cycle 25 pc 60489 npc 4294967293 loop? 0 Jun 12 14:28:37 :: QUEST add timer 0x4a074340 3 Jun 12 14:28:37 :: QUEST remove with no cancel 0x4a074380 Jun 12 14:28:38 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:38 :: QUEST timer name erfahrung cycle 25 pc 60489 npc 4294967295 loop? 0 Jun 12 14:28:38 :: QUEST add timer 0x4a074380 3 Jun 12 14:28:38 :: QUEST remove with no cancel 0x4a074340 Jun 12 14:28:39 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:39 :: QUEST timer name erfahrung1 cycle 25 pc 60489 npc 4294967293 loop? 0 Jun 12 14:28:39 :: QUEST add timer 0x4a074340 3 Jun 12 14:28:39 :: QUEST remove with no cancel 0x4a074380 Jun 12 14:28:40 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:40 :: QUEST timer name erfahrung cycle 25 pc 60489 npc 4294967295 loop? 0 Jun 12 14:28:40 :: QUEST add timer 0x4a0743c0 3 Jun 12 14:28:40 :: QUEST remove with no cancel 0x4a074340 Jun 12 14:28:41 :: QUEST [REWARD] Dereta give exp2 0 Jun 12 14:28:41 :: QUEST timer name erfahrung1 cycle 25 pc 60489 npc 4294967293 loop? 0 Jun 12 14:28:41 :: QUEST add timer 0x4a074340 3 Jun 12 14:28:41 :: QUEST remove with no cancel 0x4a0743c0 Jun 12 14:28:41 :: Dereta: USE_SKILL: 4 pkVictim 0x0 Syserr DB (not Crashed): SYSERR: Jun 12 14:29:49 :: Process: FDWATCH: peer null in event: ident 21 Syslog DB (not Crashed): Jun 12 14:28:30 :: [ 950] return 0/0/0 async 0/0/0 Jun 12 14:28:35 :: [ 1000] return 0/0/0 async 0/0/0 Jun 12 14:28:40 :: [ 1050] return 0/0/0 async 0/0/0 Jun 12 14:28:45 :: [ 1100] return 0/0/0 async 0/0/0 Jun 12 14:28:50 :: [ 1150] return 0/0/0 async 0/0/0 Jun 12 14:28:55 :: [ 1200] return 0/0/0 async 0/0/0 Jun 12 14:29:00 :: [ 1250] return 0/0/0 async 0/0/0 Jun 12 14:29:05 :: [ 1300] return 0/0/0 async 0/0/0 Jun 12 14:29:10 :: [ 1350] return 0/0/0 async 0/0/0 Jun 12 14:29:15 :: [ 1400] return 0/0/0 async 0/0/0 Jun 12 14:29:20 :: [ 1450] return 0/0/0 async 0/0/0 Jun 12 14:29:25 :: [ 1500] return 0/0/0 async 0/0/0 Jun 12 14:29:30 :: [ 1550] return 0/0/0 async 0/0/0 Jun 12 14:29:35 :: [ 1600] return 0/0/0 async 0/0/0 Jun 12 14:29:40 :: [ 1650] return 0/0/0 async 0/0/0 Jun 12 14:29:45 :: [ 1700] return 0/0/0 async 0/0/0 Jun 12 14:29:49 :: SetPlay off 1853720148 dereta Jun 12 14:29:49 :: Connection closed. (host: 127.0.0.1) Jun 12 14:29:49 :: ItemIDRange: returned. 30000001 ~ 40000000 Jun 12 14:29:49 :: ItemIDRange: Build: 30000001 ~ 40000000 start:30000125 SYSERR: Jun 12 14:29:49 :: Process: FDWATCH: peer null in event: ident 21 Jun 12 14:29:50 :: [ 1750] return 0/0/0 async 0/0/0 Jun 12 14:29:55 :: [ 1800] return 0/0/0 async 0/0/0 Jun 12 14:30:00 :: [ 1850] return 0/0/0 async 0/0/0 Jun 12 14:30:05 :: [ 1900] return 0/0/0 async 0/0/0 Jun 12 14:30:10 :: [ 1950] return 0/0/0 async 0/0/0 Jun 12 14:30:15 :: [ 2000] return 0/0/0 async 0/0/0 Jun 12 14:30:20 :: [ 2050] return 0/0/0 async 0/0/0 Jun 12 14:30:25 :: [ 2100] return 0/0/0 async 0/0/0 Jun 12 14:30:30 :: [ 2150] return 0/0/0 async 0/0/0 Jun 12 14:30:35 :: [ 2200] return 0/0/0 async 0/0/0 Jun 12 14:30:40 :: [ 2250] return 0/0/0 async 0/0/0 Jun 12 14:30:45 :: [ 2300] return 0/0/0 async 0/0/0 Jun 12 14:30:50 :: [ 2350] return 0/0/0 async 0/0/0 Jun 12 14:30:55 :: [ 2400] return 0/0/0 async 0/0/0 Jun 12 14:31:00 :: [ 2450] return 0/0/0 async 0/0/0 Jun 12 14:31:05 :: [ 2500] return 0/0/0 async 0/0/0 Jun 12 14:31:10 :: [ 2550] return 0/0/0 async 0/0/0 Jun 12 14:31:15 :: [ 2600] return 0/0/0 async 0/0/0 Auth Syslog (not Crashed): Jun 12 14:29:49 :: SetRemainSecs dereta 0 type 2 Jun 12 14:29:49 :: BILLING: PUSH dereta 157 type 2 Jun 12 14:29:49 :: BILLING: OFF dereta key 1853720148 ptr 0x293d1080 Jun 12 14:29:50 :: FLUSH_USE_TIME: count 1 I hope you can help me.. Thanks a lot for any help... Edited June 12, 2015 by Benhero Link to comment Share on other sites More sharing options...
Alina 235 Posted June 12, 2015 Share Posted June 12, 2015 So only the gamecore crashes? What game are you using? custom? Can you backtrace the error? Most crashes happen when you try to use a nullpointer. For example: LPCHARACTER newpk = nullptr; newpk->ComputerPoints(); //crash Maybe you'd check your last changes for something. The skill_proto also could be damaged, make sure you have a look at that too! 1 Link to comment Share on other sites More sharing options...
Benhero 23 Posted June 12, 2015 Author Share Posted June 12, 2015 (edited) I use own Gamecore.. Skill_proto looks okay.. The problem is, that i don't change anything in last time.. i think.. (iam not sure.. <.<) I know the Problem of nullptr... i'll look in char_skill if there's any nullptr problem. Greatz Edited August 19, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
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