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Disable character delete if character is in the guild


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Hi i try this but when i enter the guild and i leave it i cant delete it until I restart the server

What is the problem?

 

After this in ClientManagerPlayer.cpp

		char szName[64];
		strlcpy(szName, row[2], sizeof(szName));

I add this:

		char szQuery[1024];
		snprintf(szQuery, sizeof(szQuery), "SELECT pid FROM player.guild_member WHERE pid=%u", pi->player_id);
		std::auto_ptr<SQLMsg> pMsg4(CDBManager::instance().DirectQuery(szQuery));
		if (pMsg4->Get()->uiNumRows != NULL)
		{
			sys_log(0, "PLAYER_DELETE FAILED PLAYER IN GUILD");
			peer->EncodeHeader(HEADER_DG_PLAYER_DELETE_FAILED, pi->dwHandle, 1);
			peer->EncodeBYTE(pi->account_index);
			return;
		}
		

 

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