Benhero 23 Posted February 22, 2015 Share Posted February 22, 2015 Where did the Game Compare the send ID & PW and the PW thats Saved in the Database? I search in input_login & input_auth. But find nothing. Hope someone can help me :/ Greatz Benhero Link to comment Share on other sites More sharing options...
Premium Dash 81 Posted February 22, 2015 Premium Share Posted February 22, 2015 Config.cpp It takes port id and pass from CONFIG. Link to comment Share on other sites More sharing options...
Benhero 23 Posted February 23, 2015 Author Share Posted February 23, 2015 I mean ID/PW for the Player Accounts. Where did they compare Saved PW (In account.account database) with the PW that was enterd in the client. Greatz Link to comment Share on other sites More sharing options...
Benhero 23 Posted February 24, 2015 Author Share Posted February 24, 2015 #push... Please :/ need help Link to comment Share on other sites More sharing options...
Benhero 23 Posted February 25, 2015 Author Share Posted February 25, 2015 #PuSh Link to comment Share on other sites More sharing options...
Lyrex 6 Posted February 25, 2015 Share Posted February 25, 2015 Check gamesrcinput_auth.cpp at line 226. DBManager::instance().ReturnQuery(QID_AUTH_LOGIN, dwKey, p, "SELECT PASSWORD('%s'),password,securitycode,social_id,id,status,availDt - NOW() > 0," "UNIX_TIMESTAMP(silver_expire)," "UNIX_TIMESTAMP(gold_expire)," "UNIX_TIMESTAMP(safebox_expire)," "UNIX_TIMESTAMP(autoloot_expire)," "UNIX_TIMESTAMP(fish_mind_expire)," "UNIX_TIMESTAMP(marriage_fast_expire)," "UNIX_TIMESTAMP(money_drop_rate_expire)," "UNIX_TIMESTAMP(create_time)" " FROM account WHERE login='%s'", szPasswd, szLogin); 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now