Benhero 23 Posted March 17, 2015 Share Posted March 17, 2015 Hey There, I was looking in Client/Bin Source about 3 Hours to find where is the display function for the player Level/Align/Name.. But don't find anything.. (Search for align, GetName, PlayerName, GetLevel, PlayerLevel, ...). I hope someone can help me to find the right spot. Thanks a lot! Greatz Link to comment Share on other sites More sharing options...
Premium cndR_s 239 Posted March 17, 2015 Premium Share Posted March 17, 2015 UserInterfaceInstanceBaseEffect.cpp sprintf(szText, "Lv %d", level); 1 Link to comment Share on other sites More sharing options...
Benhero 23 Posted March 17, 2015 Author Share Posted March 17, 2015 Okay. Thanks now 1 is solved.. but name/align are not solved. same at mob/pet Name lenght.. :/ Greatz #edit OKay. Find Name part... PythonTextTail.cpp TTextTail * pTextTail = RegisterTextTail(dwVirtualID, pCharacterInstance->GetNameString(), pCharacterInstance->GetGraphicThingInstancePtr(), pCharacterInstance->GetGraphicThingInstanceRef().GetHeight() + fAddHeight, c_rColor); Link to comment Share on other sites More sharing options...
Premium cndR_s 239 Posted March 17, 2015 Premium Share Posted March 17, 2015 What exactly do you want to change the name? Can be here: Alignment 668 - int iAlignmentGrade = GetAlignmentGrade(); Name: const std::string & c_rstrTitleName = itor->second; CPythonTextTail::Instance().AttachTitle(GetVirtualID(), c_rstrTitleName.c_str(), GetTitleColor()); 1 Link to comment Share on other sites More sharing options...
Benhero 23 Posted March 17, 2015 Author Share Posted March 17, 2015 Second one is Title (rank) too i think. Greatz Link to comment Share on other sites More sharing options...
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