Adddirl 2 Posted January 20, 2022 Share Posted January 20, 2022 Well, i just implemented a new npc. For some reason, when i spawn this guy, he did the run animation but just stuck in place. Is just a client side cuz everytime i logged in i can see it in different location. Just noticed all the things are correct. The gr2, msa, motlist, mob_proto.... as i see, there is no fault but who knows, im new at editing these things. Did a miss something? Link to comment Share on other sites More sharing options...
Honorable Member Mali 42383 Posted January 20, 2022 Honorable Member Share Posted January 20, 2022 22 minutes ago, Adddirl said: For some reason, when i spawn this guy, he did the run animation but just stuck in place. Like my legend: The Runner Uriel 1 Link to comment Share on other sites More sharing options...
Adddirl 2 Posted January 20, 2022 Author Share Posted January 20, 2022 25 minutes ago, Mali said: Like my legend: The Runner Uriel Yes, like that. I know this thing is easy to fix but still didnt found the problem xD 1 Link to comment Share on other sites More sharing options...
@ndr31 125 Posted January 20, 2022 Share Posted January 20, 2022 Could you check if the wait.gr2 animation for this npc is really the wait.gr2 and not the run.gr2? Link to comment Share on other sites More sharing options...
Adddirl 2 Posted January 20, 2022 Author Share Posted January 20, 2022 (edited) 3 minutes ago, @ndr31 said: Could you check if the wait.gr2 animation for this npc is really the wait.gr2 and not the run.gr2? Yep, i just check it. https://metin2.download/picture/VePcFeH2Q86YoOF4J2dH7HwI8RaO7FK7/.png Seems normal but idk if there is something wrong. I tried to change the caps, but still the same Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
@ndr31 125 Posted January 20, 2022 Share Posted January 20, 2022 Try to put the animation on the npc model and see if the animation is the right one Link to comment Share on other sites More sharing options...
Adddirl 2 Posted January 20, 2022 Author Share Posted January 20, 2022 6 minutes ago, @ndr31 said: Try to put the animation on the npc model and see if the animation is the right one Yep, everything seems to be okay. Maybe something related to the model? idk, i just coppied the entire lines from other files and replace with the name of my model and animations. Anyways, the npc seems right, he try to move and the animations are good, just he is stucked in place. I put the npc into a quest for summ him like mount, and happens the same. Anims right, just stuck in place Link to comment Share on other sites More sharing options...
Adddirl 2 Posted January 20, 2022 Author Share Posted January 20, 2022 #solved I just solved the problem. As i said, the solution was simple, something i didnt know cause i never touched 3d program in my entire life. This post was my solution so good luck if someone get to the same problem 1 Link to comment Share on other sites More sharing options...
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