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Hello,

Sorry for the bad title of the topic but i dont know how to explain in a single row.

 

I'm working on the game source, and i can compile it whitout any errors.

 

After i have edited something in char.cpp, it look like had lost the original encoding.

 

Here is the result ingame: 

 

2f0auc7.png

 

Some strings are in korean (All from char.cpp) and will display in korean cause in locale_string.txt there arent korean strings.

Other strings, from other files (not char.cpp) will display correctly.

 

Here is how i see char.cpp strings in my editor:

2j0b1pu.jpg

 

They look in the right charset encoding ( I take just a part of strings, but they are same of locale_string.txt)

When i compile the game and run the server, i get the result of the first screen.

What do you think can be the problem?

Thanks in advance,

Lup.

Edited by Metin2 Dev
Core X - External 2 Internal
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https://metin2.dev/topic/4002-charset-problem-game-src-compiling/
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