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Hello, I am having various problems compiling my source.
As soon as it creates a link to the new game version
I get a lot of errors. 

--- DB Source is ok.
--- Client source is ok.
Game source is fail.


https://metin2.download/picture/jKzCLAaV5SFKRcNUzBHWyQJ9Sg67zG3P/.gif


Here is the output:


 

[linking]   ../game_r41025
/usr/local/bin/ld: .obj/cipher.o: in function `CryptoPP::ConcretePolicyHolder<CryptoPP::Empty, CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >, CryptoPP::AdditiveCipherAbstractPolicy>::ConcretePolicyHolder()':
/usr/src/root/Server_Source/Server/game/src/../../../Extern/include/cryptopp/strciphr.h:64: undefined reference to `CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AdditiveCipherTemplate()'
/usr/local/bin/ld: /usr/src/root/Server_Source/Server/game/src/../../../Extern/include/cryptopp/strciphr.h:64: undefined reference to `CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AdditiveCipherTemplate()'
/usr/local/bin/ld: /usr/src/root/Server_Source/Server/game/src/../../../Extern/include/cryptopp/strciphr.h:64: undefined reference to `CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AdditiveCipherTemplate()'
/usr/local/bin/ld: /usr/src/root/Server_Source/Server/game/src/../../../Extern/include/cryptopp/strciphr.h:64: undefined reference to `CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AdditiveCipherTemplate()'
/usr/local/bin/ld: /usr/src/root/Server_Source/Server/game/src/../../../Extern/include/cryptopp/strciphr.h:64: undefined reference to `CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AdditiveCipherTemplate()'
/usr/local/bin/ld: .obj/cipher.o:/usr/src/root/Server_Source/Server/game/src/../../../Extern/include/cryptopp/strciphr.h:64: more undefined references to `CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AdditiveCipherTemplate()' follow
/usr/local/bin/ld: .obj/cipher.o:(.rodata._ZTVN8CryptoPP16BlockCipherFinalILNS_9CipherDirE0ENS_7SHACAL23EncEEE[_ZTVN8CryptoPP16BlockCipherFinalILNS_9CipherDirE0ENS_7SHACAL23EncEEE]+0x50): undefined reference to `CryptoPP::SHACAL2::Base::AlgorithmProvider[abi:cxx11]() const'
/usr/local/bin/ld: .obj/cipher.o:(.rodata._ZTVN8CryptoPP16BlockCipherFinalILNS_9CipherDirE0ENS_7SHACAL23EncEEE[_ZTVN8CryptoPP16BlockCipherFinalILNS_9CipherDirE0ENS_7SHACAL23EncEEE]+0x78): undefined reference to `non-virtual thunk to CryptoPP::SHACAL2::Base::AlgorithmProvider[abi:cxx11]() const'
/usr/local/bin/ld: .obj/cipher.o:(.rodata._ZTVN8CryptoPP20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEES4_EE[_ZTVN8CryptoPP20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEES4_EE]+0x48): undefined reference to `CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AlgorithmProvider[abi:cxx11]() const'
/usr/local/bin/ld: .obj/cipher.o:(.rodata._ZTVN8CryptoPP20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEES4_EE[_ZTVN8CryptoPP20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEES4_EE]+0xc0): undefined reference to `non-virtual thunk to CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AlgorithmProvider[abi:cxx11]() const'
/usr/local/bin/ld: .obj/cipher.o:(.rodata._ZTVN8CryptoPP20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEES4_EE[_ZTVN8CryptoPP20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEES4_EE]+0x130): undefined reference to `non-virtual thunk to CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AlgorithmProvider[abi:cxx11]() const'
/usr/local/bin/ld: .obj/cipher.o:(.rodata._ZTVN8CryptoPP20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEES4_EE[_ZTVN8CryptoPP20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEES4_EE]+0x14c): undefined reference to `non-virtual thunk to CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHolder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> >::AlgorithmProvider[abi:cxx11]() const'
/usr/local/bin/ld: /usr/local/lib/mysql/libmysqlclient.a(vio.c.o): in function `vio_end':
vio.c:(.text+0x59b): undefined reference to `ERR_free_strings'
/usr/local/bin/ld: vio.c:(.text+0x5a0): undefined reference to `EVP_cleanup'
/usr/local/bin/ld: vio.c:(.text+0x5a5): undefined reference to `CRYPTO_cleanup_all_ex_data'
/usr/local/bin/ld: /usr/local/lib/mysql/libmysqlclient.a(viosslfactories.c.o): in function `ssl_start':
viosslfactories.c:(.text+0x41): undefined reference to `SSL_library_init'
/usr/local/bin/ld: viosslfactories.c:(.text+0x46): undefined reference to `OPENSSL_add_all_algorithms_noconf'
/usr/local/bin/ld: viosslfactories.c:(.text+0x5b): undefined reference to `SSL_load_error_strings'
/usr/local/bin/ld: /usr/local/lib/mysql/libmysqlclient.a(viosslfactories.c.o): in function `new_VioSSLFd':
viosslfactories.c:(.text+0x107): undefined reference to `SSL_library_init'
/usr/local/bin/ld: viosslfactories.c:(.text+0x10c): undefined reference to `OPENSSL_add_all_algorithms_noconf'
/usr/local/bin/ld: viosslfactories.c:(.text+0x121): undefined reference to `SSL_load_error_strings'
/usr/local/bin/ld: viosslfactories.c:(.text+0x144): undefined reference to `SSLv23_client_method'
/usr/local/bin/ld: viosslfactories.c:(.text+0x14b): undefined reference to `SSLv23_server_method'
/usr/local/bin/ld: /usr/local/lib/mysql/libmysqlclient.a(my_aes_openssl.cc.o): in function `my_aes_encrypt':
my_aes_openssl.cc:(.text+0x78): undefined reference to `EVP_CIPHER_CTX_init'
/usr/local/bin/ld: my_aes_openssl.cc:(.text+0xe9): undefined reference to `EVP_CIPHER_CTX_cleanup'
/usr/local/bin/ld: my_aes_openssl.cc:(.text+0x105): undefined reference to `EVP_CIPHER_CTX_cleanup'
/usr/local/bin/ld: /usr/local/lib/mysql/libmysqlclient.a(my_aes_openssl.cc.o): in function `my_aes_decrypt':
my_aes_openssl.cc:(.text+0x25b): undefined reference to `EVP_CIPHER_CTX_init'
/usr/local/bin/ld: my_aes_openssl.cc:(.text+0x2c4): undefined reference to `EVP_CIPHER_CTX_cleanup'
/usr/local/bin/ld: my_aes_openssl.cc:(.text+0x2dc): undefined reference to `EVP_CIPHER_CTX_cleanup'
collect2: error: ld returned 1 exit status
gmake: *** [Makefile:352: ../game_r41025] Error 1
 

