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  • Active+ Member

 

Continuation of the guild donation system, Attendance System for Guild.

 

  • Everyday player can take attendance reward once.
  • Attendance rewards will be reset at every 05:00 A.M.
  • When the day changes, you can receive rewards based on your participation on that day.

 

 

  • System is give you bonuses when you complete given tasks.
  • You can add new tasks insantly
  • Mission progress is updated instantly. (Only when the window is open to avoid unnecessary packet flow.)
  • It works on a single affect, so you don't need to create an affect for each quest.
  • Proggression works entirely via cache.
Edited by Reached
  • Metin2 Dev 1
  • Love 1
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https://metin2.dev/topic/32663-reached-system-previews/#findComment-165459
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  • 2 months later...
  • Active+ Member

Biolog System

 

  • The system consists entirely of dynamic packages, you can add an instant biologist task. (With a simple reload command)
  • There is a table where you can easily set the quests.
  • You can access the market from the interface.
  • You can choose 3 or one bonus from the 3 with the "bIsChoosable" value.
  • You can easily set the biologist item that will drop from mobs from simple table.
  • I preferred the Rubinum server interface as the interface, if you have any suggestions, you can write.


     
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