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Permanent mount seal (nightmare & unicorn)


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Dear M2.Devs

I'm currently kinda struggling with mounts (Unicorn and Nightmare) using TMP4 40k files (huge shoutout for his work)

I'm trying to make them permanent (ID 71171, 71172 - NPC 20227, 20226). I tried to change the "ride.quest" remain_time from item.get_socket(2)*60 to 60*60*24*365, i also tried to change that value to some random times, but without any success. The seal time remains on 3 hours.

In item_proto (both, txt an db) there is no limitation in limittype.

Am I missing something? Is there anything else, that needs to be changed? 

Item_proto

71171	ĻťņĮīŌń‹ľ“»Į∆–	ITEM_UNIQUE	UNIQUE_SPECIAL_RIDE	1	ANTI_STACK	QUEST_USE_MULTIPLE | LOG	WEAR_SHIELD	NONE	0	0	0	0	0	LIMIT_NONE	0	LIMIT_NONE	0	APPLY_NONE	0	APPLY_NONE	0	APPLY_NONE	0	180	0	0	0	0	0	0	0	0

mysql db

71171	¹éÀ¯´ÏÄܼÒȯÆÐ	Unicorn Seal	16	2	0	1	32768	9216	128		0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	180	0	0	0	0	0	-1	-1	-1	-1	-1	-1	0	0	0

ride.quest - it default quest, since i does not succeed I have changed value (except bonus) back to the default

quest ride begin
	state start begin
		function Ride( vnum, remain_time )
			ride_info = {
				[71114] = { 20110,	5*60,					apply.DEF_GRADE_BONUS,	75,		75,	true	},
				[71115] = { 20110,	item.get_socket(2)*60,	apply.DEF_GRADE_BONUS,	100,	75,	false	},
				[71116] = { 20111,	5*60,					apply.DEF_GRADE_BONUS,	100,	80,	true	},
				[71117] = { 20111,	item.get_socket(2)*60,	apply.DEF_GRADE_BONUS,	150,	80,	false	},
				[71118] = { 20112,	5*60,					apply.DEF_GRADE_BONUS,	125,	85,	true	},
				[71119] = { 20112,	item.get_socket(2)*60,	apply.DEF_GRADE_BONUS,	200,	85,	false	},
				[71120] = { 20113,	5*60,					apply.ATT_GRADE_BONUS,	200,	85,	true	},
				[71121] = { 20113,	item.get_socket(2)*60,	apply.ATT_GRADE_BONUS,	300,	85,	false	},
				[71171] = { 20227,	item.get_socket(2)*60,	apply.ATT_GRADE_BONUS,	350,	1,	false,	false,	false},
				[71172] = { 20226,	item.get_socket(2)*60,	apply.ATT_GRADE_BONUS,	350,	1,	false,	false,	false},
				}

			if pc.level < ride_info[vnum][5] then
				say("")
				say(gameforge.ride._010_say)
				say("")
			else
				if 112 == pc.get_map_index() then
					return
				end
				if ride_info[vnum][2] == 0 and remain_time != 0 then
					pc.mount( ride_info[vnum][1], remain_time*60 )
					pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], remain_time*60 )
				else
					pc.mount( ride_info[vnum][1], ride_info[vnum][2] )
					pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], ride_info[vnum][2] )
				end

				if true == ride_info[vnum][6] then
					pc.remove_item(vnum, 1)
				end	
			end	
		end

		when login begin
			local vnum, remain_time = pc.get_special_ride_vnum()
			if vnum <=  71113 or vnum >71121 then
				return
			end
			if 0 != vnum then
				ride.Ride(vnum, remain_time)
			end
		end

		when 71114.use or 71115.use or 71116.use or 71117.use or 71118.use or 71119.use or 71120.use or 71121.use 
				or 71171.use or 71172.use begin
			 if pc.is_polymorphed() then
				 say("")
				 say(gameforge.ride._020_say)
				 say("")
			elseif false == pc.is_riding() then
			 	if true == horse.is_summon() then
					horse.unsummon()
				end
				 ride.Ride(item.vnum, 0)
			 else
				say("")
				 say(gameforge.ride._030_say)
				 say("")
			 end
		end
	end
end

Thanks in advance.

Edited by CantSt0p
typo
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