-
Activity
-
57
-
1
-
9
-
9
-
9
-
9
-
-
5
boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
2
Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
-
-
Recently Browsing
- No registered users viewing this page.
Question
Tado 0
Hi, first i wanna thank you all guys for really good work on this forum, it help a lot for kind of newbies like me, who wanna learn some code stuff.
I've got a problem. I suspect that this is the result of the system that I already have to remove - fix the correction scroll. Now, when i wanna to put soulstone in a weapon / armor i cant. I can click multiple times and nothing happens. Can you help me, guys? I fix couple of errors by myself, but this is problematic for me.
Thanks and have a nice day!
SYSERR:
0301 07:48:00790 :: BGM/login_window.mp3 0301 07:49:06702 :: BGM/characterselect.mp3 0301 07:49:17632 :: BGM/enter_the_east.mp3 0301 07:49:22466 :: Traceback (most recent call last): 0301 07:49:22466 :: File "ui.py", line 1505, in OnSelectItemSlot 0301 07:49:22466 :: File "ui.py", line 87, in __call__ 0301 07:49:22466 :: File "ui.py", line 78, in __call__ 0301 07:49:22467 :: File "uiInventory.py", line 779, in SelectItemSlot 0301 07:49:22467 :: File "uiInventory.py", line 837, in __DropSrcItemToDestItemInInventory 0301 07:49:22467 :: AttributeError 0301 07:49:22467 :: : 0301 07:49:22467 :: 'InventoryWindow' object has no attribute 'AttachMetinToItem' 0301 07:49:22467 ::
"AttachMetinToItem" is propably key to fix it, but i can't find it....
Link to comment
Share on other sites
Top Posters For This Question
2
1
Popular Days
Mar 1
3
Top Posters For This Question
Tado 2 posts
useless69 1 post
Popular Days
Mar 1 2021
3 posts
Popular Posts
useless69
you cant find something what you dont have. add this before def OverOutItem(self): def AttachMetinToItem(self, metinSlotPos, targetSlotPos): metinIndex = player.GetItemIndex(metinSlotPos) targetIndex = player.GetItemIndex(targetSlotPos) item.SelectItem(metinIndex) itemName = item.GetItemName() result = player.CanAttachMetin(metinIndex, targetSlotPos) if player.ATTACH_METIN_NOT_MATCHABLE_ITEM == result: chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.REFINE_FAILURE_CAN_NOT_ATT
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now