Output Makefile:

CC = g++10

GAME_VERSION := $(shell cat ../../__REVISION__)

GccMajorVersion := $(shell expr `$(CC) -dumpversion | cut -f1 -d.`)
GccMinorVersion := $(shell expr `$(CC) -dumpversion | cut -f2 -d.`)
GccMinorEGT8 := $(shell expr $(GccMinorVersion) \>= 8)

INCDIR =
LIBDIR =
BINDIR = ..
OBJDIR = .obj
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)

## LIST OF CONSTANTS BEGIN
ENABLE_LUA_5_VERSION = 0
ENABLE_GCC_AUTODEPEND = 1
ENABLE_STATIC = 0
## LIST OF CONSTANTS END

# Depend Path File
ifneq ($(ENABLE_GCC_AUTODEPEND), 1)
DEPFILE = Depend
endif

# Standard Libraries
LIBS = -lm -lmd

# Project Flags
CFLAGS  = -m32 -g -w -O2 -pipe -fexceptions -fno-strict-aliasing -pthread -D_THREAD_SAFE -DNDEBUG
CFLAGS += -Wno-deprecated-declarations -Wno-nonnull-compare -Wno-deprecated-declarations -Wno-array-bounds -Wno-address
CFLAGS += -Wno-int-in-bool-context -Wno-format-truncation -Wno-stringop-truncation
CXXFLAGS = -std=c++20 -Wl,-rpath=/usr/local/lib/gcc10

