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Element target bug


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Hey guys!

i have this problem.. sometimes when i attack some mobs it shows random element

i already tried in char.pp what sonitex wrote
If someone has the same issues as me with elements sometimes being shown wrong replace this part of function in char.cpp:

for (int i = RACE_FLAG_ATT_ELEC; i <= RACE_FLAG_ATT_DARK; i = 2)

{ int diff = raceFlag - i;

if (abs(diff) <= 1024) break;

}

to this:

for (int i = RACE_FLAG_ATT_ELEC; i <= RACE_FLAG_ATT_DARK; i= 2) {

curElementBase++;

if (raceFlag & i)

break;

}

Gyazo from problem

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