I know, I understand you, but I haven't found a person to help me, to guide me so far. At present I am very demoralized and I have given up somewhat in creating something new. I kept trying to learn on my own but I can't... and yes, I'm going to work with developers in this community, I'm even contacting a few people to purchase custom counter-cost systems. But the point is, I have no idea how to add how to compile s.a.m.d
After you create your character does they appear in player.player & player.player_index table?
If not, you may have mismatched the db source player create function (ex. column names), if they does save to the database just don't appear in your client then the problem is bigger.
Hi guys. Sorry for my English. I have a little problem, I dont know if its a bug or not, but I supposed to damage way more when I'm polymorphed right?
So, I deal the exact same damage while I'm polymorphed (+-1k damage) as I do by default.
Thanks for the answers!
If anyone gets an error like this:
Traceback (most recent call last):
File "C:\Users\Karbust\Desktop\skill_proto.py", line 26, in <module>
TypeError: sequence item 0: expected str instance, int found
Just edit this:
Wrap the columnValue in str().