ifeq ($(ENABLE_STATIC), 1)
CFLAGS += -static
endif

ifeq ($(GccMinorEGT8), 1)
CFLAGS += -Wno-unused-local-typedefs
endif

# FreeBSD stack protector
CFLAGS += -fstack-protector-all

# Version defines
CFLAGS += -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__GAME_VERSION__=\"$(GAME_VERSION)\"

# Boost
INCDIR += -I../../../Extern/include/boost

# DevIL
INCDIR += -I../../../Extern/include/IL
LIBS += ../../../Extern/lib/libIL.a\
        ../../../Extern/lib/libjasper.a\
        ../../../Extern/lib/libpng.a\
        ../../../Extern/lib/libtiff.a\
        ../../../Extern/lib/libjbig.a\
        ../../../Extern/lib/libmng.a\
        /usr/lib/liblzma.a\
        ../../../Extern/lib/liblcms.a\
        ../../../Extern/lib/libjpeg.a

# MySQL
INCDIR += -I/usr/local/include/mysql
LIBS += /usr/local/lib/mysql/libmysqlclient.a /usr/lib/libz.a

# CryptoPP
LIBS += ../../../Extern/lib/libcryptopp.a

# OpenSSL
INCDIR += -I/usr/include
LIBS += -lssl -lcrypto
# LIBS += /usr/lib/libssl.a

# Lua
CFLAGS += -DENABLE_LUA_5_VERSION=ENABLE_LUA_5_VERSION
ifeq ($(ENABLE_LUA_5_VERSION), 2)
INCDIR += -I../../liblua/5.2/install/include
LIBDIR += -L../../liblua/5.2/install/lib
LIBS += ../../liblua/5.2/install/lib/liblua.a
else
INCDIR += -I../../liblua/5.0/include
LIBDIR += -L../../liblua/5.0/lib
LIBS += ../../liblua/5.0/lib/liblua.a ../../liblua/5.0/lib/liblualib.a
endif

# Project Libraries
INCDIR += -I../../../Extern/include
INCDIR += -I../../libachievement
INCDIR += -I/usr/local/include
LIBDIR += -L/usr/local/lib

LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../libachievement/lib
LIBS += -lthecore -lpoly -lsql -lgame -lachievement

