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ch1 syserr:

SYSERR: Mar 12 21:16:02.94489 :: SyncPosition: Too many SyncPosition Count(19) from Name(DDR5)
SYSERR: Mar 12 21:16:02.414394 :: SyncPosition: Too many SyncPosition Count(20) from Name(DDR5)

imput_main.cpp :

	if( iCount > nCountLimit )
	{
		//LogManager::instance().HackLog( "SYNC_POSITION_HACK", ch );
		sys_err( "Too many SyncPosition Count(%d) from Name(%s)", iCount, ch->GetName() );
		//ch->GetDesc()->SetPhase(PHASE_CLOSE);
		//return -1;
		iCount = nCountLimit;
	}

any fix? please.

Thanx for answers ?

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Edited by Metin2 Dev International
Core X - External 2 Internal
  • Metin2 Dev 1
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https://metin2.dev/topic/30534-why-are-monsters-not-always-visible-img/
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