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you go in locale_inc.h

seaarch

#define ENABLE_COSTUME_SYSTEM

change with

#ifdef DISABLE_SYSTEM
	#define ENABLE_COSTUME_SYSTEM
#endif

 

if you have another system  add in #ifdef DISABLE_SYSTEM and your system disabled

if the system exists on the server it does the same in the service.h game source

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9 hours ago, Suskisk said:

Hello, I have a question, how to turn off any system in source

 

If the system you are installing has a define, you can comment it (With //) to disable it. According to the systems, you must make this modification on the server side (service.h) and on the client side (Local_Inc.h). Don't forget to recompile the db and game and the client ?.

// System is enabled
#define ENABLE_SYSTEM_XXX

// System is disabled
// #define ENABLE_SYSTEM_XXX

If the system has no define, good luck. You have to search and find the relative code in the source code.

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1 hour ago, ASIKOO said:

 

If the system you are installing has a define, you can comment it (With //) to disable it. According to the systems, you must make this modification on the server side (service.h) and on the client side (Local_Inc.h). Don't forget to recompile the db and game and the client ?.

// System is enabled
#define ENABLE_SYSTEM_XXX

// System is disabled
// #define ENABLE_SYSTEM_XXX

If the system has no define, good luck. You have to search and find the relative code in the source code.

I Think All system have #ifdef 

in my files I always have #ifdef I don't think it's hard to define #ifdef on your systems

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10 hours ago, Draveniou1 said:

you go in locale_inc.h

seaarch

#define ENABLE_COSTUME_SYSTEM

change with

#ifdef DISABLE_SYSTEM
	#define ENABLE_COSTUME_SYSTEM
#endif

 

if you have another system  add in #ifdef DISABLE_SYSTEM and your system disabled

if the system exists on the server it does the same in the service.h game source

rk4iYGt.jpg

Edited by Metin2 Dev International
Core X - External 2 Internal
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