# PROJECT_SRC_FILES BEGIN
MAINCPP = main.cpp

CFILE    = minilzo.c

CPPFILE = affect.cpp\
          ani.cpp\
          arena.cpp\
          banword.cpp\
          battle.cpp\
          BattleArena.cpp\
          blend_item.cpp\
          block_country.cpp\
          BlueDragon.cpp\
          BlueDragon_Binder.cpp\
          buff_on_attributes.cpp\
          buffer_manager.cpp\
          building.cpp\
          castle.cpp\
          char.cpp\
          char_affect.cpp\
          char_battle.cpp\
          char_change_empire.cpp\
          char_dragonsoul.cpp\
          char_horse.cpp\
          char_item.cpp\
          char_manager.cpp\
          char_quickslot.cpp\
          char_resist.cpp\
          char_skill.cpp\
          char_state.cpp\
          cipher.cpp\
          ClientPackageCryptInfo.cpp\
          cmd.cpp\
          cmd_emotion.cpp\
          cmd_general.cpp\
          cmd_gm.cpp\
          cmd_oxevent.cpp\
          config.cpp\
          constants.cpp\
          crc32.cpp\
          cube.cpp\
          db.cpp\
          desc.cpp\
          desc_client.cpp\
          desc_manager.cpp\
          desc_p2p.cpp\
          dev_log.cpp\
          dragon_soul_table.cpp\
          DragonLair.cpp\
          DragonSoul.cpp\
          dungeon.cpp\
          empire_text_convert.cpp\
          entity.cpp\
          entity_view.cpp\
          event.cpp\
          event_queue.cpp\
          exchange.cpp\
          file_loader.cpp\
          FileMonitor_FreeBSD.cpp\
          fishing.cpp\
          FSM.cpp\
          gm.cpp\
          group_text_parse_tree.cpp\
          guild.cpp\
          guild_manager.cpp\
          guild_war.cpp\
          horse_rider.cpp\
          horsename_manager.cpp\
          input.cpp\
          input_auth.cpp\
          input_db.cpp\
          input_login.cpp\
          input_main.cpp\
          input_p2p.cpp\
          input_udp.cpp\
          ip_ban.cpp\
          item.cpp\
          item_addon.cpp\
          item_attribute.cpp\
          item_manager.cpp\
          item_manager_idrange.cpp\
          item_manager_read_tables.cpp\
          locale.cpp\
          locale_service.cpp\
          log.cpp\
          login_data.cpp\
          lzo_manager.cpp\
          map_location.cpp\
          MarkConvert.cpp\
          MarkImage.cpp\
          MarkManager.cpp\
          marriage.cpp\
          messenger_manager.cpp\
          mining.cpp\
          mob_manager.cpp\
          monarch.cpp\
          motion.cpp\
          over9refine.cpp\
          OXEvent.cpp\
          p2p.cpp\
          packet_info.cpp\
          panama.cpp\
          party.cpp\
          PetSystem.cpp\
          polymorph.cpp\
          priv_manager.cpp\
          pvp.cpp\
          questevent.cpp\
          questlua.cpp\
          questlua_affect.cpp\
          questlua_arena.cpp\
          questlua_ba.cpp\
          questlua_building.cpp\
          questlua_danceevent.cpp\
          questlua_dragonlair.cpp\
          questlua_dragonsoul.cpp\
          questlua_dungeon.cpp\
          questlua_forked.cpp\
          questlua_game.cpp\
          questlua_global.cpp\
          questlua_guild.cpp\
          questlua_horse.cpp\
          questlua_item.cpp\
          questlua_marriage.cpp\
          questlua_mgmt.cpp\
          questlua_monarch.cpp\
          questlua_npc.cpp\
          questlua_oxevent.cpp\
          questlua_party.cpp\
          questlua_pc.cpp\
          questlua_pet.cpp\
          questlua_quest.cpp\
          questlua_speedserver.cpp\
          questlua_target.cpp\
          questmanager.cpp\
          questnpc.cpp\
          questpc.cpp\
          refine.cpp\
          regen.cpp\
          safebox.cpp\
          sectree.cpp\
          sectree_manager.cpp\
          sequence.cpp\
          shop.cpp\
          shop_manager.cpp\
          shopEx.cpp\
          shutdown_manager.cpp\
          skill.cpp\
          skill_power.cpp\
          SpeedServer.cpp\
          start_position.cpp\
          target.cpp\
          text_file_loader.cpp\
          threeway_war.cpp\
          TrafficProfiler.cpp\
          trigger.cpp\
          utils.cpp\
          vector.cpp\
          version.cpp\
          war_map.cpp\
          wedding.cpp\
          xmas_event.cpp\
          GrowthPetSystem.cpp\
          battle_field.cpp\
          MeleyLair.cpp\
          questlua_meley_lair.cpp\
          DawnMistDungeon.cpp\
          char_battle_zodiac.cpp\
          char_zodiac_temple.cpp\
          questlua_zodiac_temple.cpp\
          zodiac_temple.cpp\
          DungeonInfo.cpp\
          switchbot.cpp\
          CubeManager.cpp\
          Attr6th7th.cpp\
          questlua_attr6th7th.cpp\
          ranking_system.cpp\
          SoulRoulette.cpp\
          char_emotion_new.cpp\
          char_aura.cpp\
          char_acce.cpp\
          char_move_costume_attr.cpp\
          CsvReader.cpp\
          ticket.cpp\
          MailBox.cpp\
          Transmutation.cpp\
          GroupMatchManager.cpp\
          event_manager.cpp\
          minigame_manager.cpp\
          minigame_attendance.cpp\
          minigame_catchking.cpp\
          minigame_easter.cpp\
          minigame_okeycard.cpp\
          minigame_stone.cpp\
          battle_pass.cpp\
          minigame_bnw.cpp\
          minigame_find_m.cpp\
          minigame_yut_nori.cpp\
          char_flower_event.cpp\
          AchievementSystem.cpp\
          CShield.cpp\
          SnakeLair.cpp\
          questlua_snakelair.cpp\
          WhiteDragon.cpp\
          questlua_whitedragon.cpp\
          BiologSystemManager.cpp\
          char_hunting.cpp\
          char_lottery.cpp
# PROJECT_SRC_FILES END

