DaNy3LL 21 Posted August 22, 2014 Share Posted August 22, 2014 Edit : Solved boost error cd /usr/ports/devel/boost-all/ && make install clean After that I had problems with the devil libs and I and I installed them from ports cd /usr/ports/graphics/devil && make install clean Then I got problems with gtest libs cd /usr/ports/devel/googletest && make install clean Now I get some errors which I guess that are from devil libs ... OBJDIR/MarkImage.o: In function `OBJDIR/MarkImage.o: In function `CGuildMarkImage::GetData(unsigned int, unsigned int, unsigned int, unsigned int, void*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:128: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:129: undefined reference to `ilCopyPixels' OBJDIR/MarkImage.o: In function `CGuildMarkImage::PutData(unsigned int, unsigned int, unsigned int, unsigned int, void*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:122: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:123: undefined reference to `ilSetPixels' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Save(char const*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:48: undefined reference to `ilEnable' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:49: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:51: undefined reference to `ilSave' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Create()': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:43: undefined reference to `ilGenImages' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Destroy()': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:34: undefined reference to `ilDeleteImages' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Load(char const*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:92: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:93: undefined reference to `ilEnable' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:94: undefined reference to `ilOriginFunc' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:96: undefined reference to `ilLoad' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:102: undefined reference to `ilGetInteger' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:108: undefined reference to `ilGetInteger' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:114: undefined reference to `ilConvertImage' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Build(char const*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:64: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:65: undefined reference to `ilEnable' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:66: undefined reference to `ilOriginFunc' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:71: undefined reference to `ilTexImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:79: undefined reference to `ilEnable' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:81: undefined reference to `ilSave' CGuildMarkImage::GetData(unsigned int, unsigned int, unsigned int, unsigned int, void*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:128: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:129: undefined reference to `ilCopyPixels' OBJDIR/MarkImage.o: In function `CGuildMarkImage::PutData(unsigned int, unsigned int, unsigned int, unsigned int, void*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:122: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:123: undefined reference to `ilSetPixels' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Save(char const*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:48: undefined reference to `ilEnable' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:49: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:51: undefined reference to `ilSave' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Create()': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:43: undefined reference to `ilGenImages' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Destroy()': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:34: undefined reference to `ilDeleteImages' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Load(char const*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:92: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:93: undefined reference to `ilEnable' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:94: undefined reference to `ilOriginFunc' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:96: undefined reference to `ilLoad' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:102: undefined reference to `ilGetInteger' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:108: undefined reference to `ilGetInteger' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:114: undefined reference to `ilConvertImage' OBJDIR/MarkImage.o: In function `CGuildMarkImage::Build(char const*)': /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:64: undefined reference to `ilBindImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:65: undefined reference to `ilEnable' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:66: undefined reference to `ilOriginFunc' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:71: undefined reference to `ilTexImage' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:79: undefined reference to `ilEnable' /usr/src/mainline/Srcs/Server/game/src/MarkImage.cpp:81: undefined reference to `ilSave' OBJDIR/main.o: In function `main': /usr/src/mainline/Srcs/Server/game/src/main.cpp:456: undefined reference to `ilInit' Hello guys, I tried to compile the mainline game from the source but I can't solve a error which seems to be produced by boost .... If I try to compile with the boost included in the mainline i get gmake: *** No rule to make target `/usr/local/include/boost/regex/config.hpp', needed by `OBJDIR/main.o'. Stop. gmake: *** Waiting