Grou 4 Posted March 1, 2015 Share Posted March 1, 2015 Hi metin2dev, I have a problem with shining on armours... I have set in client item_proto specular 100 and texture is in dds... Does anyone know where it could be mistake ? Link to comment Share on other sites More sharing options...
Grou 4 Posted March 1, 2015 Author Share Posted March 1, 2015 bump Link to comment Share on other sites More sharing options...
Premium Galet 515 Posted March 1, 2015 Premium Share Posted March 1, 2015 Specular is bugged on launcheur I think Link to comment Share on other sites More sharing options...
HellBoy 200 Posted March 1, 2015 Share Posted March 1, 2015 Or maybe in msm you put wrong the adress of the texture, the specular dont work only with the route the .gr2 file takes must look like this Group ShapeData27 { SpecialPath "d:/ymir Work/pc/assassin/" ShapeIndex 26 Model "assassin_4-1.GR2" SourceSkin "assassin_4-1.dds" TargetSkin "assassin_4-2.dds" } Link to comment Share on other sites More sharing options...
Grou 4 Posted March 2, 2015 Author Share Posted March 2, 2015 Specular is bugged on launcheur I think Specular works fine but only at one armor not working... Or maybe in msm you put wrong the adress of the texture, the specular dont work only with the route the .gr2 file takes must look like this Group ShapeData27 { SpecialPath "d:/ymir Work/pc/assassin/" ShapeIndex 26 Model "assassin_4-1.GR2" SourceSkin "assassin_4-1.dds" TargetSkin "assassin_4-2.dds" } I tried this but not work.. My msm look like this Group ShapeData166 { SpecialPath "d:/ymir work/pc/ridack_work/ridack_armor_3/" ShapeIndex 3001 Model "set10-war.GR2" SourceSkin "ridack_nf_foot.dds" TargetSkin "ridack_nf_foot.dds" SourceSkin2 "ridack_nf_hand.dds" TargetSkin2 "ridack_nf_hand.dds" SourceSkin3 "ridack_nf_lower.dds" TargetSkin3 "ridack_nf_lower.dds" SourceSkin4 "ridack_nf_upper.dds" TargetSkin4 "ridack_nf_upper.dds" SourceSkin5 "ridack_bouclier.dds" TargetSkin5 "ridack_bouclier.dds" } Link to comment Share on other sites More sharing options...
Grou 4 Posted March 2, 2015 Author Share Posted March 2, 2015 bump Link to comment Share on other sites More sharing options...
HellBoy 200 Posted March 2, 2015 Share Posted March 2, 2015 I think the old binary versions only alow specular for 1 SourceSkin only ? you get specular or any part of your armor or on none? 1 Link to comment Share on other sites More sharing options...
Grou 4 Posted March 2, 2015 Author Share Posted March 2, 2015 At this armor don't shine anywhere. On another everywhere and another just somewhere Link to comment Share on other sites More sharing options...
Grou 4 Posted March 2, 2015 Author Share Posted March 2, 2015 So at finally you you're right... Only first source skin is shinning.. I had mistake in write at texture.. So can I fix it somehow ? Link to comment Share on other sites More sharing options...
HellBoy 200 Posted March 2, 2015 Share Posted March 2, 2015 1. Add the chest/body texture first this way will shine the bigg part of the armor. 2. Get a new binary or make one yourself. Link to comment Share on other sites More sharing options...
Grou 4 Posted March 2, 2015 Author Share Posted March 2, 2015 Well.. Does you know what I change in binary source ?? Link to comment Share on other sites More sharing options...
Premium phayara 430 Posted March 2, 2015 Premium Share Posted March 2, 2015 Link to comment Share on other sites More sharing options...
Grou 4 Posted March 2, 2015 Author Share Posted March 2, 2015 Thanks.. I will try this Link to comment Share on other sites More sharing options...
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