# PROJECT_OBJ_FILES BEGIN
COBJS    = $(CFILE:%.c=$(OBJDIR)/%.o)
CPPOBJS    = $(CPPFILE:%.cpp=$(OBJDIR)/%.o)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
CDEPS    = $(COBJS:%.o=%.d)
CPPDEPS    = $(CPPOBJS:%.o=%.d)
endif

MAINOBJ = $(MAINCPP:%.cpp=$(OBJDIR)/%.o)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
MAINDEPS = $(MAINOBJ:%.o=%.d)
endif
# PROJECT_OBJ_FILES END

# Target Paths
MAIN_TARGET = $(BINDIR)/game_r$(GAME_VERSION)

default: $(MAIN_TARGET)
test: $(TEST_TARGET)

$(OBJDIR)/%.o: %.c
    @echo -e "\033[0;32m [OK] \033[0m       \033[0;33m Compiling:\033[0m" $<
#    @echo compiling $<
    @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
    @$(CC) -MM -MG -MP $(CFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
    @sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
endif

$(OBJDIR)/%.o: %.cpp
    @echo -e "\033[0;32m [OK] \033[0m       \033[0;33m Compiling:\033[0m" $<
#    @echo compiling $<
    @$(CC) $(CFLAGS) $(CXXFLAGS) $(INCDIR) -c $< -o $@
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
    @$(CC) -MM -MG -MP $(CFLAGS) $(CXXFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
    @sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
endif

limit_time:
    @echo update limit time
    @python update_limit_time.py

$(MAIN_TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
    @echo -e "\033[0;31m [linking] \033[0m " $(MAIN_TARGET)
#    @echo linking $(MAIN_TARGET)
    @$(CC) $(CFLAGS) $(CXXFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(MAIN_TARGET)

dump:
    @$(CC) -dM -E - < /dev/null > .nope.nope

symlink:
    @ln -fs game_r$(GAME_VERSION) $(BINDIR)/game_symlink

strip:
    @cp $(MAIN_TARGET) $(BINDIR)/game_r
    @strip $(BINDIR)/game_r

clean:
    @echo cleaning $(MAIN_TARGET) $(OBJDIR)
    @rm -f $(COBJS) $(CPPOBJS) $(MAINOBJ)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
    @rm -f $(CDEPS) $(CPPDEPS) $(MAINDEPS)
endif
    @rm -f $(BINDIR)/game_r* $(BINDIR)/test_r* $(BINDIR)/conv

dep:
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
    @echo "Note: gcc autodepend is autodetected, so target dep skipped"
else
    makedepend -f $(DEPFILE) $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > $(DEPFILE)
endif

# AUTO_DEPEND_CHECK BEGIN
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
sinclude $(CDEPS)
sinclude $(CPPDEPS)
sinclude $(MAINDEPS)
else
sinclude $(DEPFILE)
endif
# AUTO_DEPEND_CHECK END


Can anyone help me with this? 

greetings
 

Edited by Metin2 Dev
Core X - External 2 Internal
Link to comment
https://metin2.dev/topic/29417-problems-with-compiling-the-gamesource/
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Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

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