for unfinished jobs.... If I try to compile it with the boost from novaline gmake: *** No rule to make target `../../../Extern/include/boost/concept/detail/backward_compatibility.hpp', needed by `OBJDIR/shop_manager.o'. Stop. gmake: *** Waiting for unfinished jobs.... My makefile PLATFORM = $(shell file /bin/ls | cut -d' ' -f3 | cut -d'-' -f1) GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3 | cut -d'.' -f1) BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1) P4_VERSION = 1234 CC = g++ INCDIR = LIBDIR = BINDIR = .. OBJDIR = OBJDIR $(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi) # Standard Setting LIBS = -pthread -lm -lmd # Removed -fno-rtti CFLAGS = -g -Wall -O2 -m32 -pipe -fexceptions -D_THREAD_SAFE -DNDEBUG # -D_USE_SERVER_KEY_ ifeq ($(GCC_VERSION), 4) CFLAGS += -mtune=i686 -fstack-protector-all else CFLAGS += -mcpu=i686 endif # boost INCDIR += -I../../../Extern/include/boost # DevIL INCDIR += -I../../libdevil LIBDIR += -L../../libdevil LIBS += -lpng -ltiff -lmng -llcms -ljpeg # MySQL #ifeq ($(BSD_VERSION), 7) INCDIR += -I../../libmysql/7.x-5.1.35 LIBDIR += -L../../libmysql/7.x-5.1.35 #else #INCDIR += -I../../libmysql/5.x-5.1.35 #LIBDIR += -L../../libmysql/5.x-5.1.35 #endif LIBS += -lmysqlclient -L/usr/local/lib/mysql -lz # Miscellaneous external libraries INCDIR += -I../../../Extern/include LIBDIR += -L../../../Extern/lib LIBS += -lcryptopp -lgtest # HackShield INCDIR += -I../../libhackshield/include LIBDIR += -L../../libhackshield/lib LIBS += -lanticpxsvr # XTrap INCDIR += -I../../libxtrap/include # openssl #INCDIR += -I/usr/include #LIBS += -lssl #LIBS += /usr/lib/libssl.a # Project Library INCDIR += -I../../liblua/include INCDIR += -I/usr/local/include INCDIR += -L/usr/local/lib/mysql INCDIR += -I../../libserverkey LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../liblua/lib -L../../libserverkey LIBDIR += -L/usr/local/lib LIBS += -lthecore -lpoly -llua -llualib -lsql -lgame -lserverkey USE_STACKTRACE = 0 ifeq ($(USE_STACKTRACE), 1) LIBS += /usr/local/lib/libexecinfo.a endif TARGET = $(BINDIR)/game_r$(P4_VERSION)_$(PLATFORM) CFILE = minilzo.c CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp ani.cpp arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp buff_on_attributes.cpp check_server.cpp dragon_soul_table.cpp DragonSoul.cpp group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp COBJS = $(CFILE:%.c=$(OBJDIR)/%.o) CPPOBJS = $(CPPFILE:%.cpp=$(OBJDIR)/%.o) MAINOBJ = $(OBJDIR)/main.o MAINCPP = main.cpp TESTOBJ = $(OBJDIR)/test.o TESTCPP = test.cpp TEST_TARGET = $(BINDIR)/test default: $(TARGET) $(TEST_TARGET) $(OBJDIR)/minilzo.o: minilzo.c @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ @echo compile $< $(OBJDIR)/version.o: version.cpp @$(CC) $(CFLAGS) -D__USER__="$(USER)" -D__HOSTNAME__="$(HOSTNAME)" -D__PWD__="$(PWD)" -D__P4_VERSION__="$(P4_VERSION)" -c $< -o $@ @echo compile $< $(OBJDIR)/%.o: %.cpp @echo compile $< @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ limit_time: @echo update limit time @python update_limit_time.py $(TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ) @echo linking $(TARGET).... @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(TARGET) $(TEST_TARGET): $(TESTCPP) $(CPPOBJS) $(COBJS) $(TESTOBJ) @echo linking $(TEST_TARGET) @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(TESTOBJ) $(LIBS) -o ../test clean: @rm -f $(COBJS) $(CPPOBJS) @rm -f $(BINDIR)/game_r* $(BINDIR)/conv tag: ctags *.cpp *.h *.c dep: makedepend -f Depend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > Depend sinclude Depend version.cpp #include <stdio.h> void WriteVersion() { #ifndef __WIN32__ FILE* fp = fopen("VERSION.txt", "w"); if (fp) { fprintf(fp, "game svn revision: %sn", __P4_VERSION__); //fprintf(fp, "%s@%s:%sn", __USER__, __HOSTNAME__, __PWD__); fclose(fp); } #endif } Do I need to use a specific version of boost ? Kind regards , DaNy3LL Link to comment Share on other sites More sharing options...
Lehel 14 Posted August 29, 2014 Share Posted August 29, 2014 UPP , I have the same problem. Link to comment Share on other sites More sharing options...
Denis 1474 Posted August 29, 2014 Share Posted August 29, 2014 cd /usr/ports/devel/boost-all/ && make install 2 Link to comment Share on other sites More sharing options...
DaNy3LL 21 Posted August 30, 2014 Author Share Posted August 30, 2014 Solved the boost error and some other , but now I get errors from devil libs (I guess) Updated the first post Link to comment Share on other sites More sharing options...
DaNy3LL 21 Posted August 31, 2014 Author Share Posted August 31, 2014 BUMP Link to comment Share on other sites More sharing options...
Night 366 Posted August 31, 2014 Share Posted August 31, 2014 about the undifiened reference is this were it start normaly you must get an include error first or something like that tip : try to complie again (gmake then when you get those errors do it again gmake) this should give you whats missing Link to comment Share on other sites More sharing options...
Solution Deucalion 249 Posted August 31, 2014 Solution Share Posted August 31, 2014 I also had this problem with devil. Try in Makefile in #DevIL put this: # DevIL INCDIR += -I../../libdevil LIBDIR += -L../../libdevil LIBS += -lIL -lpng -ltiff -lmng -llcms -ljpeg or just add in LIBS += this: -lIL 3 Link to comment Share on other sites More sharing options...
DaNy3LL 21 Posted August 31, 2014 Author Share Posted August 31, 2014 I also had this problem with devil. Try in Makefile in #DevIL put this: # DevIL INCDIR += -I../../libdevil LIBDIR += -L../../libdevil LIBS += -lIL -lpng -ltiff -lmng -llcms -ljpeg or just add in LIBS += this: -lIL thanks , this was the problem Link to comment Share on other sites More sharing options...
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