Premium Necro 78 Posted May 8, 2015 Premium Share Posted May 8, 2015 Hi, where i can set that client use own files and dont files from my hard disk D: thanks a lot Link to comment Share on other sites More sharing options...
Premium phayara 424 Posted May 8, 2015 Premium Share Posted May 8, 2015 Hello, please add me on skype: shacoff Link to comment Share on other sites More sharing options...
Premium tierrilopes 452 Posted May 8, 2015 Premium Share Posted May 8, 2015 Hello. You can change the paths on the .py files, for example: whisperButton.SetUpVisual("d:/ymir work/ui/game/windows/btn_mail_up.sub") to something like: whisperButton.SetUpVisual("H:/ymir work/ui/game/windows/btn_mail_up.sub") or even edit the whole path, changing the struture of the client: whisperButton.SetUpVisual("myclientwork/ui/game/windows/btn_mail_up.sub") In the binary the same thing happens: // Load Sound std::string strPathHeader = "d:/ymir work/"; for something like // Load Sound std::string strPathHeader = "H:/ymir work/"; or // Load Sound std::string strPathHeader = "myclientwork/"; This is by changing the client structure. Or more easily change it in the binary, to dont load from that location. I think it had something do due with this: #define PATH_ABSOLUTE_YMIRWORK1 "d:/ymir work/" #define PATH_ABSOLUTE_YMIRWORK2 "d:ymir work" But i dont remember and cant find where i wrote that information, so maybe someone here could help you out. Link to comment Share on other sites More sharing options...
Premium Necro 78 Posted May 8, 2015 Author Premium Share Posted May 8, 2015 Ok thanks, because in client 34k load objects and texture inside but 40k load things on my hard disk Link to comment Share on other sites More sharing options...
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