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Syseer Client
Ok for pack, I mean here: RaceManager.cpp void GetRaceResourcePathes(...) -
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Syseer Client
Mount gr2 should be in /npc_mount. Be sure the client i loading correctly (after you are sure about gr2 dir). -
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Syseer Client
Hello guys What is the problem when I wear mount CRaceManager::RegisterRacePath : RACE[20282] LOAD MSMFILE[d:/ymir work/npc/easter_2022_seahorse/easter_2022_seahorse_1.msm] ERROR. Will Find Another Path. CRaceManager::RegisterRacePath : RACE[20282] LOAD MSMFILE[d:/ymir work/npc2/easter_2022_seahorse/easter_2022_seahorse_1.msm] ERROR. Will Find Another Path. CRaceManager::RegisterRacePath : RACE[20282] LOAD MSMFILE[d:/ymir work/npc_pet/easter_2022_seahorse/easter_2022_seahorse_1.msm] ERROR. Will Find Another Path. CRaceManager::RegisterRacePath : RACE[20282] LOAD MSMFILE[d:/ymir work/monster/easter_2022_seahorse/easter_2022_seahorse_1.msm] ERROR. Will Find Another Path. CRaceManager::RegisterRacePath : RACE[20282] LOAD MSMFILE[d:/ymir work/monster2/easter_2022_seahorse/easter_2022_seahorse_1.msm] ERROR. Will Find Another Path. CRaceManager::RegisterRacePath : RACE[20282] LOAD MSMFILE[d:/ymir work/guild/easter_2022_seahorse/easter_2022_seahorse_1.msm] ERROR. Will Find Another Path. -
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Mob/Stone attack effect problem (shaking)
void CActorInstance::__ProcessDataAttackSuccess(const NRaceData::TAttackData& c_rAttackData, CActorInstance& rVictim, const D3DXVECTOR3& c_rv3Position, UINT uiSkill, BOOL isSendPacket) else if (rVictim.IsStone() || rVictim.IsDoor()) { __HitStone(rVictim); } void CActorInstance::__HitStone(CActorInstance& rVictim) { if (rVictim.IsStun()) { rVictim.Die(); } else { rVictim.__Shake(100); // This is what triggers the shake, make sure it's there. } } -
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Repaired version of Scorpion for assassin male
Download Metin2 Download Before and after are on the gif. Download: [Hidden Content] Virustotal: [Hidden Content] -
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Mob/Stone attack effect problem (shaking)
I have the same problem. Did you find solution?
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Question
caes95 1
Hello Devs, I'm have a FreeBSD installation in a vm using kvm... the network are configure using NAT, so I configure the ip forwading using iptables all work fine with apache, mysql etc.... the problem is with metin2 server, players can connect and see your characters, but when theirs click join the server kick him.
There is the syserr:
SYSERR: May 5 01:45:55 :: socket_accept: accept: Software caused connection abort (fd 12)
I'm assume that problem is a bad ip forwading... you tell me
And thanks to you...
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